Pixel Hunter, on 15 March 2019 - 07:54 AM, said:
it was close to a click I'm sure at least 800m...and yeah I had no time to get to cover, the highlander isn't exactly fast and there wasn't anything tall enough at that area to hide behind when crossing that middle valley. I was trying to get into the domination point in the center, and was hoping the team would follow and armor share. they didn't
and the 30 seconds is an estimate, all I know is it was not enough time to get to cover before I got popped, I'm not sure If I got hit by a gauss or PPC because there was so much incoming I couldn't tell.
Frozen city, correct? Which path did you choose to take? The D line is shortest, but has sparse cover until you get to the other side. One grid of vulnerability (D4 if I recall correctly) and also as a very predictable entrance back into the buildings.
E5 passage would be coverless, and not a reliable position to cross. The bridge does have a gully in E6 that can provide cover, if you can get there. However, it might also be easy to get trapped there as it only has two escape routes.
The F line has reasonable cover all along the path. It's probably one of the best spots to push across for it's cover, ability to break LoS as well as has tall enough obstructions to block incoming missiles almost the entire path over. The short gap in cover before entering into the upper city (either side) should be crossable by even assault mechs, especially if lights and mediums are just ahead sewing some chaos to grant time for the crossing.
G line crossing has some bridge pieces that can be used as cover. These are tall enough to block missiles, as well as has a section you can go under the bridge for additional protection. From there you can either go straight into the city (no cover), or go around to H6 for some blocking LoS walls and come up into the city for a F7 takeover. Not the "safest", but it's doable if you are going from the crashed dropship to the other side.
I'd also have to ask, how close where you to your teammates? How many of them (including yourself) had AMS? More than a single AMS on a single mech (dual AMS, triple AMS or the rare quad AMS mech)? Anyone with ECM (a bit more restrictive to chassis)? Where did you end up crossing to have no cover? Did you have JJ? Did you use said JJs to try and shift some of the missile damage onto your legs to prolong your survival (and this, the enemy having to spend more time on you to purchase more time for your team to survive the crossing themselves)? Radar Deprivation?
I will remark that LRMs are most effective the close to minimum range they are, and become less reliable the farther out they are. For best blend between reliability and range, about 600m is where their reliability starts to become more questionable. I've also seen too many people shoot LRMs at targets outside 1000m range... which is a "makes a lot of noise but does nothing else".