Jump to content

New Mech Release Dervish


58 replies to this topic

#41 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 06 March 2019 - 04:56 PM

View PostMr_Fission, on 06 March 2019 - 04:42 PM, said:

Also what's with the 8D variant having 40% more armor? Just for lulz?


DV-6M (240 Armor): 2520 (Early Star League)
DV-7D (286 Armor): 3047 (Early Helm Memory Core)
DV-8D (336 Armor): 3062 (Post Invasion)

#42 Hellbringer

    Member

  • PipPipPipPipPip
  • Point Commander
  • 177 posts
  • LocationVancouver BC

Posted 06 March 2019 - 04:56 PM

Where's my friggin firemoth !?!?!

#43 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 06 March 2019 - 04:57 PM

Wait a god damn minute. Why is the DV-Mr, a 3073 variant, in there?

Edited by Bombast, 06 March 2019 - 04:57 PM.


#44 jss78

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 2,575 posts
  • LocationHelsinki

Posted 06 March 2019 - 05:06 PM

View Post5th Fedcom Rat, on 06 March 2019 - 03:37 PM, said:

You've gotta be kidding me. I think the Dervish was one of the worst, laziest designs ever in classic BT. Its boring aesthetics complement its boring loadouts. I mean look at the thing:

Even the equally generic Trebuchet was picked as a more appealing visual and gameplay design in MWO's early days.

Anyway, I think Alex improved the Dervish's looks quite a bit. Especially the head.


FWIW, I did not say Alex's Dervish isn't better -- I think overall it is. But I stand by my opinion that the old BT Dervish is one of the better designs among the generally miserable roster of non-unseen BT designs.

(though the image you linked is an especially sad one -- I always did like the miniature, again compared to the stuff BT normally had)

Posted Image

#45 50 50

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,145 posts
  • LocationTo Nova or not to Nova. That is the question.

Posted 06 March 2019 - 05:48 PM

Definitely like the visual appearance. The concept art in my opinion wins heavily over the technical line drawings from the TROs.
Dervish has 8 weapon hard points on all variants so it does outgun the other mechs in it's spot.
I'm viewing it as the missile counterpart to the Enforcer.

#46 Fed0t

    Member

  • PipPipPip
  • Bad Company
  • Bad Company
  • 51 posts
  • LocationRussia, Bugulma

Posted 06 March 2019 - 05:56 PM

View PostBombast, on 06 March 2019 - 04:57 PM, said:

Wait a god damn minute. Why is the DV-Mr, a 3073 variant, in there?

Nothing special, Marauder II has Dark Age variant MAD-6S and some other mechs has their Jihad\Dark Age variants too sometimes.
I think main rule is chassis introduction date must fit timeline and variants must be fitted with technology already existing in MWO.

Edited by Fed0t, 06 March 2019 - 05:57 PM.


#47 Novakaine

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,727 posts
  • LocationThe Republic of Texas

Posted 06 March 2019 - 06:01 PM

It's not my Crusader, but thank you PGI!!!!!!!

#48 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 06 March 2019 - 06:14 PM

View PostMr_Fission, on 06 March 2019 - 04:42 PM, said:

Also what's with the 8D variant having 40% more armor? Just for lulz?


Lore. http://www.sarna.net/wiki/Dervish

#49 Shadowomega1

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 987 posts

Posted 06 March 2019 - 06:34 PM

View PostBombast, on 06 March 2019 - 04:57 PM, said:

Wait a god damn minute. Why is the DV-Mr, a 3073 variant, in there?


Besides what Fed0t said; field alterations would likely occur in unites with greater funding any facilities for greater changes. Those changes then might get passed back to the manufacture and they end up building it that way if there is a market for it.

Edited by Shadowomega1, 06 March 2019 - 06:35 PM.


#50 BrunoSSace

    Member

  • PipPipPipPipPipPipPipPip
  • The Guide
  • The Guide
  • 1,032 posts
  • Twitch: Link
  • LocationAustralia

Posted 06 March 2019 - 06:39 PM

Im really looking forward to this one. Will probably buy all of them. I been wanted one of these ever since I saw it on Sarna. Simple and to the point, exactly what I want.

#51 Anjian

    Member

  • PipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 2
  • FP Veteran - Beta 2
  • 3,735 posts

Posted 06 March 2019 - 06:39 PM

View PostSpheroid, on 06 March 2019 - 11:51 AM, said:

I wonder how the tube count will be rendered. The LRM10 takes up half of the visual space in the bay. A LRM20 could be split 5/10/5 from top to bottom but how would the 2M per torso variants work? Perhaps a tube count of 20 for the 1M per torso variant and tube counts of 15 and 5 for the 2M per torso versions with the larger launcher taking the higher mount?

Posted Image



Overall I would say its not a bad design and I would give it a thumbs up.


Note Alex's stealth shift in leg design from plantigrade to digitigrade or unguligrade design.

#52 Angel of Annihilation

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,881 posts

Posted 06 March 2019 - 07:12 PM

Looking at the variants again makes me wish PGI would have dropped the 3 variant mech pack. I would probably buy the DV-6MR variant if it was sold by itself for $7.00 just for the early access to the mech. Of course it is in the reinforcement pack as well so even if I caved I would have to spend $35 to get just the one variant I want <sigh>.

#53 TheArisen

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 6,040 posts
  • LocationCalifornia

Posted 06 March 2019 - 09:16 PM

View PostFed0t, on 06 March 2019 - 05:56 PM, said:

Nothing special, Marauder II has Dark Age variant MAD-6S and some other mechs has their Jihad\Dark Age variants too sometimes.
I think main rule is chassis introduction date must fit timeline and variants must be fitted with technology already existing in MWO.

This is exactly correct.

#54 MrMadguy

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,225 posts

Posted 06 March 2019 - 09:54 PM

View PostOberst Wilhelm Klink, on 06 March 2019 - 10:53 AM, said:


Yeah, last time, when PGI needed to sell Archer, Polar Highlands was implemented.

#55 dervishx5

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Workhorse
  • The Workhorse
  • 3,473 posts

Posted 07 March 2019 - 09:16 AM

Honestly even I feel that we already have the Griffin, Shadow Hawk, Wolverine, and Kintaro. We also have the Trebuchet, a direct competitor, and the Hellspawn, a 'mech designed to replace the Dervish.

But I was probably added in for MWV and HBS Battletech as everyone keeps saying. And while it's a bit surreal since there's never been a Dervish in any Mechwarrior game, I'm glad I've been finally let out of the box.

I said I wouldn't play MWO again until they released the Dervish. I thought that was a safe bet since it appeared to not be a high priority.

Nuts.

Edited by dervishx5, 07 March 2019 - 09:17 AM.


#56 Bowelhacker

    Member

  • PipPipPipPipPipPipPip
  • Hero of Marik
  • Hero of Marik
  • 922 posts
  • LocationKooken's Pleasure Pit

Posted 07 March 2019 - 01:55 PM

View Postdervishx5, on 07 March 2019 - 09:16 AM, said:

Honestly even I feel that we already have the Griffin, Shadow Hawk, Wolverine, and Kintaro. We also have the Trebuchet, a direct competitor, and the Hellspawn, a 'mech designed to replace the Dervish.

But I was probably added in for MWV and HBS Battletech as everyone keeps saying. And while it's a bit surreal since there's never been a Dervish in any Mechwarrior game, I'm glad I've been finally let out of the box.

I said I wouldn't play MWO again until they released the Dervish. I thought that was a safe bet since it appeared to not be a high priority.

Nuts.


Yeah, but the Hellspawn is a crumbling pile of shite.

#57 Lanzman

    Member

  • PipPipPipPipPipPip
  • Little Helper
  • Little Helper
  • 304 posts
  • LocationVirginia, USA

Posted 07 March 2019 - 07:52 PM

I've wanted this mech in the game since I first booted up the installer. So insta-buy for me. Out of the 3025 mechs, only the Clint still has my love.

Maybe if PGI did a Wasp/Stinger/Valkyrie three-in-one pack . . .

#58 Matthew Ace

    Member

  • PipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 891 posts
  • Twitter: Link
  • LocationSingapore

Posted 07 March 2019 - 08:22 PM

I'm a guy who likes having exclusively arm mounted weapons on some of my mechs. The dervish with 4 arm mounted missile hardpoints is going to be the only IS jump-capable mech with more than 2 missile hardpoints in the arms and with Lower Arm Actuators. Basic pack is a Solid buy for me.

#59 C E Dwyer

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,274 posts
  • LocationHiding in the periphery, from Bounty Hunters

Posted 08 March 2019 - 09:54 AM

View Post5th Fedcom Rat, on 06 March 2019 - 03:37 PM, said:

You've gotta be kidding me. I think the Dervish was one of the worst, laziest designs ever in classic BT. Its boring aesthetics complement its boring loadouts. I mean look at the thing:

Posted Image

Even the equally generic Trebuchet was picked as a more appealing visual and gameplay design in MWO's early days.

Anyway, I think Alex improved the Dervish's looks quite a bit. Especially the head.



The mech was supposed to be a dull, uninspired 'steady' design





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users