Lily from animove, on 22 March 2019 - 02:10 AM, said:
Yeah Tesunie is a horrible pilot,...
You do realize, if you want to throw "stats" onto the table, that I use to be in the top 70-80% according to the Jarls list from Nov 2017 and back some ways. Which basically was before I started playing with a group of T5 "new to the game players"... Sure, my stats have slipped a little, but I also am not overly concerned about my stats to be honest. I like to experiment a lot, and most of my friends are T5. When I'm T1 with 3-4 T5 players fighting against 228 or Emp in GP... There really is only so much that can be done. (Among other reasons for my decline.)
I mean, unless I need to be in the top 90% to be classified as "reasonably" or "not horrible"...
Thrudvangar, on 22 March 2019 - 06:04 AM, said:
Yeah, flame my stats... disqualified yourself, thanks
My stats has zero impact on what i said, seriously.
People like to do that. For some reason, stats can make some technical information wrong somehow, without ever explaining what portion of the technical information presented was incorrect. Just went rounds with someone else in another thread about the effectiveness of AMS (before the recent patch), and was told I was wrong because of my stats...
You are correct that stats have no impact on this discussion. Especially generalized stats... Now comparing people's average map performance stats might have a reasonable impact on the discussion if a case could be made. But your total average pilot stats contain a lot of "irrelevant" information. (Plus, total average pilot stats also includes learning new mechs, experimenting with alternative weapons, trying different builds and weapons... I mean, I don't always play my handful of star performing mechs 100% of the time. I like variety. I also like figuring a build for a mech that isn't working for me (such as having a different build for every Huntsmen I have).
This actually leads to my current experiment I'm performing. Due to the current event going on, I've been using mechs that I know can get the damage scores, such as my pulse laser Huntsmen, Jeggermech, ballistic Night Gry... Been shelving my recent experimentations with Lt Gauss, ATMs (still can't seem to get the hang of them), and other alternative weapon combos. I've been doing on average for the event matches about 300+ damage. And now that "kill assists" are the running event, I've been getting 2-3 kills a match it seems... so I am wondering what Jarls will say now for this season.
Thrudvangar, on 22 March 2019 - 01:42 AM, said:
Oh ... never heard about "Target Decay".. sorry, my bad.
You guys always bringing the same "Tatics" someone should use when playing this map against LRMs... B.ullshit!
The ONLY tactic wich works against LRMs there is a solid push if you can get close enough to start it.
Oh, just saw your LRM guide... bahaha ok, you're out *****!
Realize some of my remarks are people I've heard a lot of complains about LRMs from people who refuse to take an counter measure (including breaking LoS). They don't want to commit to Radar Deprivation (which can achieve 100% when maxed, unlike "additional time" from Adv Target Decay) or even AMS.
The tactics to avoid LRMs remain the same: Break LoS, Break their lock, mass AMS, get within their minimum range, use tall terrain to block their flight path, etc. This is different from "combat tactics", which is what you use when playing specific maps. Sadly, most people's "combat tactics" revolves around running to the center (large feature) of the map and then going counter clockwise around the center/feature. This works on most maps, such as Caustic, Therma, Rivercity, etc. Some maps, such as Polar Highlands, has no such "large feature" to go around. It's got lots of gullies that can be used instead. Thus, the tactics to counter LRMs remain the same, but how you play Polar requires different "combat tactics" compared to other maps, and people certainly can't do the default "Nascar" on this map. Thus, there are many reasons people do not like this map.
Do recall, one of the "counter LRM tactics" is to get close, within their minimum ranges. But there are more available tactics to work on Polar, even against a high LRM team.
I might also mention that things just changed for LRMs and a lot of other lock on missile behavior (including AMS). So this map may need to be played differently now. Still to early to tell.
I'm also not sure what you mean about my "Old" LRM guide. It's also been basically rendered obsolete by the recent changes.