Top 5 Annoying Things In Mwo Atm?
#1
Posted 18 March 2019 - 01:15 PM
After a few games so far mine are:
1. The unreasonable xp grind (the reason why i stoped playing for half a year)
2. The skillmaze
3. LFE-sidetorso-loss-heatspike (seriously why was it changed?)
4. Consumables = win
5. Lurmagaddon even before the LRM changes
#2
Posted 18 March 2019 - 01:26 PM
2. atm pop tarts
3. lrm assaults
4. rac light flash(unable to see)
5. only 3 light mechs worth using.
6. heatspike
#3
Posted 18 March 2019 - 01:34 PM
2- Side torso loss heat spike. I can't even. Makes no sense, serves no purpose other than piss off players.
3- Reaching Tier 2. To me it felt like I got dropped to the bottom of Tier 5. Players don't communicate, they don't help teammates, they only care about their own K/D and hide behind you so they can shoot a little longer.
4- Players hiding behind you and using you as a shield. Seriously **** off.
5- Players being clueless to the light(er) mechs wrecking hell while they focus an assault, or not trying to finish low health mechs and shooting a fresh one. Get your priorities straight, LRM the lights, rush the mediums, swarm the heavies and assaults.
#4
Posted 18 March 2019 - 01:37 PM
2) The dropping population and all that that implicates.
3) That many forum threads nowadays include one or more posts with something along the lines of "but according to the Battletech rules..." and respondants don't dismiss this out of hand.
4) the engine changes to C-XL and LFE...it just an unfun mechanic that sucks.
5) that despite nearly 2 years of nearly nonstop balance passes, and my having played chase the changes for as long as my SP and GXP allowed, most of the mechs I had before skill tree are still not worth playing, and those that were the tops back then still mostly are now.
#5
Posted 18 March 2019 - 01:49 PM
2. More maps.
3. Ability to use ANY mech available for cbills as a trial mech.
4. A little more consistency from PGI for what they think is OP. They nerfed the dual gauss ppc combo( 45 ppd ) , but allow the dual heavy gauss( 50 ppd ). Either both are ok, or neither. What they have now makes no sense.
#6
Posted 18 March 2019 - 01:57 PM
2 - Players
3 - Players
4 - Players
5 - Players
#7
Posted 18 March 2019 - 01:58 PM
2. Buckets
3. Clans not being Clans. (didn't want em in first place balancing is unbalanced)
4. Free c3 locks
5. Other players.
#8
Posted 18 March 2019 - 02:36 PM
PSR
PSR
PSR
PSR
Those are my top 5 because I've kinda had enough of seeing T5 level users in my game because they somehow made it into TT1
#9
Posted 18 March 2019 - 02:54 PM
#10
Posted 18 March 2019 - 03:17 PM
2. PPC ghost heat and ghost heat in general
3. Assaults and heavies chasing lone scouting lights
4. Clan laser nerfs (should be doing better damage overall)
5. Artillery harassment when you cannot see it
#12
Posted 18 March 2019 - 03:24 PM
2. Ghost heat
3. Jumpjets atms
3. Large Pulse Laser nerf.
4. Mechs sizes
5. NASCAR
#13
Posted 18 March 2019 - 04:20 PM
Tiewolf, on 18 March 2019 - 01:15 PM, said:
After a few games so far mine are:
1. The unreasonable xp grind (the reason why i stoped playing for half a year)
2. The skillmaze
3. LFE-sidetorso-loss-heatspike (seriously why was it changed?)
4. Consumables = win
5. Lurmagaddon even before the LRM changes
There are more than 5
#14
Posted 18 March 2019 - 05:20 PM
End.
#15
Posted 18 March 2019 - 05:25 PM
2.) Poorly optimized program
3.) Dev's Decisions
4.) No real content
5.) No campaign/story mode
#16
Posted 18 March 2019 - 08:05 PM
2: PGI
3: PGI
4: PGI
5: Players
Edited by Kargush, 18 March 2019 - 08:08 PM.
#17
Posted 18 March 2019 - 08:38 PM
Mine would be:
1. Mech art (pre dynamic geometry) - most of the time a beautiful upgrade from the TRO art.
2. Cockpits - so immersive, so very well done, both visually and as idea itself.
3. Urbies - all hail our Saviour and Salvation.
4. Graphics - while aging, still good.
5. ....and i've run out of ideas. Maybe good support department? Never had the need to submit anything, but people say the most positive things.
Everything else was a letdown, to a degree. Mediocre gamedesign, slow feature development, rubbish UI, poor performance, community management, toxic matchmaker, grind, perpetually broken balance, cheap sound effects, madenning mud fog on some maps, boring monoboating meta, laggy menus... But most of all - lost potential and wasted time.
Ugh! How did i managed to get so salty in the morning... And the most bizarre paradox - why do i still love this game? Because i do.
Edited by Sigmar Sich, 18 March 2019 - 08:40 PM.
#18
Posted 18 March 2019 - 09:13 PM
Sigmar Sich, on 18 March 2019 - 08:38 PM, said:
Mine would be:
1. Mech art (pre dynamic geometry) - most of the time a beautiful upgrade from the TRO art.
2. Cockpits - so immersive, so very well done, both visually and as idea itself.
3. Urbies - all hail our Saviour and Salvation.
4. Graphics - while aging, still good.
5. ....and i've run out of ideas. Maybe good support department? Never had the need to submit anything, but people say the most positive things.
Everything else was a letdown, to a degree. Mediocre gamedesign, slow feature development, rubbish UI, poor performance, community management, toxic matchmaker, grind, perpetually broken balance, cheap sound effects, madenning mud fog on some maps, boring monoboating meta, laggy menus... But most of all - lost potential and wasted time.
Ugh! How did i managed to get so salty in the morning... And the most bizarre paradox - why do i still love this game? Because i do.
best for me.
1.art
2.building mechs
3.playing with freinds
4. war horns, decals and other items.
5. not full of kids.
Edited by Monkey Lover, 18 March 2019 - 09:14 PM.
#19
Posted 18 March 2019 - 11:46 PM
2. Lurmagddon
3. Nascar
4. Faction play should be the main focus point of any further developmet time put into this game.
5. Remove consumables.
#20
Posted 18 March 2019 - 11:50 PM
justcallme A S H, on 18 March 2019 - 02:36 PM, said:
PSR
PSR
PSR
PSR
Those are my top 5 because I've kinda had enough of seeing T5 level users in my game because they somehow made it into TT1
I bet the Top 5 of those T5 players are:
1.justcallme A S H
2.justcallme A S H
3.justcallme A S H
4.justcallme A S H
5.hacks...
Sigmar Sich, on 18 March 2019 - 08:38 PM, said:
Ugh! How did i managed to get so salty in the morning... And the most bizarre paradox - why do i still love this game? Because i do.
Stockholm syndrome
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