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Nva & Kfx Ams Quirks Removed

Balance

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#21 crazytimes

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Posted 18 March 2019 - 11:23 PM

View PostFupDup, on 18 March 2019 - 05:43 PM, said:

Those triple AMS boats were pretty specialized builds that had to sacrifice cooling efficiency to get the tonnage for those AMS's (the KFX in particular is good ONLY at boating AMS and basically nothing else). Plus most of the time they'd never even run out of ammo so it would just be wasted tonnage. I doubt those builds would have been a real issue in the grand scheme of things.



The last week of LURMAGEDDON I've been running 3 tonne on my Nova and it has been running dry at +1000 missiles destroyed. It runs 6xERML okay in that config.

With the LURMOPALYPSE patch incoming, I will see how it works, then probably shelve it until the 'LRM rebalance patch 2.0'.

#22 eminus

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Posted 19 March 2019 - 07:06 AM

QUIRKS are like politicians....they dont keep their promise LOL

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Edited by eminus, 19 March 2019 - 07:07 AM.






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