I get that long-range is it niche, but honestly paltry damage compensated with rapid-fire is being compromised by the charge-mechanic. Unless it's large maps like alpine-peaks, I just see not much use to LGR unlike GR or HGR, I even challenge the use vs AC2 and AC5 in many cases.
What do you think? Should the LGR function differently? what does it need to be more useful?
Honestly, I'd rather make it 0.75s Charge time + 5s cooldown, with 12 damage. It would have consistent charge-time with the rest of the GRs so less strain, likewise same cooldown. Basically GR on a budget, the GR would have better DPS.
Edited by The6thMessenger, 29 March 2019 - 05:03 AM.