

Explain To Me Ppcs
#1
Posted 29 March 2019 - 06:03 AM
I'm very good with ballistics both slow and fast at any range but PPCs just kind of... they feel like they suffer from latency more than any other weapon system. It feels like whenever I shoot PCCs I have to take way more lead than mechanicaly you should because PPCs are fired on a delay or have some really wonky hitboxes.
I've had shots fired at center torso at large distances and yet the shot would fly over the enemy numerous times (worth noting, I was poptarting with JJs turned off so no screenshake).
They're just... not very comfortable to use because of immense heat they generate on top of being... a laggy? weapon?
So... explain to me, is there something I'm doing wrong with PPCs or?
#2
Posted 29 March 2019 - 06:42 AM
Most times ppc worked for me was in an adder or summoner. In any other mech they feel meh.
Edited by Kotzi, 29 March 2019 - 06:44 AM.
#3
Posted 29 March 2019 - 06:50 AM
#4
Posted 29 March 2019 - 06:51 AM
(Don't know if this is a feature)
Another issue (but can't put my fingers on) is the mounting of the PPC... its usually better in the torso (at least you have less clipping issues)
On the other hand that HSR works strange with PPCs can be seen when you shoot them at extreme ranges - at max range with skill and TC (almost 2km) I was able to hit a moving evading target with 5 out of 6 shots. (no real damage but considering the flight time....)
Another thing - don't use the advanced zoom. Can't be said enough advanced zoom has extreme issues with leading the target (the speed doesn't scale correct) - also I don't know how the HSR is based on in determining if iIwould hit or miss a target. (Especially at those extreme ranges without zoom the target is only some pixels in height and would move only some pixels on my screen during the flight of the ppc.... mabye that's the reason for the above-mentioned dream like accuracy (same goes for snap fire or days when my shot hit visible an obstacle but was registered anyhow)
Edited by Karl Streiger, 29 March 2019 - 06:52 AM.
#5
Posted 29 March 2019 - 06:54 AM
Acersecomic, on 29 March 2019 - 06:03 AM, said:
I'm very good with ballistics both slow and fast at any range but PPCs just kind of... they feel like they suffer from latency more than any other weapon system. It feels like whenever I shoot PCCs I have to take way more lead than mechanicaly you should because PPCs are fired on a delay or have some really wonky hitboxes.
PPCs feel slower than equivalent AC's because they have larger projectiles. They also have larger hitboxes which is a pain on low mounts.
#6
Posted 29 March 2019 - 08:02 AM
I've only been successful with a 2x PPC hunchback and that's only because nobody gives a hoot and shot the rest of my team while I take pokes. Considering pulse lasers do better damage for less heat and less recycle time, it's really kind of pointless.
#7
Posted 29 March 2019 - 08:07 AM
Triple and Quad erppcs are pretty decent.
If you're going to ppc poptart you just have to be extremely aggressive. Always Be Shooting. There should never be a time where you're not maxing out your heat bar. Shoot and scoot. Hit everything.
#8
Posted 29 March 2019 - 08:27 AM
#9
Posted 29 March 2019 - 09:05 AM
#10
Posted 29 March 2019 - 09:12 AM
#11
Posted 29 March 2019 - 09:13 AM
I find my skill tree changes a bit when I'm first learning to use a mech/weapon, compared to when I've become comfortable with it. Usually I'll focus mostly on weapon buffs- heat, cooldown, velocity etc over other stats, before slowly rolling them back in favour of better survivability etc
Not sure what builds you're talking about in particular, but it may help a bit to throw on a TCOMP to get a bit of extra velocity.
I'm only talking about Clan- ERPPCs though, I don't play much else.
Another tip that might help is take low percentage shots. As long as you have the heat to do it, take those plinking shots, take those chip damage shots, take those weird angle snipes. It'll help you practice. Just saving your fire for "perfect moments" is a sure way to keep your damage low. Shoot everything always. If you get better and being able to pop off risky shots from weird angles, your damage will go up and your contribution to the team will increase.
What peep builds are you usually playing?
Edited by thievingCLAGpie, 29 March 2019 - 09:16 AM.
#12
Posted 29 March 2019 - 09:15 AM
#13
Posted 29 March 2019 - 10:21 AM
Even the panther's super quirk of 30-40% velocity doesn't really help it any since it can only move with a 250 engine cap. 115 is very slow for a mech with the vast majority of its weapon damage in an easily shot off arm.http://<a href="https://mwo.smurfy-net.de/mechlab#i=246&l=1bd03735b5240f80d96f1bb35ba3f70bd97f86b4">PNT-9R PPC</a>
For the skill tree I'd go along the line of this to get 10% cool run,heat containment 15% 8% heat gen, and 12velocity%:https://kitlaan.gitl...1aa11#s=Weapons
#14
Posted 29 March 2019 - 02:21 PM
#15
Posted 29 March 2019 - 05:24 PM
one of the coolest things about ppcs is that they may very well be real. look up project marauder.
Edited by LordNothing, 29 March 2019 - 05:27 PM.
#16
Posted 29 March 2019 - 07:16 PM
#17
Posted 29 March 2019 - 07:21 PM
I recommend using a Clan mech with dual ERPPCs and a crapton of DHS as your "trainer" mech for PPCs since the CERPPC is the most versatile PPC type and Clans can boat DHS up the wazoo (also they have several well-quirked chassis for this role).
#18
Posted 29 March 2019 - 07:23 PM
If you goood at leading with ballistics, PPC's are not much different in my view except that they have worse hit reg and the size of the projectile is pretty freeken huge
With a big enough Targeting Computer they shoot like gauss rifles without the charge
Edited by OZHomerOZ, 29 March 2019 - 07:24 PM.
#19
Posted 29 March 2019 - 08:03 PM
#20
Posted 29 March 2019 - 08:16 PM
Clan PPCs play the best thanks to the splash damage, you just got to remember the projectile travels only a little faster than a AC/5 shell and without the cool down.
UAC+PPC combo works well on my Sun Spider. The UACs give me DPS and a cooler weapon group while the PPC gives me extra punch for Alphas and/or range fighting.
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