Gauss Charge Skill Node
#1
Posted 01 April 2019 - 07:15 AM
#2
Posted 01 April 2019 - 07:17 AM
#3
Posted 01 April 2019 - 07:17 AM
#4
Posted 01 April 2019 - 07:23 AM
#5
Posted 01 April 2019 - 07:34 AM
Dionnsai, on 01 April 2019 - 07:23 AM, said:
Eh, it depends on what you're going for. With LGRs, there's basically no point in getting them. With regular GRs its situational on a build to build basis. With HGRs its basically mandatory to maximize their use.
#6
Posted 01 April 2019 - 07:34 AM
cooldown, range and ammo capacity nodes on the other hand are where it's at for gauss
#7
Posted 01 April 2019 - 08:15 AM
Another build I wanted for the Broadside is 1 HPPC + 2 LBX10 but continuous fire is a problem with that build.
#8
Posted 01 April 2019 - 08:22 AM
but for a lot of people, it might not be a bad idea to grab a few gauss nodes just to get used to how they work, and then once you're used to it, swap em out for something better. I've definitely found I've adjusted skill trees as I get more skilled and I can exchange certain skills for others.
#9
Posted 01 April 2019 - 08:25 AM
FRAGTAST1C, on 01 April 2019 - 08:15 AM, said:
I think you're still confused on what it does. It doesn't change the minimum time required to charge until you fire. All it does is extend the time you can hold the gauss charge down before it forces you to charge again.
#10
Posted 01 April 2019 - 08:54 AM
Athom83, on 01 April 2019 - 08:25 AM, said:
I know it doesn't change the minimum charge time. What I meant was that the skill node to do just that would've been better instead of allowing a player more time to keep the Goose Waffle under full charge.
#11
Posted 01 April 2019 - 10:23 AM
#12
Posted 01 April 2019 - 10:53 AM
#13
Posted 01 April 2019 - 01:08 PM
Obviously they're not amazing, but the alternatives aren't exactly spectacular. Shooting 0.075s faster will occasionally get you an extra shot, but not that often. Similarly 2 more armor isn't going to keep you alive for one more round on a regular basis. One KPH of accel/decel getting you in position in time also isn't going to make the difference very often.
'course in practice you might not even have to choose. A dual Hgauss build can skip all the heat related stuff and pick up gauss charge and all the cooldown/armor/mobility nodes anyway.
#14
Posted 01 April 2019 - 01:37 PM
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