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Narc Rewards


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#1 Guffrus

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Posted 06 April 2019 - 07:09 AM

I have been playing my narc raven for the first time in forever and I noticed that I was given no points what so ever for revealing enemies to my team mates.

I would get points if i held their hands, if i give them a nice cuddle even if i didnt do anything.

But apparently narc is only beneficial to the team if it results in lrm damage or really more specifically an lrm kill.

This is rediculous..

The main benefit of narcing someone is that it reveals their location to the team, lrms and lock ons are really nothing to do with it, unless you are on polar highlands, maybe but good luck with that now that lrm is nerfed into the ground and there are piranhas running around.

It really should be astonishing that PGI should have such a profound lack of understanding about mwo but sadly, it isnt.


Guffrus

#2 HammerMaster

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Posted 06 April 2019 - 03:51 PM

View PostGuffrus, on 06 April 2019 - 07:09 AM, said:

I have been playing my narc raven for the first time in forever and I noticed that I was given no points what so ever for revealing enemies to my team mates.

I would get points if i held their hands, if i give them a nice cuddle even if i didnt do anything.

But apparently narc is only beneficial to the team if it results in lrm damage or really more specifically an lrm kill.

This is rediculous..

The main benefit of narcing someone is that it reveals their location to the team, lrms and lock ons are really nothing to do with it, unless you are on polar highlands, maybe but good luck with that now that lrm is nerfed into the ground and there are piranhas running around.

It really should be astonishing that PGI should have such a profound lack of understanding about mwo but sadly, it isnt.


Guffrus


You uh..sure about it's purpose?

http://www.sarna.net..._Missile_Beacon
These pods broadcast a wide-range electromagnetic beacon, one which can be tracked by SRMs and LRMs whose guidance systems have been modified to home in on the signal. The end result is vastly improved accuracy against targets marked with a Narc beacon.

Edited by HammerMaster, 06 April 2019 - 03:51 PM.


#3 MischiefSC

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Posted 06 April 2019 - 03:55 PM

Conversely, running the streakboat Pakhet is like having skill.... only with less effort and no real skill required. It pays stupid well.

#4 Gladiolix

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Posted 06 April 2019 - 03:56 PM

Yes there should be a benefit for narcer even without lurms. The knowledge of enemy whereabouts is really benefitial for the team, but sadly the narcer doesn't get credited for that..

Edited by Gladiolix, 06 April 2019 - 06:09 PM.


#5 Teenage Mutant Ninja Urbie

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Posted 06 April 2019 - 04:09 PM

the answer is plain to see, right?
just. don't. narc. ;)

I'm with you in the theory of what it does/should do, but in "reality" this happens:
lurmer sees narc and thinks "ha. now I don't need to get that lock myself", and sits in the backfield.
even if you narc well and win the game because of it, the lurmer has the matchscore, the dmg and the cbills, all while leeching of your work and the rest of your teams armor.
you just encourage their bad behavior by narcing. ;)

narc, imo, is something for faction warfare. cause it works there. in theory.
problem is: the first guy who says "I'll narc" usually turns 11 guys into lurmlobbers, and most of the time they break out the w-key of their keyboards that they still had 2minutes ago in the last drop.
on top, it sours the game for the other side and is boring for as f*ck for your own side (holding a single lrm-button for 20+min, staring bored at the screen is not a good game).

narc - it's the perfect weapon against 'too many people dropping' into fw. a problem we really don't have ;)

#6 Kuaron

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Posted 06 April 2019 - 05:57 PM

View PostTeenage Mutant Ninja Urbie, on 06 April 2019 - 04:09 PM, said:

I'm with you in the theory of what it does/should do, but in "reality" this happens:
lurmer sees narc and thinks "ha. now I don't need to get that lock myself", and sits in the backfield.
even if you narc well and win the game because of it, the lurmer has the matchscore, the dmg and the cbills, all while leeching of your work and the rest of your teams armor.
you just encourage their bad behavior by narcing. Posted Image


A good reason to shift the rewards from indirect firing lurmer to the NARCer, isn't it?

IMO this is a problem we should poke the devs more often for.
It's not like no one had noticed it yet...

#7 LordNothing

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Posted 06 April 2019 - 08:25 PM

View PostKuaron, on 06 April 2019 - 05:57 PM, said:


A good reason to shift the rewards from indirect firing lurmer to the NARCer, isn't it?

IMO this is a problem we should poke the devs more often for.
It's not like no one had noticed it yet...


im all for a 50% share of the damage in addition to other rewards for keeping a blip on the map. think of it as hazzard pay. and to be fair tag should pay out more.

#8 Khobai

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Posted 07 April 2019 - 12:45 AM

direct spotting should absolutely award 50% of the damage.

because the damage wouldnt have otherwise been done without the spotter.


im not sure narc should award 50% though. theres a big difference between spotting yourself and keeping eyes on the enemy and just narcing and running away. doesnt seem like narc should give the same level of reward as the former. since narc is fairly low risk and passive once the narc has been attached.

narcing should definitely still give you a decent chunk of the damage. just less than 50%.

Edited by Khobai, 07 April 2019 - 12:50 AM.


#9 Kuaron

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Posted 07 April 2019 - 03:45 PM

If you NARC, you usually do it instead of shooting and thus accumulating damage rewards the direct way.

#10 justcallme A S H

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Posted 07 April 2019 - 03:51 PM

View PostGuffrus, on 06 April 2019 - 07:09 AM, said:

But apparently narc is only beneficial to the team if it results in lrm damage or really more specifically an lrm kill.

The main benefit of narcing someone is that it reveals their location to the team, lrms and lock ons are really nothing to do with it, unless you are on polar highlands, maybe but good luck with that now that lrm is nerfed into the ground and there are piranhas running around.

it really should be astonishing that PGI should have such a profound lack of understanding about mwo but sadly, it isnt.


LRMs, SSRM, ATM - Applies to all lock on weapons. I also think maybe normal missile, but don't quite me on that. So more than just LRMs. You also get cancel ECM for TAG/NARC as well IIRC. Plenty of bonuses. As it is a support weapon, if the team you have doesn't have the weapons that you're supporting well that's just life.

No different to getting Polar Highlands in a AC20 mech, just luck of the draw.


Secondly PGI profound lack of understanding? The lack comes from your side dude.

Putting NARC on a mech because it shows up on the map? You think that deserves a reward? It's no different to someone pressing "R" on a mech and holding the lock, they show up just the same - which you can do. Given that doesn't give a reward, it comes as no surprise that NARC does as well.





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