Mad 2
#1
Posted 09 April 2019 - 06:12 AM
#3
Posted 09 April 2019 - 10:47 PM
Quad MRM30 (fired in pairs) with some laser back up also possible.
#5
Posted 17 April 2019 - 03:07 AM
https://mech.nav-alp...cad4614d_MAD-3R 3R with Gauss and Light Engine
vs
https://mech.nav-alp...f5607350_MAD-5A 5A with Gauss and Light Engine
or
https://mech.nav-alp...cceb08db_MAD-3R 3R with HGauss and ERML
vs
https://mech.nav-alp...07dfa310_MAD-5A 5A with HGauss and ERLL+ERML
(ignore armor, I just used Max-armor MechDB)
had some fun with the 4A, even though its way too hot with PPCs only
https://mech.nav-alp...b2d7701c_MAD-4A
even with better heat management, the Laser + PPC combo didnt click yet:
https://mech.nav-alp...a19ce339_MAD-4A
#6
Posted 18 April 2019 - 10:49 AM
While there are a couple of things the 4HP can do, I had to try 8xSRM6A first, and was not disappointed. It's pretty beastly. Even though you can't alpha, and have to cool off after chaining a few 4+4 volleys, the crazy damage output is worth it. You can drop 200 damage in about 5 seconds, and with Artemis it's going to be pretty well focused. GG any 'Mech that tries to facetank. This 8xSRM4+4xMPL build was my "plan B," with slightly lower damage-per-cycle (since you still can't alpha safely) but a higher top speed, more cooling, and some lasers for pinpoint.
The first thing I tried with the MAD-5A was HGR+6xMPL, and honestly it was underwhelming. 220m is a pretty terrible range to be trading at without a second HGR to make your alpha speak with some authority; the Fafnir and Annihilator just do Heavy Gaussvomit better, even though they're slower. This 2xLB10X+3xLL+3xML build is what I came up with as an alternative, but I haven't tried it out yet.
I don't have the reinforcements or hero, so that's it for me.
Edited by WrathOfDeadguy, 18 April 2019 - 10:51 AM.
#7
Posted 18 April 2019 - 05:39 PM
MAD-5A
A pair of light gauss weigh 24 tons, and a heavy weighs 18. But the MAD can run the lights with a light engine, which more than makes up for the weight gap, and you're a lot more ammo efficient per ton as well. This doesn't really come up on something like the Fafnir or Annihilator because they're wanting packing a pair of heavies and quad lights obviously can't alpha, or the Bounty Hunter because it only has one slot.
Your alpha isn't really even that much worse (if it isn't better) until you're right up in their face with that 220 optimal range on the heavy. You've also got flat out better DPS and the quicker charge time.
If you're bored give it a try.
Edited by Grammer Pollice, 18 April 2019 - 06:28 PM.
#8
Posted 19 April 2019 - 12:21 AM
Grammer Pollice, on 18 April 2019 - 05:39 PM, said:
MAD-5A
I wasn't expecting to see LGauss in any sensible loadout, but this does not look bad at all. I will certainly try it once I get back home next week. Probably needs more ammo and the mandatory single jump jet but that should be doable with a slightly smaller engine. I am impressed.
I am already happy with my 4A with XL350, standard structure and armour and 5LPL and the obvious 4HP with LFE350 and 8ASRM6. All loadouts on the 5A on the other hand have felt lacklustre so this is certainly worth testing.
On my phone so cant share my loadout links, but I am rather proud of that 5LPL 4A and would share it if I could.
EDIT: Modified his build a bit in aweMech AI<82:b1|^g|LG|;Pp<1|P@|P@q<1|i^|i^|i^r41|`?|F@|F@s41|`?|F@|F@t91u91|;PvB0|;Pw:08080
Edited by Gagis, 19 April 2019 - 12:38 AM.
#9
Posted 19 April 2019 - 01:12 AM
#10
Posted 13 May 2019 - 11:17 AM
From my own experimentation: they all seem a bit under-gunned for their size, hitboxes, agility, and survivability outside of the 4HP. Am I missing something?
(yes I know this thread is nearly a month old at this point, but it's still on the front page, so I'd rather not create a new topic)
#11
Posted 16 May 2019 - 06:56 PM
Plus, the Marauder II is way too easy to cockpit out. It's stupid easy. Aim center mass on the torso from head on and you'd have to try not to get a headshot, that's how big the hitbox is. It's basically the entire cockpit window. That is not a great feature to have on a 'Mech with such low twist values.
It isn't the worst assault by any means, but it got screwed over pretty badly. Since only the 4HP does something another 100-tonner can't do better, only the 4HP sees any serious use.
#12
Posted 17 May 2019 - 02:16 AM
WrathOfDeadguy, on 16 May 2019 - 06:56 PM, said:
MAD-AL can do the same thing, actually. MRM40+2xUAC10 FTW.
#13
Posted 17 May 2019 - 03:44 AM
E.g. dual LGauss or laservom are both already possible on the little brothers.
Even HG with ERML is perfectly valid on them, but not enough power on the big brother.
That said, I feel that the any PPC builds on any Marauders or Mad2's (even the GH improved Gauss+2ERPPC Bounty Hunter) feels underwhelming in todays time with mass AC/SRM boating.
Heck, even a laservomit Marauder feels underwhelming...
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