Dropship Deals Are Back!
#1
Posted 17 April 2019 - 10:49 AM
#2
Posted 17 April 2019 - 11:07 AM
#3
Posted 17 April 2019 - 11:24 AM
#4
Posted 17 April 2019 - 11:44 AM
#5
Posted 17 April 2019 - 11:46 AM
B O O. P G I , B O O
Edited by Rotato_Potato, 17 April 2019 - 11:46 AM.
#6
Posted 17 April 2019 - 12:01 PM
Edited by Dee Eight, 17 April 2019 - 12:02 PM.
#7
Posted 17 April 2019 - 12:18 PM
#8
Posted 17 April 2019 - 12:59 PM
#9
Posted 17 April 2019 - 01:05 PM
#10
Posted 17 April 2019 - 01:25 PM
#12
Posted 17 April 2019 - 01:31 PM
#13
Posted 17 April 2019 - 01:40 PM
Edited by suffocater, 17 April 2019 - 01:41 PM.
#14
Posted 17 April 2019 - 01:50 PM
#15
Posted 17 April 2019 - 01:55 PM
Oh, not to mention the mechbays.
I was tempted by the light mech offering, but I can't buy the FLE-17(s). Too bad.
Edited by renzor51, 17 April 2019 - 01:58 PM.
#16
Posted 17 April 2019 - 04:12 PM
#17
Posted 17 April 2019 - 05:10 PM
#18
Posted 17 April 2019 - 06:27 PM
What's considered huge:
- moving MWO to MW5 engine after MW5 relese
- removing ALL the invisible terrain/structure invisible hit boxes on ALL maps
- series of new maps that DON'T have a central feature that forces Nascar
#19
Posted 17 April 2019 - 07:10 PM
ImperialKnight, on 17 April 2019 - 06:27 PM, said:
What's considered huge:
- moving MWO to MW5 engine after MW5 relese
- removing ALL the invisible terrain/structure invisible hit boxes on ALL maps
- series of new maps that DON'T have a central feature that forces Nascar
I couldn't agree more with your 3 points. I dump a little more $$$ into this game than I should, or more so than my wife knows about, and I ordered the Ultimate MW5 preorder among a 'few' other things. My honest hope is that PGI does move the game into a better engine, also remove the **** INVISIBLE TERRAIN, and that there could be some kind of crossover between MWO and MW5. MW5 looks like the perfect way to spend hours staring at a computer screen, but if they do something that blends MWO, MW5, and/or even the PC Battletech then my real life would 100% over...
#20
Posted 17 April 2019 - 08:00 PM
ImperialKnight, on 17 April 2019 - 06:27 PM, said:
What's considered huge:
- moving MWO to MW5 engine after MW5 relese
- removing ALL the invisible terrain/structure invisible hit boxes on ALL maps
- series of new maps that DON'T have a central feature that forces Nascar
Don't forget the buildings with hidden doorways large enough to pass a kodiak through...
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