Y E O N N E, on 21 April 2019 - 05:41 PM, said:
It's heat.
Heat feeds into everything.
Even the min-range issue is less of an issue with less heat.
I dont entirely disagree with you. Heat does feed into everything. And for other weapons lowering their heat is certainly an option for improving them.
But PPCs are supposed to be HOT. Its one of their defining characteristics.
Making them less HOT makes them feel less like PPCs. Just like giving Gauss heat would make it feel less like Gauss.
Im not saying PPCs should be bad though. Im saying they should be good but they should also stay HOT.
Theres other ways to make weapons better that dont involve lowering their heat. Theres even ways to make weapons better that dont involve changing numerical stat values. You can also give weapons non-quantifiable properties like giving PPCs the ability to disrupt HUDs or maybe even give PPCs the ability to do EMP damage to mechs (EMP damage could temporarily disable certain weapons/equipments on mechs)
FupDup, on 21 April 2019 - 05:38 PM, said:
And yes the Goose Waffle should generate some heat of its own too. Its heatless nature has been a major issue with balancing it in the past
no it shouldnt because the whole thing that makes it different from other weapons is that it doesnt generate heat.
the problem with gauss isnt that it doesnt generate heat. the problem with gauss is that it doesnt have a big enough drawback to counter the fact it doesnt generate heat. and without an appropriate drawback its way too good in combination with energy weapons. the tradeoffs simply arnt proportional to what you gain.
for example just making clan gauss do like 13 damage instead of 15 damage would be a fine tradeoff for the fact it weighs 3 less tons than the IS version. No need to increase the heat.
changing heat values is not always the best way to fix weapons.
Edited by Khobai, 21 April 2019 - 06:14 PM.