Left Overs, on 28 May 2019 - 06:12 PM, said:
New player (3 days). Playing a Hvy Mech (HBR) and I have a BlackJack. I have went through the Academy, and watched a few videos. I know a bit about BattleTech, but this is my first, first person shooter.
I'm having problems understanding my place in the lance/team. The good players all grab the best tactical spots on the map. I'm left trying to get a shot around them or slightly flanking - that is where I get into trouble/get killed.
I'm getting 150-250 damage, some assist kills, and once in awhile - a kill. I know it is me and not the mech
The dark/night maps are a nightmare for me. I would avoid them but I don't get to choose. I know how to turn on N and H vision - that only helps so much. Often times I can't even see a target.
I try to stay with my lance, but often they split up. I realize that I have a lot to learn (how to use lasers better, twisting to spread damage, etc.) I'm working on all those.
My main concern is where should I be in the company during a fight. If I hang back I don't get any damage. If I move to a flank to get a shot, I often get picked off. Any hints?
I'm in a 65 ton mech because I don't want to be dead weight in a 100 ton mech. I can't even consider playing a light yet. In the BJ I was getting killed really fast. At least the HBR has some armor so if (when) I make a mistake I'm not instantly dead. I have one arm armored up and empty, and I'm working on twisting to take more damage there.
I'm getting better with the HBR - I mounted the lasers up top and I peek over hills, and around things, and then back up and reposition. I'm usually not as fast as the reds targeting and I take a fair amount of damage.
Suggestions on another mech/class would be useful, if you think I'm playing the wrong one.
Thanks in advance for any tips,
The first thing you have to understand is that at least half (maybe even most) of your every day experience in Quickplay is pure and simple randomness.
-- You can not influence with whom you play
-- You can not influence with what they play (if loadouts are benefical or toxic to each other even if the builds are good)
-- You can not influence on what map you play (since your oponents and teammates can have a completely different number of votes 1-X depending on how often they did not got what they are voted for your own vote does hardly matter)
-- You can not fathom the actual skill of your oponents since a lot ppl have 2 or three accounts for different purposes (one for FP one for stats one to fool around etc....)
-- even if you see a "high tier" player it can be a total loss for your team since you have no idea how he got there or if its his little son playing or even his own account
tier is no indicator for skill
There are basic tips:
-- stay with the team
-- whatch the minimap
-- get a feeling for the maps and vectors / hotspots on the maps
--"follow the friggin atlas" a sayso that if you don't know what to do stay with your assaults (if they are all lrms and snipers and you are not and you are new you are screwed anyway)
-- never hold armor back...in the long run you should distribute damage all over your own team...getting focused one by one is always a faster way to a loss since the loss of firepower iinsede your team is a kind of cascade failure
-- never block passways or run in front of your assaults when they head for a passway, the faster you are the longer should be your way
-- communicate in a very short and precise way: "they are behind us" WRONG
"getting fire from <coordinates and enemy type>"
-- flexible mechs with high dps/low frontload are best for starters since they are less prown to positioning failures and on/off effects
-- some builds/mechs profit more from skilltree than others (i.e. missile builds ECM and stealth builds TAG, NARC and AMS support builds, all big slow mechs that NEED the speed or mnoeverability from the tree) AVOID THEM FOR STARTERS
-- high hardpoints for ranged weapons, arm weapons for pestcontrol
And last but not least see the bigger picture you will have loosing and winning streaks due to factors you can not control or even see so just try to do a decent bit of damage (300 or 350 per game in a consistant manner is okish) and never get impatient in a game.
If you see your team spread out and the first "pros" getting fustrated on coms just beat it --> next game.