Lurm Urbie?
#1
Posted 22 June 2019 - 12:42 PM
#2
Posted 22 June 2019 - 01:09 PM
#3
Posted 22 June 2019 - 01:12 PM
If you really insist on using an LRM light then you'll probably want to use a Clan gunboat light because the Urbie's durability advantage won't really come into play if you're just lobbing Lurms from safety all day. In that situation you'll want to mount more tubes.
#4
Posted 22 June 2019 - 01:23 PM
Edited by LordNothing, 22 June 2019 - 01:38 PM.
#5
Posted 22 June 2019 - 01:24 PM
Not as fun as murm can, but a good punch in a humble package.
I do advice murms, though. I only use lurms since i have a Javelin for murms.
And a bloody shame on you for not asking in the urbie thread.
UPD: it plays great, by the way. At least it did last winter, didn;t play since. CW patch was a.... it was what it was...
Edited by Sigmar Sich, 22 June 2019 - 01:27 PM.
#6
Posted 22 June 2019 - 01:32 PM
#7
Posted 22 June 2019 - 03:13 PM
#8
Posted 22 June 2019 - 03:26 PM
how dare you even ask to put lurms on an urbie..? tk incoming!
..but seriously pal: don't
#9
Posted 22 June 2019 - 03:27 PM
#10
Posted 22 June 2019 - 04:37 PM
Willard Phule, on 22 June 2019 - 03:27 PM, said:
more like: equally trash. only it's a meme, not a sacrilege
Edited by Teenage Mutant Ninja Urbie, 22 June 2019 - 04:38 PM.
#11
Posted 22 June 2019 - 04:38 PM
#12
Posted 22 June 2019 - 06:30 PM
#13
Posted 22 June 2019 - 10:10 PM
#15
Posted 23 June 2019 - 12:50 AM
Darakor Stormwind, on 22 June 2019 - 12:42 PM, said:
The MechGods did not bestow upon the Urbie beast mode armour and durability only to have it hide at the back firing Lurms! They blessed the Urbie so that it could strike terror into the hearts of its enemies as it gloriously leads the push... while the Assaults use it as a shield for protection.
#16
Posted 23 June 2019 - 01:00 AM
The6thMessenger, on 22 June 2019 - 10:58 PM, said:
So a total of 720 worth of maximum damage humanly possible.
About a half you will lose to a poor shots/enemy taking cover/spread
Half you will lose to AMS.
180dam ain't picnic. at this point you might as well use oneshot locusts, except they can also pop perfect UAVs and arties thanks to speed advantage.
Darakor Stormwind, on 22 June 2019 - 12:42 PM, said:
SL lasers are superior for any case you might need them.
As for missiles, LRMs are wasted on urb. SSRMs, SRMs, MRMs, even RLs with bigger lasers work fine.
#17
Posted 23 June 2019 - 05:03 AM
Strength Damage Cliff Racer, on 23 June 2019 - 01:00 AM, said:
About a half you will lose to a poor shots/enemy taking cover/spread
Half you will lose to AMS.
180dam ain't picnic. at this point you might as well use oneshot locusts, except they can also pop perfect UAVs and arties thanks to speed advantage.
You get it. That is exactly why LRM on an urbie sucks.
#18
Posted 24 June 2019 - 02:41 PM
#19
Posted 24 June 2019 - 05:00 PM
If you're going to run LRMs on the R68, don't.
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