Aloha, on 10 July 2019 - 03:35 PM, said:
I'm not sure what you would consider a "known assault pilot" but I have notice that how an assault mech performs in a match depends a lot on how its team mates behave. I often see one or two assault mech getting under 200 damage on NASCAR-prone maps. What happens is lights and mediums run ahead, heavies and fast assaults follow, and the slower or more timid assaults get left behind and focused down quickly by the enemy team's NASCARing lights and mediums. If the don't have ECM, then they would draw fire from the LRM boats. They often get destroyed before they get to the main fight.
What I mean by known assault pilot is that it is one who plays in a manner that is borderline tos and coc breaking. One that has done so for years. I personally have made many screen shot and video reports of this player to support when they became an option. For a time I assumed said pilot was banned and most likely was for a period of time.
Luckly that pilot and I often play at different time zones but the matches I had with that pilot his performance was well beyond sub-par. The pilot usually stands on spawn waiting for the team to fight then tries and farms the damaged enemy team or strolls behind the team randomly shooting at the enemy. I once threw a match in a locust sitting on spawn and recording the pilot in solo q in skirmish match.
Using team speak I tried to get him to be far more active.
me: You really need to go get into the fight and not stand here all match.
him:This is how i play. Deal with it
me: I am. I'm recording video right now to e-mail support.
him: silence.
The match was a loss and the enemy quickly came after the last of us. I did a rambo charge getting one kill then left the moment i could leaving atlas ***** to his fate.