

#21
Posted 18 July 2019 - 12:57 PM
charlie lance....
as i stated above, nascar as other tactics can work and can not work. you have to adapt and thats what is not happening in solo queue. would you keep trading long range if you had one or two snipers vs six or more ? no you would not, you would adapt. this is the same with nascar.
#22
Posted 18 July 2019 - 01:02 PM
#23
Posted 18 July 2019 - 01:33 PM
The faster you are, the more guys you get on their slowest targets. Can't blame anyone for going after low hanging fruit.
#24
Posted 18 July 2019 - 01:58 PM
#25
Posted 18 July 2019 - 02:10 PM
Feral Clown, on 17 July 2019 - 11:33 PM, said:
Twitches main page for MWO strimmers however lists Mechwarrior Online as an action, simulation, driving/racing game. So Nascar is exactly how we are supposed to be playing an online action race simulator. https://www.twitch.t...arrior%20Online
Let this be a thread where we have a safespace to revel in the glories and wonderment that is the left turning meta. This is the game we have after all and not the game so many different fragmented groups want.
So what are the best builds for this environment that you find effective? What are the best routes on given maps? When is best to go right instead of left...turning it into Aussie Nascar I suppose?
Come on folks what can we do to here to show the haters, what's what and convince people to leave that 40khp assault back in the mechbay where it belongs.
Before we talk about builds, we need to talk about equipment. I believe this MUST be required equipment:

Along with a combination of these:



Edited by Mystere, 18 July 2019 - 02:13 PM.
#26
Posted 18 July 2019 - 03:11 PM
#27
Posted 18 July 2019 - 05:16 PM
Just had a really great round was even.. was a great fight, we didnt nascar.. the comms where hot
infomation was flowing....
dude was like im going around for another lap... (*the team was not rotaing)
end of the match.. im alive.. he is alive.. we won.. hes like i only got 4 laps...
lol i almost spit my beer out... great game
#28
Posted 18 July 2019 - 06:46 PM
GuardDogg, on 18 July 2019 - 07:06 AM, said:
Absolutely people are aware of the problem.
That's why I scream 'gentleman start your engines' before every match to let those camping types know, it's probably going to be a bad day for them. Sure one out of a thousand games that dude in the corner with his Supernova does great, I just hate those odds though.
Mystere, on 18 July 2019 - 02:10 PM, said:
Before we talk about builds, we need to talk about equipment. I believe this MUST be required equipment:

Along with a combination of these:



None of that stuff should be anywhere near an MWO installation, unless dude also enjoys F1 simulators.
Don't complicate things, A key is all you need for success.
Edited by Feral Clown, 18 July 2019 - 06:46 PM.
#29
Posted 18 July 2019 - 07:02 PM
BackShot, on 18 July 2019 - 12:57 PM, said:
charlie lance....
as i stated above, nascar as other tactics can work and can not work. you have to adapt and thats what is not happening in solo queue. would you keep trading long range if you had one or two snipers vs six or more ? no you would not, you would adapt. this is the same with nascar.
You're right, nobody wants a charlie lance of whales and anni's. Means your four men down already.
#31
Posted 18 July 2019 - 11:11 PM
Mystere, on 18 July 2019 - 02:10 PM, said:
Before we talk about builds, we need to talk about equipment. I believe this MUST be required equipment:
Along with a combination of these:
id be cool with mandatory joysticks. it might feel like a giant robot simulator again.
and dont dis throttle and pedals. you know how much damage you can do if you don't have to hold down w to go fast? its sort of like this:
also tell dane i found him a new theme song.
Edited by LordNothing, 18 July 2019 - 11:13 PM.
#32
Posted 18 July 2019 - 11:39 PM
LordNothing, on 18 July 2019 - 11:11 PM, said:
id be cool with mandatory joysticks. it might feel like a giant robot simulator again.
and dont dis throttle and pedals. you know how much damage you can do if you don't have to hold down w to go fast? its sort of like this:
also tell dane i found him a new theme song.
Too bad I can't post Sick of You to the folks insisting on bringing slow mechs despite having no idea what to do with them or where to go.
#33
Posted 19 July 2019 - 01:08 AM
Feral Clown, on 18 July 2019 - 11:39 PM, said:
Too bad I can't post Sick of You to the folks insisting on bringing slow mechs despite having no idea what to do with them or where to go.
the video for vdm was surprisingly clean for gwar. i mostly like that its a wacky races parody.
Edited by LordNothing, 19 July 2019 - 01:09 AM.
#34
Posted 19 July 2019 - 05:47 AM
Who said nascar had to be boring
Edited by Nightbird, 19 July 2019 - 05:49 AM.
#35
Posted 19 July 2019 - 02:40 PM
Why can't we have proper nascar implemented in MWO?
Solaris 7: Locust/Flea Death Racing
No weapons.
No armor.
All engine.
#36
Posted 19 July 2019 - 02:50 PM
AzureRathalos, on 19 July 2019 - 02:40 PM, said:
Why can't we have proper nascar implemented in MWO?
Solaris 7: Locust/Flea Death Racing
No weapons.
No armor.
All engine.
because that might result in fun. can't have that around here.
...not on my watch!

#37
Posted 19 July 2019 - 03:29 PM
Feral Clown, on 18 July 2019 - 06:46 PM, said:
Don't complicate things, A key is all you need for success.
But keyboards, tables, and office-type chairs are so 20th Century!
Edited by Mystere, 19 July 2019 - 03:32 PM.
#38
Posted 19 July 2019 - 06:18 PM
#39
Posted 19 July 2019 - 08:10 PM
Kiran Yagami, on 19 July 2019 - 06:18 PM, said:
I love this idea.
And in a related note the last couple of nights the queue has been full of lights and mediums with it not uncommon to see the launch button suggest assaults (don't do it) to reduce wait times.
Therefore this thread has been a resounding success.
I'd like to thank all of you that helped make this dream into a reality.
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