Humble Dexter, on 19 July 2019 - 11:07 PM, said:
2) Allow players to enable/disable 2vs2 matches, and if 2vs2 is enabled, then when the MatchMaker finds 4 players it automatically launches a 2vs2 (no manual group creation, no premades...), which would potentially be the most fun and balanced form of Solaris match as long as the MatchMaker is allowed to create each group of 2 players itself.
3) I understand you don't have the ressources to program that now : Instead, just enable ONE DIVISION PER DAY. So Monday is only for Division 1, and Sunday is only for Division 7. This would achieve the same kind of effect as replacing 7 players queues with one single queue, but would require a really minimal development resource.
4) Solaris Supply Cache content is mostly uninspiring (to put it politely) : The Solaris Supply Cache bolt-ons should always belong to the Mech selected for that Solaris Division. Not only this could greatly boost player motivation to go play Solaris for the sake of earning bolt-ons for a specific mech that you do own and that you are interested in... but it might also boost the popularity of bolt-ons throughout MWO. And with over 100 bolt-ons per mech available, might even encourage players to purchase additional bolt-ons with MC to complete a set once they've won the first part(s).
5) Do change the color of the Solaris Season 5 Warhorn to anything but the same purple color from Season 4 : Red, Green, Blue... literally any color will do.
Again my main idea : Limit Solaris to ONE DIVISION PER DAY, meaning Monday is only for Division 1 and Sunday is only for Division 7. This incredibly simple to implement change would significantly improve both the speed and quality of the Solaris MatchMaking.
Just adding my support: These ideas are excellent and probably even not that difficult to do.