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My Assault - Your Rotation.
Started by Jyrox, Aug 06 2019 10:46 AM
11 replies to this topic
#1
Posted 06 August 2019 - 10:46 AM
Coming to the conclusion that when on HPG, a map that is always picked over any other, and canyon, summer or winter, that if I'm in an assault, I will just hide at the back and join in mid-to-end game.
Only today I saw a game where after one rotation on canyon and my team winning, the best tactic would be to stop, turn and fight (as assaults were at the back yet again).
Nope, gotta keep rotating...
My team did win, but at a cost much higher than usual.
Lol, team-game.
Running as a pack is team...but gets you killed being a 'team' in an assault.
So for now, if you see me on canyon or HPG in an assault, I'll be sitting at the back waiting for mid-to-end game as you rotate without clue.
And respect that, as I don't tell you what to do, don't tell me what to do...mute is there for a reason.
Only today I saw a game where after one rotation on canyon and my team winning, the best tactic would be to stop, turn and fight (as assaults were at the back yet again).
Nope, gotta keep rotating...
My team did win, but at a cost much higher than usual.
Lol, team-game.
Running as a pack is team...but gets you killed being a 'team' in an assault.
So for now, if you see me on canyon or HPG in an assault, I'll be sitting at the back waiting for mid-to-end game as you rotate without clue.
And respect that, as I don't tell you what to do, don't tell me what to do...mute is there for a reason.
#2
Posted 06 August 2019 - 01:45 PM
If I am in an assualt on HPG, Canyon, or any other nascar map with a central top area - i try to take that and inform my team I will be going there and ask for backup.
Basically try my best to put myself close to the center of the nascar so I can just rotate myself instead of running
Yeah sometimes there are scary dudes up there who will shoot me, but Ive found its better to push up, take some damage, and have to bail out a side than keep up with a longer rotation path where I lose 100% of my mech anyways.
Basically try my best to put myself close to the center of the nascar so I can just rotate myself instead of running
Yeah sometimes there are scary dudes up there who will shoot me, but Ive found its better to push up, take some damage, and have to bail out a side than keep up with a longer rotation path where I lose 100% of my mech anyways.
#3
Posted 06 August 2019 - 02:03 PM
Except there's plenty of people in assaults that run 54 or so and keep up with rotation. You just need to be on the stick. If you're taking a mech slower than that to pug queue then you're going to get wrecked periodically.
#4
Posted 06 August 2019 - 02:11 PM
MischiefSC, on 06 August 2019 - 02:03 PM, said:
Except there's plenty of people in assaults that run 54 or so and keep up with rotation. You just need to be on the stick. If you're taking a mech slower than that to pug queue then you're going to get wrecked periodically.
Hey some people like playing Annihilators and Dire Wolves
Getting wrecked periodically i something I am used to but never enjoy
I even got speed tweak on my RAC Anni. Even tho its only 4kph, I will take every drop
Edited by Gristle Missile, 06 August 2019 - 02:13 PM.
#5
Posted 06 August 2019 - 02:19 PM
Jyrox, on 06 August 2019 - 10:46 AM, said:
Coming to the conclusion that when on HPG, a map that is always picked over any other, and canyon, summer or winter, that if I'm in an assault, I will just hide at the back and join in mid-to-end game.
Only today I saw a game where after one rotation on canyon and my team winning, the best tactic would be to stop, turn and fight (as assaults were at the back yet again).
Nope, gotta keep rotating...
My team did win, but at a cost much higher than usual.
Lol, team-game.
Running as a pack is team...but gets you killed being a 'team' in an assault.
So for now, if you see me on canyon or HPG in an assault, I'll be sitting at the back waiting for mid-to-end game as you rotate without clue.
And respect that, as I don't tell you what to do, don't tell me what to do...mute is there for a reason.
Only today I saw a game where after one rotation on canyon and my team winning, the best tactic would be to stop, turn and fight (as assaults were at the back yet again).
Nope, gotta keep rotating...
My team did win, but at a cost much higher than usual.
Lol, team-game.
Running as a pack is team...but gets you killed being a 'team' in an assault.
So for now, if you see me on canyon or HPG in an assault, I'll be sitting at the back waiting for mid-to-end game as you rotate without clue.
And respect that, as I don't tell you what to do, don't tell me what to do...mute is there for a reason.
Keep seeing and understanding the game from your current perspective and you will continue to reap the results you have gotten thus far.
Enjoy.
#6
Posted 06 August 2019 - 03:22 PM
Jyrox, on 06 August 2019 - 10:46 AM, said:
Coming to the conclusion that when on HPG, a map that is always picked over any other, and canyon, summer or winter, that if I'm in an assault, I will just hide at the back and join in mid-to-end game.
Only today I saw a game where after one rotation on canyon and my team winning, the best tactic would be to stop, turn and fight (as assaults were at the back yet again).
Nope, gotta keep rotating...
My team did win, but at a cost much higher than usual.
Lol, team-game.
Running as a pack is team...but gets you killed being a 'team' in an assault.
So for now, if you see me on canyon or HPG in an assault, I'll be sitting at the back waiting for mid-to-end game as you rotate without clue.
And respect that, as I don't tell you what to do, don't tell me what to do...mute is there for a reason.
Only today I saw a game where after one rotation on canyon and my team winning, the best tactic would be to stop, turn and fight (as assaults were at the back yet again).
Nope, gotta keep rotating...
My team did win, but at a cost much higher than usual.
Lol, team-game.
Running as a pack is team...but gets you killed being a 'team' in an assault.
So for now, if you see me on canyon or HPG in an assault, I'll be sitting at the back waiting for mid-to-end game as you rotate without clue.
And respect that, as I don't tell you what to do, don't tell me what to do...mute is there for a reason.
One problem with this solution is you may die by light mech / stealth mech running the backfield.
#11
Posted 06 August 2019 - 04:24 PM
Sagara Sousuke 011011001, on 06 August 2019 - 04:16 PM, said:
Maybe...it depends on the level of moon light. Too much moonlight and I simply hit "Target spotted", drop Artillery, and then run away.
Too much more of this sort of chat gets you into trouble...
The failure of democracy
Could have been worse, could have played the wave gave from the rising yamamto...or is that too Kurita?
#12
Posted 06 August 2019 - 04:31 PM
Cartoon version...old...like everything you know...
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