Big thank you to the balance team for revising the hitboxes on the Rifleman IIC and Marauder II; they've needed it badly since day one, and I hope the changes will make both 'Mechs more viable. It is nice to see positive changes, especially after the PR fumbles of the last few months.
The Warhammer IIC, however, still needs some love. Personally, I don't have an issue with the current hitboxes, but the chassis is far too sluggish for its tonnage and cannot compete with other assaults as a result (while its CT is a bit of a damage magnet, I think the lack of agility is far more to blame than hitboxes). The 'Mech needs to be buffed up to at least the same level of agility that the Awesome possesses (which is still at the slower end of the 80-ton range), both in torso twist range and speed and overall chassis agility.
Next month, perhaps?
0
Good Start... But Can We Pick Up The Spare?
Started by WrathOfDeadguy, Aug 16 2019 06:25 PM
8 replies to this topic
#1
Posted 16 August 2019 - 06:25 PM
#2
Posted 16 August 2019 - 08:31 PM
Even though the Warhammer IIC can run at 70+ kph, it turns like an effing train. At least make its torso speed on par with the Sleipnir.
The Marauder II just needs buffing in the agility department. It seriously does. It
The Marauder II just needs buffing in the agility department. It seriously does. It
#3
Posted 17 August 2019 - 06:44 AM
wow this has to be the sparsest patch notes ever.
#4
Posted 17 August 2019 - 06:56 AM
Seems MWO is really in life support
#5
Posted 18 August 2019 - 03:49 PM
What's this community lead comp thing all about?
#8
Posted 18 August 2019 - 05:50 PM
Bowelhacker, on 18 August 2019 - 04:46 PM, said:
How dare they! Where's the info about this comp thing then?
r/OutreachHPG
#9
Posted 18 August 2019 - 06:13 PM
Much obliged.
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