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BattleMech 5 - Catapult


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#101 Punisher 1

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Posted 28 December 2011 - 01:26 PM

I really like the redesign the cockpit looks very cool nice work!

#102 Russ Bullock

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Posted 28 December 2011 - 01:32 PM

It shouldn't be too too long before you see something beyond concept. For now hope you enjoy these images as much as we do.

#103 Canned_Dman

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Posted 28 December 2011 - 01:32 PM

She is definitely a beauty. You can only imagine how good the madcat will look in the future!

#104 Adridos

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Posted 28 December 2011 - 01:37 PM

View PostRuss Bullock, on 28 December 2011 - 01:32 PM, said:

It shouldn't be too too long before you see something beyond concept. For now hope you enjoy these images as much as we do.


Wow, why so sure now? You had problems telling us if it is a game and sudenly, you tell us the game is almost ready to be shown. No problem with that, however, keep it up. :)

#105 GaussDragon

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Posted 28 December 2011 - 01:46 PM

View PostAdridos, on 28 December 2011 - 01:37 PM, said:


Wow, why so sure now? You had problems telling us if it is a game and sudenly, you tell us the game is almost ready to be shown. No problem with that, however, keep it up. :)


Refer to his post in this thread from a few weeks ago. http://mwomercs.com/...t/page__st__180

EDIT: Also, Paul's follow-up statement really helps clarify:

"PGI has stated numerous times that we will NOT release information until it's BETA ready. While we do have assets that are BETA ready, it's not going to make a lot of sense without context so we will not release those assets until it makes sense and gives you the players the holy cow factor we want you to have"

Edited by GaussDragon, 28 December 2011 - 01:49 PM.


#106 Capt Cole 117

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Posted 28 December 2011 - 01:56 PM

I wonder what types of missiles will be in the game.

Edited by Capt Cole 117, 28 December 2011 - 01:58 PM.


#107 Oppi

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Posted 28 December 2011 - 01:58 PM

That's it guys, I'm behind that hill over there with the artillery. No way am I gonna let anyone scratch the paint on that baby. Awesome artwork !

#108 Hayden

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Posted 28 December 2011 - 01:58 PM

View PostRuss Bullock, on 28 December 2011 - 01:32 PM, said:

It shouldn't be too too long before you see something beyond concept. For now hope you enjoy these images as much as we do.


We could enjoy it a little more if you put up the big one :)

#109 Escef

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Posted 28 December 2011 - 02:02 PM

View PostXhaleon, on 28 December 2011 - 11:30 AM, said:

Plus, physics says that round, contiguous structures are stronger; its just that modern armor is better at being ablative when flat.


Maybe rounded shapes will help give the clan machines a distinctive look when they enter the game?

View PostKef, on 28 December 2011 - 11:35 AM, said:

Copy from sarna.net

Catapult CPLT-C1 Jenny "Butterbee" - The personal ride of MechWarrior Jenny Templeton, this variant of the Catapult replaces the standard arm-mounted LRM-15s with a quartet of SRM-6 missile launchers, two in each arm.

Whats the true Catapult-C1?


A custom variant usually* uses the base mech's model designation followed by pilot's name and/or design's nick-name. "Butterbee" was built on a C1 chassis.

* There are as many exceptions to model number designations as there are rules. Many later mechs use a "C" to denote a C3 carrying model, but this is not constant. Just as K, M, D, L, and S models are frequently associated with a specific successor house, but not always. Many older mechs with a 5 in the model designator are late succession war/early clan invasion models (e.g., many mechs sporting a 5M designation use 3050 available tech and were manufactured in House Marik's Free Worlds League).

#110 Brakkyn

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Posted 28 December 2011 - 02:12 PM

How ironic! Just as I was sitting down at my computer to see what the update today was, I was rather giddily saying: "New 'Mech, new 'Mech! I hope it's a Catapult!"

I had a good "HAHAHA!" moment when it was. The awesomeness that is coincidence. Speaking of "Awesome-ness..."

#111 barcode

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Posted 28 December 2011 - 02:48 PM

Awesome rendition. I really like the little extra touches (new cockpit, cut-off nose), too.

Any chance that we'll see a hi-res version of this image? :3

#112 Hairlok

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Posted 28 December 2011 - 02:50 PM

Lots o love for the art !

#113 Larry Headrick

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Posted 28 December 2011 - 02:52 PM

I love all the artwork so far thay are all great ;)

#114 LordKnightFandragon

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Posted 28 December 2011 - 02:56 PM

Yeah buddy, I can handle a Catapult lol. Ofc, really? I can handle any mech they introduce...even the models I dont like....such as the Goshawk....I like hahaha.

#115 Adridos

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Posted 28 December 2011 - 02:57 PM

Lets just hope their 3D artist skills are on level good enough to copy the artists work at least by 95%. It is not that easy to copy from pictures. ;)

#116 Bryan Ekman

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Posted 28 December 2011 - 02:58 PM

HiRes image posted to media.

#117 Adridos

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Posted 28 December 2011 - 03:02 PM

I see the red words clearly now "MISSILE MASSACRE", ahh that sounds promising. ;)


P.S. Bryan, are you doing well with copying Alexs art? I suppose it is not against any rule to answer something like that. ;)

#118 Bryan Ekman

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Posted 28 December 2011 - 03:05 PM

View PostAdridos, on 28 December 2011 - 03:02 PM, said:

I see the red words clearly now "MISSILE MASSACRE", ahh that sounds promising. ;)


P.S. Bryan, are you doing well with copying Alexs art? I suppose it is not against any rule to answer something like that. ;)


I don't follow. Alex works for PGI.

#119 Adridos

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Posted 28 December 2011 - 03:09 PM

View PostBryan Ekman, on 28 December 2011 - 03:05 PM, said:

I don't follow. Alex works for PGI.


I meant transferring 2D art to 3D art, you know what I mean. Can you answer me now? ;)

#120 Bryan Ekman

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Posted 28 December 2011 - 03:12 PM

Ah. Lol. Yes. Fantastic. Watching mechs running around shooting each other is freaking cool.





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