MischiefSC, on 03 December 2019 - 01:38 AM, said:
Joystick support is clearly bad but apparently being fixed. The AI is serviceable, especially for the setting. People keep wanting it to play like an experienced MWO player. Apparently AI is getting patched up too, we'll see. It's still got to be geared around the casual player with a joystick because that's clearly the games main market.
No, personally I just want AI to play like a sane entity, not like a drooling cavetroll with a split personality. It DOES NOT NEED TO BE geared around a casual player with a joystick. This game is supposed to sell to other people besides mech dads and other hardcore fans. How many times does it need to be repeated: it is BAD GAME DESIGN to make the game for the lowest common denominator.
If you want people with joysticks to be able to play, you make a good AI and then add difficulty options that make it easier to tackle, not the other way around.
I've explained this multiple times, but instead of any argument to prove me wrong, you all just keep ignoring me.
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HBS Battletech is running about 93% over the last 1200 reviews. The AI is significantly worse and it has the same or less weapon variety.
It's pretty bad, yes, but definitely not worse than MW5. Not even by a long shot.
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We'll see what the game looks like on the 10th but I'd argue he's put his feet in a more stable place than the people saying the AI will ruin the game. It needs some adjusting but I don't own a game I wouldn't say that about the AI for.
You want a legit criticism, criticize the HUD.
Seriously? You're saying a 100% cosmetic thing that can EASILY be modded in (one of these "low hanging fruits" of Russ) is more legit than a gamebreaking base mechanic like AI?
Seriously?