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Mw5 Bugs That Have Been Smashed (From Discord)


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#1 Nesutizale

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Posted 05 December 2019 - 05:50 AM

Since not everyone is on Discord I thought I let you know PGI is indeed doing something with the bugs beeing reported on Discord.

[New Known Issues that will be fixed for release]

- In MechLab, Double Heat Sinks are only listed when the Valid Only checkbox is unchecked (being able to equip both DHS and SHS onto a 'Mech is as-designed)

Co-Op known Issues, fixed for release:
-Turret bases aren't visible to clients (players who have joined a host).
- The distortion effect caused by PPCs can persist longer than it should.
- Clients sometimes have targets underground, or floating that host does not see
- AI Lancemates will stand around the host's body after the host is killed and will not move around anymore.

Edited by Nesutizale, 06 December 2019 - 10:23 AM.


#2 Lightfoot

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Posted 05 December 2019 - 09:50 AM

Anything about the Joystick throttle issues? There is no Axis setting for it presently. And from what I read I think MW5 can't see the joystick if you use it's configuration software. MWO can and it would be very helpful if MW5 could as well.

#3 Mole

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Posted 05 December 2019 - 12:57 PM

Does the heat bug still officially not exist?

#4 Nesutizale

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Posted 05 December 2019 - 01:41 PM

What heat bug? Are you talking about MWO or MW5?
So far I haven't encountered a heart bug in MW5...if there is you might want to post it in Discord under bug reports.

Edited by Nesutizale, 05 December 2019 - 01:42 PM.


#5 Jackal Noble

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Posted 05 December 2019 - 01:51 PM

View PostNesutizale, on 05 December 2019 - 01:41 PM, said:

What heat bug? Are you talking about MWO or MW5?
So far I haven't encountered a heart bug in MW5...if there is you might want to post it in Discord under bug reports.

he jests

#6 FRAGTAST1C

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Posted 05 December 2019 - 07:17 PM

View PostNesutizale, on 05 December 2019 - 05:50 AM, said:

Since not everyone is on Discord I thought I let you know PGI is indeed doing something with the bugs beeing reported on Discord.

[New Known Issues that will be fixed for release]

- In MechLab, Double Heat Sinks are only listed when the Valid Only checkbox is unchecked (being able to equip both DHS and SHS onto a 'Mech is as-designed)



So, you can mix DHS with SHS? Errrr....O...Kay...

#7 Dee Eight

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Posted 05 December 2019 - 09:18 PM

View PostFRAGTAST1C, on 05 December 2019 - 07:17 PM, said:


So, you can mix DHS with SHS? Errrr....O...Kay...


That's not a bug per say, that's actually a feature of one of the optional levels of battle tech construction rules that things like mixed and rogue tech falls (in that those are optional rulesets also) under also.

https://www.sarna.ne...uble_Heat_Sinks

Edited by Dee Eight, 05 December 2019 - 09:56 PM.


#8 FRAGTAST1C

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Posted 05 December 2019 - 09:21 PM

In Roguetech, you can't mix any kind of heat sinks. You can't even use regular DHS if you're using a C-Heatsink Kit in RT.

But if this mix-'n-match is in the game, then it's ok. I remember the base Battletech game where you can put both DHS and SHS together.

It seems like MW5 is going to be a straight up FPS version of HBS's Battletech. I just hope that the story and late game is better.

#9 Dee Eight

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Posted 05 December 2019 - 09:58 PM

View PostFRAGTAST1C, on 05 December 2019 - 09:21 PM, said:

In Roguetech, you can't mix any kind of heat sinks. You can't even use regular DHS if you're using a C-Heatsink Kit in RT.


Its an optional rules set that goes beyond what is allowed under the core game rules is what I meant. Technically MWO has operated under its own rules set since the beginning since it penalizes you for losing a side torso of a mech equipped with an XL or LF engine, but ignores all other times engine crits might occur, along with crits to the actuators, gyro, cockpit, sensors, life support, hip/shoulder joints, etc.

Edited by Dee Eight, 05 December 2019 - 10:03 PM.


#10 Vellron2005

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Posted 06 December 2019 - 02:38 AM

I had no idea you can even equip DHS on a mech that comes with SHS?!

I though you can't even convert from SHS to DHS, much less mix and match?! Posted Image

#11 FRAGTAST1C

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Posted 06 December 2019 - 02:46 AM

View PostVellron2005, on 06 December 2019 - 02:38 AM, said:

I had no idea you can even equip DHS on a mech that comes with SHS?!

I though you can't even convert from SHS to DHS, much less mix and match?! Posted Image


Yeah, the UI is taken straight from HBS's Battletech and cobbled together to include some descriptions. The filtering system, when the "Valid Only" is unchecked, displays everything that's Ammo, JJ, AMS and both Single and Double heatsinks.

A bit more structured approach would benefit the design.

#12 Nesutizale

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Posted 06 December 2019 - 04:50 AM

Mixing SHS and DHS is a bug. Its not supposed to be possible in MW5 to mix them.

#13 Vellron2005

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Posted 06 December 2019 - 04:54 AM

View PostNesutizale, on 06 December 2019 - 04:50 AM, said:

Mixing SHS and DHS is a bug. Its not supposed to be possible in MW5 to mix them.


But is it possible to switch from SHS to DHS and vice-versa? So far I did not discover this being possible?

#14 Nesutizale

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Posted 06 December 2019 - 06:47 AM

I haven't seen an answere to that. From the Lore perspective there where upgrade kits for older mechs to bring in new tech, also that dosn't applied to all mech. Still would be an option. Have to wait and see how it goes.

#15 MeiSooHaityu

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Posted 06 December 2019 - 08:22 AM

View PostFRAGTAST1C, on 05 December 2019 - 09:21 PM, said:

...It seems like MW5 is going to be a straight up FPS version of HBS's Battletech. I just hope that the story and late game is better.


The campaign story was...ok. It was usual BT fair. It reminds me of the main MW4 campaign, just with less cheesy FMV :).

This is something I feel HBS has improved on with the DLC Expansions. The Flashpoints tend to be fun and interesting, and the Career mode (with various difficulty settings) does help how quick one progresses (helping extend how long you have each class of mech). Or, since it is open ended, play what you want to play with.

Realistically, I don't know if MW5's story is going to stray too far from the formula. Underdog revenge stories seem to be the historical norm for the franchise. I guess it depends on where it takes us and what curve balls it might throw at us.

#16 Davegt27

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Posted 06 December 2019 - 09:57 AM

OP I wish people would put "(MW5)" in the title

very minor complaint

#17 Eurystheus

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Posted 06 December 2019 - 12:45 PM

View PostLightfoot, on 05 December 2019 - 09:50 AM, said:

Anything about the Joystick throttle issues? There is no Axis setting for it presently. And from what I read I think MW5 can't see the joystick if you use it's configuration software. MWO can and it would be very helpful if MW5 could as well.


I sent MWO tech support an email about my experience using my T.16000 FCS joystick with MW5. Specifically, no way to reassign the twist and turn axis, and the slider is not recognized as a throttle. I got this response back:

Thank you for taking the time to provide feedback.
The Beta build has incomplete joystick support and limited customization.
We expect to have it ready for the release.


#18 LordNothing

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Posted 06 December 2019 - 07:48 PM

yea the in-game control mapping is very rudimentary at best. cant handle conflicts very well. if you unmap something you cant re-map it because it thinks its already mapped, even though you just explicitly unmaped it. and it only lets you map buttons, not axes. might be one of those things requiring finishing touches. of course all mappings can be configured in the ini files. you can even support multiple sticks simultaneously apparently.

Edited by LordNothing, 06 December 2019 - 07:49 PM.


#19 Rorik Thrumsalr

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Posted 07 December 2019 - 01:15 AM

View PostNesutizale, on 06 December 2019 - 04:50 AM, said:

Mixing SHS and DHS is a bug. Its not supposed to be possible in MW5 to mix them.


Eh? I thought Tina said that it is by design.
"- In MechLab, Double Heat Sinks are only listed when the Valid Only checkbox is unchecked (being able to equip both DHS and SHS onto a 'Mech is as-designed)"

Edited by Rorik Thrumsalr, 07 December 2019 - 01:16 AM.


#20 Nesutizale

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Posted 07 December 2019 - 02:21 AM

That pretty much confirms it. DHS are only shown when you uncheck "Valid". So that mean they are unvalid on that given mech, theirfor its either SHS or DHS not both together.





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