Came just back from work, downloading now.. 17:20 here in norway. 64%.. gonna eat and take a shower in the meanwhile.
Odanan, on 10 December 2019 - 05:19 AM, said:
Let me start with some topics:
- Mechs missing. PGI didn't include some newer released mechs in the game: Dervish, Champion, Charger and Marauder II. When these will come?
- Remaining Unseen. There is no excuse for the Wasp, Stinger, Valkyrie, Crusader and Longbow to not feature in MW5. Especially Wasp, would be a great addition for the game, as a jumping 20 tonner.
- Mods. I want to keep a list in this OP of the major mods. Heck, I will probably do one myself (it's been a long time).
- Tutorials, feedback, walkthroughs: all are welcome and can be linked here.
- Well, havent booted up the game yet but hope the Hatamoto is in. Also I guess the missing mechs that ALREDY have past mech models from MWO will be later added in an update. Regarding mechs that only HBS Battletech have, like the Bull Shark AND mechs that neither game have include yet will be part of DLC is my guess.
I alwyas wanted to pilot a Valkyrie, even Im a Flea fan, I would gladly try out the Wasp and Stinger to see what the fuzz is about. Other mechs that I want are Viking and a few, nt having a clue the name on.
- Mods? Oh, Im NO modder or have time but I will gladly brainstorm and throw out ideas!
Like laser colors!. Stnadard and Extended have: Small = blue, Medium = red, Large = yellow
Pulse lasers: Small = green, Medium = purple, Large = orange
PPC = magenta, ERPPC = cyan.
Tag = well red are fine but maybe an alternate viridian/ lime green?
Thinking... You know what. If possible, why not add a color wheel/ sliders for any of them so could we change at will, for an added c-bill fee. Also maybe change colors based on the tiers? Heck, or/ and make the tiers brighten the colors and even make the tier 5 ones look close to the frigging lighsaber lasers peeps want and whining about, shutting that crowd up at least x)
I do prefer more realistic ones we got though. Thats why you modder gods are our rescue
As I said, throwin out ideas here!
Reno Blade, on 10 December 2019 - 08:04 AM, said:
PS: If possible, I would try to edit the walking animation. In the beta, you can totally see the different speed inside the cockpit and outside the mech (much faster, like in MWO). The mechs should stomp, not run also from the outside.
Agreed! But I guess they did that to create more immersion, sitting in the cockpit. Hmm.. I quikly played mwo yesterday, in an Atlas and its ugh.. not immersive at all, the cokcpit shaking while even walking feels, out of place, non immersive.
Also bumping this thread, we NEED a dedicated, stickied MW5 thread, seperate forums would be best but this should do for now. Links to mod hubs and later steam would be awesome.
Reno Blade, on 10 December 2019 - 08:04 AM, said:
PS: If possible, I would try to edit the walking animation. In the beta, you can totally see the different speed inside the cockpit and outside the mech (much faster, like in MWO). The mechs should stomp, not run also from the outside.
Agreed! But I guess they did that to create more immersion, sitting in the cockpit. Hmm.. I quikly played mwo yesterday, in an Atlas and its ugh.. not immersive at all, the cokcpit shaking while even walking feels, out of place, non immersive and that even at stock speed!
Edited by Tordin, 10 December 2019 - 08:22 AM.