Nesutizale, on 17 January 2020 - 03:18 AM, said:
I just found this list of employers in the Editor files.
Beside a lot of employers I haven't seen during my play there are Clans in here? Since when do the Clans recruit Mercs...well except Wolf's Dragoons but they are a complet different thing.
Anyway it seams there was some stuff planed that never happend.
Clan, unused IS employers, etc.
Gameplay trailers of 2017 also showed mechs of 3050+ origin that aren't in game, as well as numerous files with Clan mechs (now emptied but were full in the closed beta). All Clan weapons are accounted for, but deliberately broken at the moment or strangely unfinished... For example the Clan ER medium laser produces a machine gun effect.
They'll put them back in with the DLC. There "wasn't enough time to do them right."
Keep in mind the "employer" list is also used for ENEMY factions.
You are employed by X to fight Y.
X and Y are both pulled from the list.
Raiders/bandits, technically, are employers too.
However you're never actually employed by them that I've seen.
This said, with the amount of lore ignorance that's also rather flagrant I wouldn't be surprised if PGI just doesn't know.
Then again, there is a time when they do start hiring mercs...
Also the list you found is rather short. There's an "unused" list and yet another list also laying around too.
For example, Comstar and WordofBlake are both employers.
Edited by Koniving, 19 January 2020 - 12:23 PM.