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The horsemen: clan hells horse warriors


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#1 Slepnir

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Posted 28 December 2011 - 01:21 PM

Noticed other threads for specific clans and didn't see any for my beloved hells horse-

The clan warrior stand above all he has at his command be it battlemech, tank, aerospace, and battle armor.

Combined we are stronger than those foolish enough to rely only on hardware.


Posted Image

#2 Grayson Pryde

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Posted 28 December 2011 - 03:28 PM

Good luck Hell Horses, always liked their combined-arms-doctrine.

Btw there is still no Steel Viper-Thread ;)

#3 Der BruzZzler von Wiesndoof

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Posted 28 December 2011 - 04:16 PM

View PostGrayson Pryde, on 28 December 2011 - 03:28 PM, said:

Btw there is still no Steel Viper-Thread ;)


What?

Yeah, it comes from a Jag, but better than nothing!
Someone has to take care of it... ;)

Edited by The_Birdeater, 28 December 2011 - 04:21 PM.


#4 Grayson Pryde

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Posted 29 December 2011 - 10:50 AM

View PostThe_Birdeater, on 28 December 2011 - 04:16 PM, said:


What?

Yeah, it comes from a Jag, but better than nothing!
Someone has to take care of it... ;)


But its still empty!

#5 Petroff Northrup

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Posted 29 December 2011 - 11:51 AM

What kind of tanks are those?

#6 Der BruzZzler von Wiesndoof

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Posted 30 December 2011 - 04:26 PM

View PostGrayson Pryde, on 29 December 2011 - 10:50 AM, said:

But its still empty!


I've done enough. Now it's up to a handful of Vipers to fill it.

Edited by The_Birdeater, 30 December 2011 - 05:04 PM.


#7 Slepnir

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Posted 31 December 2011 - 05:26 AM

View PostPetroff Northrup, on 29 December 2011 - 11:51 AM, said:

What kind of tanks are those?


Those would be enyo strike tanks. a good mix of speed and hiting power with decent armor for a clan tank (altough i would prefer more).

They are-
50 tons
6/9 move
.large pulse laser/streak 6- turret
X2 streak 6-front


Posted Image

#8 Petroff Northrup

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Posted 10 January 2012 - 04:22 PM

Cool, they seem pretty nice i I have heard of them but never seen them in action before honestly, if not for a base power blackout i would challange you to a game of megamek to see how those handle in the field against my Eponas and Mars XLs.

#9 Der BruzZzler von Wiesndoof

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Posted 10 January 2012 - 10:47 PM

@Slepnir: What kind of QuadMech is that? It looks like a Stalking Spider clan-quad. Right?
Nice miniatures.

#10 Slepnir

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Posted 11 January 2012 - 01:40 AM

View PostThe_Birdeater, on 10 January 2012 - 10:47 PM, said:

@Slepnir: What kind of QuadMech is that? It looks like a Stalking Spider clan-quad. Right?
Nice miniatures.


Yep one of about 5 quads in the game that are worth anything. i added the smoke effect for its jump ability.

#11 Phelan Kerensky

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Posted 11 January 2012 - 01:58 AM

Seyla Trothkin

#12 Mezlo Steele

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Posted 20 February 2013 - 06:22 PM

View PostSlepnir, on 28 December 2011 - 01:21 PM, said:

Noticed other threads for specific clans and didn't see any for my beloved hells horse-

The clan warrior stand above all he has at his command be it battlemech, tank, aerospace, and battle armor.

Combined we are stronger than those foolish enough to rely only on hardware.


Posted Image

Khan Mezlo Amirault
If you are still interested in our clan we are Rebuilding and refitting the 666th War Cluster. I am not only looking for pilots,I am also looking for Officers.

#13 Mezlo Steele

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Posted 23 February 2013 - 10:50 AM

View PostMystrel, on 23 February 2013 - 09:17 AM, said:

Hey Mezlo, how do I join up?


Simply go down a little further in this forum and see My Posting Clan Hell's Horses,or just got: hellshorses.guildlaunch.com.
Anyone else Interested do the same,we need more good pilots.

#14 Lukoi Banacek

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Posted 23 February 2013 - 10:59 AM

NBT's CHH are here as well, but they don't hit these forums much. Our CSA crew drops with them daily. Good crew of folks. I imagine you guys will get to know each other pretty well once you're playing for the actual CHH clan in CW.

#15 Mezlo Steele

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Posted 23 February 2013 - 12:39 PM

View PostLukoi, on 23 February 2013 - 10:59 AM, said:

NBT's CHH are here as well, but they don't hit these forums much. Our CSA crew drops with them daily. Good crew of folks. I imagine you guys will get to know each other pretty well once you're playing for the actual CHH clan in CW.


I do not know the NBT's but would be very happy if they joined up with us. It is hard to start a unit here by yourself. Though I have about 8 members. Please if you see them let them know the CHH from MWO would love to have them any any other pilots we can find.

#16 Osis

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Posted 23 February 2013 - 01:15 PM

Hail Amirault,

NBT was a League starting around 1996, not a group. We are talking 17 years and in some cases these Mechwarriors go back to the very beginning with the Grand Council Mech 2 days.

Suspect the reason you have not seen them yet, is because of the 3049 start date for MWO.

Clan Star Adder continues to communicate with previous CHH members.

Regards,

Edited by Osis, 23 February 2013 - 01:19 PM.


#17 Dark DeLaurel

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Posted 12 July 2013 - 12:48 AM

Yes, we do not frequent these forums much (as can be seen of me dragging this thread from the dead sorry!). Thanks Lukoi and Osis for the brief history and the mention :). A few of us do date back to the MercPPP days of MechWarrior2: Mercenaries.

#18 CHH Badkarma

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Posted 12 July 2013 - 09:41 PM

Wake the dead thread. Still, original NBT CHH represents itself well in the current MWO. Quality over quantity quaiff Dark?

Edited by Jason Radick, 12 July 2013 - 09:41 PM.


#19 Skylarr

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Posted 13 July 2013 - 02:28 AM

Clan Hell's Horses





Posted Image

Clan Hell's Horses is one of the original twenty Clans founded by Nicholas Kerensky, named for the Hell's Horses genetically engineered for the highland deserts of Circe. The Clan lives by the motto that "man comes before machine," a philosophy which values the individual soldier over whichever tool of warfare he uses. While this philosophy has resulted in some battlefield practices unique among the Clans, it also permeates other aspects of Clan Hell's Horses, such that all Clan members are treated as an integral part of the greater whole, regardless of their birth. Clan Hell's Horses are also famous for giving birth to what would become Elementals, genetically modified super-soldiers who have formed an important part of Clan warfare since their introduction. Despite being lead by Crusaders the Clan did not take part in Operation Revival, though it managed to secure a number of Inner Sphere worlds in its aftermath.

History

Founding

Clan Hell's Horses was founded by Lieutenant General John Fletcher, commander of the 35th Infantry Division of the Star League Defense Force. General Fletcher, a staunch loyalist of General Aleksandr Kerensky, took part in the invasion to liberate Terra from Stefan Amaris during the Amaris Civil War. Fletcher's loyalty to Kerensky and the ideals of the Star League would inspire him to join the First Exodus from the Inner Sphere in the wake of that terrible conflict and settle on the Pentagon Worlds to start anew.

However old divisions among the population soon festered into a new civil war, and despite gathering together like-mind soldiers to restore order in Kerensky's name Fletcher was unable to prevent the outbreak of warfare. When Kerensky died Fletcher accompanied his son, Nicholas Kerensky, on the Second Exodus to the Kerensky Cluster where the Clans were formed.

For his loyalty Fletcher was made Khan of Clan Hell's Horses, and he chose Colonel Patricia Cobb, one of his most able 'Mech battalion commanders from the Thirty-fifth, as his saKhan. Together they forged their Clan into one which placed its focus first and foremost on its warriors. For this reason they requested a smaller share of BattleMech forces in return for a larger share of conventional armor and approval to train additional infantry from decommissioned WarShip crews. In short order they were able to put together an impressive combined-arms army, bucking current military orthodoxy that saw the 'Mech as the supreme battlefield weapon. While their critics foresaw the Clan's demise, the Hell's Horses' performance would eventually cast aside the myth of 'Mech dominance.



Operation Klondike

During the trials for participating in the coveted Eden invasion part of Operation Klondike, the Hell's Horses won a surprise victory over Clan Ghost Bear. For the most part the Horses were assigned auxiliary or rear-area duties, until Khan Fletcher convinced Nicholas to assign his Clan an independent operation, the conquest of the Purgatory Peninsula. The peninsula, located in the western part of the continent of Irkutsk, was home to a collection of city-states locked in conflict. Of the city-states, the most important ones were Allah, Dante and Vesta.

While the city-states were no friends of each other, they did unite against the invaders and put together a combined force which outnumbered the Hell's Horses six to one. After suffering from a series of ambushes that destroyed several Clan scout 'Mechs, Fletcher began looking for flaws in the enemy's strategy and realized that they fixated on targeting 'Mechs above "inferior" tanks and infantry. He put this knowledge to good use in the Clan's counter-insurgency strategy by using their 'Mechs as bait to draw out the rebels so they could be smashed by conventional forces. By the end of the two-week campaign the Hell's Horses had completely smashed all resistance on the peninsula, proving the success of their unorthodox tactics and suffering fewer equipment losses than other Clans which preferred to slug it out 'Mech-to-'Mech. Vesta, the largest and last city to fall, would be renamed Hades and transformed into the Hell's Horses' capital.


Golden Century

Their peculiar philosophy led most of the other Clans to dismiss them. The Hell's Horses tended to keep to themselves until the development of the Elemental infantry armor by Clan Wolf. Eager to obtain the Elemental armor, the Hell's Horses entered a series of trials with Clan Wolf where the armor was put up against the infantry breeding protocols that the Hell's Horses had developed. These gigantic warriors would be known as 'Elementals'

The Hell's Horses won one of the three trials and so obtained the Elemental armor. Other Clans challenged the Hell's Horses for the breeding rights, among them Clan Fire Mandrill. In 2870, Kindraa Smythe-Jewel of the Fire Mandrills used deceptive bidding tactics to give the impression of a much smaller force and won the trial. Kindraa Payne would take the brunt of the Trial of Possession, while the Smythe-Jewels walked away with new Elemental breeding protocols and Battle Armor. The Horse's Khan Eric Amirault demanded a Trial of Annihilation but was denied by a Grand Council vote. As the Hell's Horses prepared to move against the Fire Mandrills, Clan Coyote's Khan Manfred Hollifield stepped in. They too had been cheated by Kindraa Smythe-Jewel in their bid for the OmniMech a few years prior.

Seeing the wisdom in joining together, the Hell's Horses arranged for a contract bid to include the Coyotes in the Hell's Horses trial against the Kindraa. The combined Hell's Horses-Coyote task force descended on the Smythe-Jewel enclave on Foster and challenged them to a Trial that saw the death of the Kindraa Smythe-Jewel. Half the genetic legacies and most of the battle salvage was taken by the Horses and the Coyotes took the enclave, the bondsmen, and the rest of the legacies, with small shares of each going to Kindraa Payne, which had joined in the final stages of the battle, trapping the last Smythe-Jewels as they attempted to flee. The Clans each parted with great respect for one another. This action did much to win the Hell's Horses a good measure of respect from the rest of the Clans as well.

For a time it looked as though the Hell's Horses might shift away from their combined-arms, heavy reliance on vehicle philosophy and more towards the use of BattleMechs. But all that changed when 'Mechworks Alpha on Tokasha, their primary 'Mech factory, was targeted by Clan Ghost Bear during a Trial of Possession. The Horses bid an entire Galaxy in its defense which the Bears matched. It was a fierce, pitched battle but seemed to favor the Hell's Horses until a stray shot slew the beloved Ghost Bear Khan Kilbourne Jorgensson. The outraged Ghost Bears tore into the Hell's Horses in a berserk fury, forcing them to withdraw.


Pre-Invasion

The loss of Metal Works Alpha and Kilbourne Jorgensson sparked a fierce feud between the Hell's Horses and Ghost Bears. When the Ghost Bears launched a Trial of Possession for Industriplex Alpha on Niles (Clan planet), the Hell's Horses' homeworld, another fierce battle ensued. Though the Horses emerged victorious they lost their Khan, Lair Seidman. He was replaced by Malavai Fletcher, an Elemental who was horribly injured in that battle.

Fletcher, a staunch Crusader, managed to appoint enough Crusaders in his Clan to leadership positions to push the Horses into the Crusader camp, despite the fact that many among the Horses' rank and file were Wardens. This political shift helped to make Operation Revival a reality after Comstar's Outbound Light appeared over the Smoke Jaguar world of Huntress in 3048. The Horses would be eliminated from the invasion early on, but this did not bother Khan Fletcher too much. His leadership during the invasion years kept his Clan out of much of the infighting in the Clan Homeworlds, instead keeping them focused on building their strength.


The Invasion

When Clan Ice Hellion's Khan Asa Taney formed his Home Clan Coalition in the wake of Tukayyid, Khan Fletcher stood by him, supporting the effort to renew the invasion. Though they would not get the invasion they wanted, the Harvest Trials presented their own opportunity.

Though the Horses did not win a place in the invasion, they did manage to find a way to obtain worlds in the Inner Sphere. When Khan Vladimir Ward of the Wolves started the Harvest Trials, Khan Fletcher convinced him to bid Hell's Horses units in contract bids (much as the Hell's Horses had done with the Coyotes) without first winning those units to the Wolves. Khan Ward agreed and ceded three worlds in the Clan Wolf Occupation Zone: Stanzach, Vorarlberg, and Engadin to Clan Hell's Horses.

During the Great Refusal on Strana Mechty, the Hell's Horses fought against and lost to the Free Rasalhague Republic's Third Drakøns.

During the numerous Trials of Possession that were launched following the Annihilation of the Smoke Jaguars, Abjuration of the Nova Cats, and relocation of the Ghost Bears, the Hell's Horses have managed to seize large portions of Bearclaw, Hoard, and Tokasha, pitting them against forces from the Jade Falcons, Ice Hellions, and Snow Ravens. The Horses also managed to seize the last portion of Kirin making it an exclusive Hells' Horses possession.

Not long afterwards the Horses raided the Ghost Bear Occupation Zone (renamed the Ghost Bear Dominion) while the Ghost Bears were at war with the Draconis Combine. However, after the war with the Combine ended, the Bears retaliated and seized all three of the Hell's Horses worlds, sending them back to Clan Space. Khan Malavai Fletcher's leadership was challenged and he was slain by James Cobb, a Warden, who assumed the Khanship.

After a tentative peace with the Ghost Bears, the Hell's Horses launched a successful invasion of Wolf and Clan Jade Falcon Occupation Zones, making their capital on Csesztreg. Their plan to transplant their entire population, much like the Ghost Bear's shift, was discovered and eventually led to the Clan Civil War that separated the Inner Sphere Clans from their homeworld brethren.

Jihad Era

No Data.


Post-Jihad Era

The Horses found themselves facing a number of problems in the wake of the Jihad. While the clan was buoyant following their successes and enjoyed a touman larger than that of the Wolves and broadly comparable in size to that of the Falcons, their warriors were heavily committed. Internally, elements of both the intelligence organization Mimir and the Motstånd terrorist network continued to make life difficult for the Horses domestically, while the Rasalhagian population of the Ghost Bear Dominion continued to press Clan Ghost Bear to attack the Horse occupation zone and reclaim ethnically Rasalhagian worlds. Adding to the external threat from the Ghost Bears was the desire on the part of the Jade Falcons to reclaim the worlds that the Horses had opportunistically snatched during the incursion into the Falcon occupation zone by the Ice Hellions.


Wars of Reaving

No Data.


Culture

Clan Hell's Horses' philosophy of valuing the individual's role in the greater whole permeates all levels of society. While caste and birth prejudice still exists within the Clan, it is kept in check by ongoing efforts which extol cooperation among and within all Clan castes. This unity extends from the lowliest laborer toiling in the factories to the Khans themselves, and none are held in less esteem than is earned. Even freeborns and solahma warriors are given respect where other Clans would tolerate or mistreat them; only dezgra warriors are exempt from this rule.

Politicking is mostly shunned by the Hell's Horses, even at the Grand Council level where the Khans see their duty in leading their Clan more important than backroom bargaining. As far as Clansmen go the Hell's Horses are seen as docile and unswervingly obedient to the chain of command, making their Clan far more stable than others where internal power plays are the norm, though this lack of personal initiative has hampered their efforts to expand beyond their already-considerable homeworld enclaves. Their use of contract warfare, allowing warriors of different units or even Clans to include each others' forces in a single bid, would seem to run counter to this idea, however the Hell's Horses view it as a strategic matter to ensure victories that go beyond the Clan's own concerns.



Military

Main article: Clan Hell's Horses Touman

Quote

Posted Image


Hell's Horses Warrior with tank


Clan Hell's Horses incorporate a number of unique features into their military doctrine which sets them apart from other Clans, most notably their use of conventional infantry and armor even in front-line units. Their model of combined-arms warfare means roughly two-thirds of all 'Mech Stars are part of a Nova formation, while all vehicle Stars contain an equal number of infantry Points. As a result their touman numbers fewer 'Mechs than normal but make up for it in a disproportionate amount of infantry and support.

The Clan is also unique for instituting the official ranks of Nova Commander and Nova Captain to command Novas and Supernovas. The existence of such ranks also means more positions for warriors to fight over in a Trial of Position and means many more warriors are found in the middle ranks than in other Clans.

Inter-Clan Relations

The Hell's Horses' primary enemy is Clan Ghost Bear, who returns the Horses' enmity in full. However, even though they consider each other their sworn foe, they still respect each others' abilities as warriors. The Hell's Horses also maintain a standing grudge against the Fire Mandrills, though they respect Kindraa Payne.

The Hell's Horses still maintain respect for Clan Coyote and consider them comrades (which the Coyotes return in full) even despite their philosophical differences. However, the Horses' closest ally is Clan Wolf.


Rulers

Khans saKhans
  • Patricia Cobb, 2807 - ????
  • Darwin Lassenerra, ???? - 2921
  • Malavai Fletcher ???? - 3046
  • Tanya DeLaurel, 3046 - ????
  • Sasha Mitchell, ???? - Current

Era Specific Data
3062

Hell's Horses Demographics
Affiliation: Crusader

Clan Space Worlds:
Bearclaw (30 percent)
Eden (31 percent)
Hoard (10 percent)
Kirin (100 percent)
Strato Domingo (35 percent)
Niles (Clan planet) (100 percent)
Tiber (Clan planet) (50 percent)
Tokasha (13 percent)
Capital: Niles
Population (Clan Space): 95,317,000 (3060)
Population growth rate: 2.1 percent (71/50)
Self-Sufficiency Index: 93 percent

Leaders:
Khan: Malavai Fletcher
saKhan: Tanya DeLaurel
Loremaster: Helena Fletcher
Scientist-General: Mohamed (Kepler)
Merchant Factor: Sonja
Master Technician: Amanda
Senior Laborer: Jan

Military:
Clusters: 37
WarShips: 10


*Removed broken links

Edited by Skylarr, 13 July 2013 - 02:52 AM.


#20 MrHumble

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Posted 14 July 2013 - 06:20 PM

Posting the clan history.....?...topic derailment...





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