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No Arms For The Arms Of Your Brother In Arms.


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#1 AurioDK

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Posted 22 December 2019 - 11:48 PM

Arms and their load out just don´t survive long in this game, that´s why I don´t really get excited when I get a new weapon which only fits my lance mate´s arms, I know it will get blown off.

Seems to be an ongoing theme on youtube as well, the best lance I had was without any major weapons in the arms, all around the center torso seems to work far better and ammo in the legs. Legs seem to survive a lot longer.

Are you and your lance mates constantly losing the arms too?

#2 Vellron2005

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Posted 23 December 2019 - 12:51 AM

Depending which mech I'm using.

Centurion regularly looses shield arm, often weapon arm too, Jagermech uses both arms every match so I sold it..

I find Thunderbolt extremely tanky..

#3 AurioDK

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Posted 23 December 2019 - 01:07 AM

View PostVellron2005, on 23 December 2019 - 12:51 AM, said:

Depending which mech I'm using.

Centurion regularly looses shield arm, often weapon arm too, Jagermech uses both arms every match so I sold it..

I find Thunderbolt extremely tanky..



Yeah, I really love the Jagermech but in prolonged battles the arms just don´t survive bringing the C-bill repair cost far too high. Just about any mech without heavy reliance on the arms works a lot better.

#4 Subhntr

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Posted 23 December 2019 - 01:20 AM

Second playthrough, and I've stopped fielding the Centurion in favor of another Locust (yeah, odd trade, I know) for just that reason.

Any Hunchback my lance fielded in my first playthrough had the hunch blown off as well.

I get that more veteran Mechwarriors would know the more common 'Mechs and where to target them, but such precision seems a bit much from random backwater garrison forces driving light tanks. Posted Image

#5 MiG77

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Posted 23 December 2019 - 02:37 AM

View PostSubhntr, on 23 December 2019 - 01:20 AM, said:

I get that more veteran Mechwarriors would know the more common 'Mechs and where to target them, but such precision seems a bit much from random backwater garrison forces driving light tanks. Posted Image


Uh, "realistically" every mechwarrior/VTOL pilot/Tank crew/ETC (even noobs) should know any common variant (VTOL/Mech/Tank) specs and where their weapons are and how to try fight against them. -> That would be included in any basic training and if you would like to stay alive you really would like to know it aswell. Experienced ones just utilise this basic knowledge better (more variety in strategy/tactics and can change things on the fly) and generally are better doing all the things (IE, hiting things, better morale under fire, etc)

#6 FRAGTAST1C

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Posted 23 December 2019 - 03:10 AM

I found that if I used a brawl build and had to push close to the enemies, my AI lance-mates would start losing arms.

Now that I bought the Warhammer Black Widow and put 4 awesome AC2s and MLs, I can stay back and this seems to keep my lance-mates out of harms way as well. I haven't had the need to replace any components for the last 7 or so missions and they were all rated 50+ difficulty with the highest being 70.

My lance-mates are in the following..

1. Orion Protector -> Gauss + PPC + ML + SRM 4 + DHS
2. Orion 1 VA -> BF AC10 + LRM 15 + 2 ML + 2 SRM4 + DHS
3. Jagermech -> 2 AC10 + 2 ML

I swap the Jagermech with the Centurion when needed to lower the tonnage or one of the Orions with another Warhammer running PPCs and DHS.

Edited by FRAGTAST1C, 23 December 2019 - 03:14 AM.


#7 Lightfoot

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Posted 29 December 2019 - 12:32 AM

View PostAurioDK, on 22 December 2019 - 11:48 PM, said:

Arms and their load out just don´t survive long in this game, that´s why I don´t really get excited when I get a new weapon which only fits my lance mate´s arms, I know it will get blown off.

Seems to be an ongoing theme on youtube as well, the best lance I had was without any major weapons in the arms, all around the center torso seems to work far better and ammo in the legs. Legs seem to survive a lot longer.

Are you and your lance mates constantly losing the arms too?


QFT

Always. I can almost guarantee my lancemates will return with no arms and the weapons in them lost forever. I view it as an AI BUG since I rarely lose an arm. If armor gets low on one arm I turn that side away from the worst damage. My lancemates seem to lack the Dodge damage ability even when that stat is maxxed out.

So, a BUG or needed QoL patch. Something because I can't progress with no weapons or CBills, I have to go back to low level missions, earn CBills, refit, try again to advance the storeyline. I don't think it was intended to be this bad.

#8 Applejack

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Posted 29 December 2019 - 04:50 AM

In my time through the game I quickly discovered this as well.
Any Mech, besides some lights (Jenner/Locust/Raven/Urbie), with its primary weapons in the arms is a liability to your wallet and your lance.

When I discovered this, it became a metagame of find the best brawlers.
Which ended in the Cyclops being the absolute best 'Mech.

#9 MiG77

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Posted 29 December 2019 - 05:22 AM

Um, isnt it good that AI tries to take damage to arms when option is to take it to same side torso? -> when that goes you lose everyhing there and that arm. IF AI has lost both arms, then it has actually spread damage very effectively all around... not to mention that many mech have less armor in side torsos than in arms.

Quote

When I discovered this, it became a metagame of find the best brawlers.
Which ended in the Cyclops being the absolute best 'Mech.


Atlas AS7-D is IMO better, more firepower and only 2 ML's is arms

Edited by MiG77, 29 December 2019 - 05:24 AM.


#10 Funky Bacon

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Posted 29 December 2019 - 06:38 AM

The Grasshopper 5P is very nice for mid-game if you like having shield arms. 2 large and 4 medium energy slots in the torso is fairly nice for its tonnage and survivability.

#11 General Solo

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Posted 29 December 2019 - 07:47 AM

I just put the crap weapons like Tier1 in the arms, coz they get blown off regularly. Shielding effect is welcome imo.

I only put the guid weapons in the torsoes.

I even use double heat sinks in the engine heat sink slots of my AI mech as thats hard to kill relatively speaking.

#12 LordNothing

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Posted 30 December 2019 - 12:47 AM

just give your lance mates your laser vomit mechs. cheap lasers though.

#13 John McClintock

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Posted 07 January 2020 - 11:37 PM

View PostVellron2005, on 23 December 2019 - 12:51 AM, said:

Depending which mech I'm using.

Centurion regularly looses shield arm, often weapon arm too, Jagermech uses both arms every match so I sold it..

I find Thunderbolt extremely tanky..


I've never seen a lance mate's Centurion finish the mission with his gun arm intact... Posted Image

#14 Vellron2005

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Posted 08 January 2020 - 12:28 AM

I noticed the Highlander also looses the arms very easily.. And since that right arm comes with a very VERY expensive Gauss.. yeah.. I'm the only one that gets to pilot a highlander..





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