![](https://static.mwomercs.com/forums//public/style_images/master/icon_users.png)
![](https://static.mwomercs.com/img/house/rasalhague.png)
Hit And Run And Fall
#1
Posted 24 January 2020 - 06:51 PM
had 13 damage taken total,from just fall damage and shot at half their team, and 0 Hit & Runs . . okay screw it, game hates me
#2
Posted 24 January 2020 - 07:08 PM
#3
Posted 24 January 2020 - 07:39 PM
Edited by _Magno_, 24 January 2020 - 07:54 PM.
#4
Posted 24 January 2020 - 08:52 PM
Only thing I can think of, was fall damage also counts the same as someone returning fire and causing damage,
I forgot, the reason I had the second fall damage someone did hit me, and was me backing up to get out of their line of sight, didn't realize I was on the edge.
pretty sure the other damage I inflicted after wouldn't count as Hit & Run, because they dead soon after I hit them (dead not by me), no one other then that one time was I ever shot.
there are 2 ways I can easily achieve a Hit and Run, the approach I was using ERLL/ECM (don't have lrm mechs on that account) and LRM's, guess if I really feel like completing the event on that account, could just buy a cheap LRM mech.
I was just upset, that fall damage cancels out the Hit&Run, don't log in that often any more, I'll get over it
#5
Posted 24 January 2020 - 09:15 PM
#6
Posted 24 January 2020 - 10:12 PM
#7
Posted 24 January 2020 - 10:52 PM
AC20+JJs. Fire, hit, hide until bonus appears. Lather, rinse, repeat. Replace with comparable 20+FLD/JJ 'Mech to taste. It's what I've done for every previous hit-and-run requirement that I actually bothered trying for. Works like a charm.
#8
Posted 24 January 2020 - 11:14 PM
A Hit and Run award is generated based off every engagement against an enemy 'Mech. Every point of damage dealt on an enemy counts for 1 point. However, every point of damage taken counts of -2 points. If the total damage taken during the engagement is greater than 15, the Hit and Run score is zeroed. If the score is greater than 10, the user gets a Hit and Run award!
#9
Posted 25 January 2020 - 01:30 AM
WrathOfDeadguy, on 24 January 2020 - 10:52 PM, said:
AC20+JJs. Fire, hit, hide until bonus appears. Lather, rinse, repeat. Replace with comparable 20+FLD/JJ 'Mech to taste. It's what I've done for every previous hit-and-run requirement that I actually bothered trying for. Works like a charm.
i got a raven and an adder that i used. both use a uac10, the raven has a pair of ermls, and the adder has 3 hmls. so long as you can get a double tap alpha off and hide without taking damage you get one every time.
#10
Posted 25 January 2020 - 01:57 AM
#14
Posted 25 January 2020 - 08:41 AM
ran thru the other team.. tagged like 3 or 4 of them.. took no damage, got nothing
then in a r60 with a Erppc another round.. i got 3 of them in a match...
it was the last goal that i had to complete and by far the weirdest to satisfy
but this is pgi so....
#15
Posted 25 January 2020 - 12:03 PM
was the culprit
#16
Posted 25 January 2020 - 05:03 PM
just poke and run
#17
Posted 25 January 2020 - 05:19 PM
Xaat Xuun, on 25 January 2020 - 12:03 PM, said:
was the culprit
I find range is the biggest culprit:
The further you are away the longer the "engagement timer".
Too far away and it doesn't even count as an engagement.
justcallme A S H, on 24 January 2020 - 11:14 PM, said:
A Hit and Run award is generated based off every engagement against an enemy 'Mech. Every point of damage dealt on an enemy counts for 1 point. However, every point of damage taken counts of -2 points. If the total damage taken during the engagement is greater than 15, the Hit and Run score is zeroed. If the score is greater than 10, the user gets a Hit and Run award!
This, is a hit and run, point of note:
You have to wait for the engagement timer to finish before firing another shot. If you keep shooting people the timer keeps resetting. You could potentially score dozens of hit and runs and only be rewarded for one because the timer has is longer than you expected.
#18
Posted 26 January 2020 - 12:14 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users