Black Lanners: They Don't Seem Very Good
#21
Posted 28 January 2020 - 10:50 AM
#22
Posted 28 January 2020 - 10:51 AM
#23
Posted 28 January 2020 - 01:05 PM
FupDup, on 28 January 2020 - 10:51 AM, said:
Even its looks are something to be desired. PGI's artwork has drastically improved it, but the original artwork looks like an overgrown turkey.
#25
Posted 28 January 2020 - 01:12 PM
Arnold The Governator, on 28 January 2020 - 01:05 PM, said:
Some of the OG art looks good, like this:

But then there are...other renditions that are less flattering.
#26
Posted 28 January 2020 - 02:16 PM
FupDup, on 28 January 2020 - 01:12 PM, said:

.. Clan Jade Falcon after the invasion of Burgerking-Valley on Twycross; little did they know the effects 'Extra Cheese and Bacon' would have on it's Touman.
#27
Posted 28 January 2020 - 03:32 PM
This really works if you are doing Group Play (yes, I know that it's dead) and had 3 or more Lanners and/or fast moving 'Mechs (100kph+) that looped around the outside of the OpFor and hit them in the back right as the heavier main force engaged. This would wreck havoc in their firing line because no matter which way they turned they would get shot in the back: if they chased you in the Lanner, bug out and let them chase you while your bigger team mates take their shots, if they focused on the bigger 'Mechs just shoot the OpFor in the back. The gem of this is, however, that if they send light hunters after you, in the Lanner you are big enough and maneuverable enough to take them on. Just get kite them away from their bigger support.
All this takes a lot of coordination and it usually helps if you have one or two warriors on the 'heavy/slow force side too to lead the coordinated attack. But when it works, and it usually does, it is a lot of fun!
I love my Black Lanner despite its flaws and its biggest one is that you are really hard pressed to do well in it in a Solo Drop for many of the reasons mentioned above. But, hey, it was designed to work with the Fire Falcon so it is not the Lanner's fault PGI will not release that 'Mech.
#28
Posted 28 January 2020 - 04:52 PM
#29
Posted 28 January 2020 - 06:36 PM
RickySpanish, on 28 January 2020 - 04:52 PM, said:
wot. I think you're on the short end with that opinion, a lot of people like the aesthetic of BL. I agree whole heartedly about the champion tho.
The Black Lanner is for when you want to go full masochist. It can be fun and challenging. It's strongest suit is the speed to flank the enemy and divert some attention with the ECM and armor to survive that encounter so your team can get the advantage in position.
Rinse and repeat that method throughout the match.
#30
Posted 28 January 2020 - 07:09 PM
#31
Posted 29 January 2020 - 04:20 AM
A ER-PPC cooldown quirk would have been nice to boost its low DPS, but I've made it work plenty of times without it.
You can also just pile on a ton of assorted low range weapons and go hunting.
#32
Posted 29 January 2020 - 08:03 AM
I like running off around the map guerrilla style and hitting them in the butt while they are too busy staring in the direction of my team mates. Usually get at least one or two kills before they notice and come after me but sometimes there are people who actually pay attention and I have run back to my team and try again when things get more busy. it's a fun mech, but not for everyone.
With 148 games in it so far the win/loss is 1.69 and KDR 2.43 so it's fairly decent.
#33
Posted 30 January 2020 - 09:30 AM
_Magno_, on 28 January 2020 - 03:08 AM, said:
It has speed but it doesn't feel as agile as it should be.
The Omnis are set up for 6x machine guns. Machine guns aren't duck and weave weapons and its not as easy to sneak up with this thing like in a Locust or a even a Wolfhound.
If I 2nd line with it, I usually get singled out and die. If I try and harrass on the flanks, I usually get LRMed or legged easily while trying to get away. Despite the ECMs.
If I to the long route and try and get up from behind and find a soft target, I'm usually waiting to long to be supportive to the team or I'm going toe-to-toe with something like a Balckjack and they seem to out gun me despite the firepower saying 68.
Loadout that I've settled on with the best results are 2x SRM 6, Heavy ML, 2x HMGs, 4x MGs.
I'm starting to think this is not a good mech.
Ahh the Belo, one of my favourite mechs to play. As you said so yourself, it's certainly not a great mech, and not one of my go-to's when I know comp players are in the queue, but still a definite favourite in my line-up.
In Solaris (1v1 dueling) run the Belo in its typical layout for the movement bonuses, with 6xHMGs, 2xSPL, 2xSRM4. You'll be ammo starved, but 1v1 you don't need much ammo. In quick play, similarly, you'll only be good for about 1-2 kills but those kills will drop fast. If you're really good with coordinating 'Invert Throttle' with MASC you can comfortably stay behind an assault mech.
The obvious problem is that it is extremely short range, so you're totally screwed on Polar or Alpine or anything with any remote amount of range. Also, without ECM, you'll be easy pickings if the enemy stays grouped or your own team plays passively.
It's kind of an all or nothing type mech.
Swap the HMG's for regulars MG's for better longevity, the SPL's for ERSL's and trade the SRM4s for SSRM4's or 6's and a BAP to chase away light mechs. Most light pilots don't really like it when a 55 tonner can keep pace with them.
Throw in the ECM with 5-6 ERML's for a typical ranged harasser... I'm playing around with this now and can usually pull 300-500 dmg without too much trouble.
Again, not a very good much, but it can be fun
Magical Bacon, on 29 January 2020 - 08:03 AM, said:
With 148 games in it so far the win/loss is 1.69 and KDR 2.43 so it's fairly decent.
1960 matches, 1.66 W/L 3.44 KDR
Edited by Flyby215, 30 January 2020 - 09:32 AM.
#34
Posted 31 January 2020 - 01:26 PM
Average damage is about 300 to 400 per match.
That being said, I prefer light mechs.
#35
Posted 02 February 2020 - 11:38 AM
But since there is no such thing in MechWarrior Online, there is usually no point in using the Black Lanner, if you can deploy the Ryoken or the Goshawk instead.
#36
Posted 02 February 2020 - 12:44 PM
martian, on 02 February 2020 - 11:38 AM, said:
But since there is no such thing in MechWarrior Online, there is usually no point in using the Black Lanner, if you can deploy the Ryoken or the Goshawk instead.
A smaller medium or even a light mech would probably cost lower BV than a 'Lanner while offering similar or better performance.
#37
Posted 02 February 2020 - 01:18 PM
Battle value broken and exploitable anyways. Why even bring it up in any context?
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