Jump to content

Remove Map Selection In Qp


24 replies to this topic

#1 -Winter

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • 156 posts

Posted 13 February 2020 - 07:31 AM

Add Mech Selection similar to FP. Why PGI wants people to pick a loadout prior to knowing the engagement is dumb. How much effort would this really take to make a massive improvement to match quality?

You could leave Map Selection, but currently we all know when certain maps come up they get chosen every time and other maps you play once a month lol.

#2 Nameless King

    Member

  • PipPipPipPipPipPipPip
  • The King
  • The King
  • 692 posts

Posted 13 February 2020 - 07:48 AM

View Post-Winter, on 13 February 2020 - 07:31 AM, said:

Add Mech Selection similar to FP. Why PGI wants people to pick a loadout prior to knowing the engagement is dumb. How much effort would this really take to make a massive improvement to match quality?

You could leave Map Selection, but currently we all know when certain maps come up they get chosen every time and other maps you play once a month lol.


Random Maps and Modes would be perfect

#3 Ignatius Audene

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,181 posts

Posted 13 February 2020 - 08:35 AM

Random maps are fine. But i dont want to choose mechs after the map is known. If i want erlarge trade i play faction.

#4 -Winter

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • 156 posts

Posted 13 February 2020 - 08:55 AM

View PostIgnatius Audene, on 13 February 2020 - 08:35 AM, said:

Random maps are fine. But i dont want to choose mechs after the map is known. If i want erlarge trade i play faction.


Rather fight it out on Polar with ERLL vs knowing there are going to be 6+ LRM boats.

You should be able to choose your load out to match the engagement or else you just get more Nascar... Why wouldn't you want to choose your loadout? Without choice most people won't run certain builds because there is a massive chance they are bad for the map chosen.

#5 K O Z A K

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,322 posts
  • LocationTrue North Strong and Free

Posted 13 February 2020 - 09:04 AM

QP was supposed to be an entry level training mode. The idea was it allowed you to learn to use different loadouts under different circumstances. I guess it's also supposed to make it a more newbie friendly environment, this way generally speaking everyone will be in a position of having to play mechs that might not be well suited to the map. If you allowed picking mechs after map veterans with a lot of mech options would have an even bigger advantage over new players that don't have mechs tailored to specific maps. The plan was once you've learned to move and shoot in QP and have setup a bunch of mechs you'd go into FP: the actual primary game mode, where you select your mechs after the map is known. Little did PGI know most people didn't want to get past the training mode.

#6 martian

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,926 posts

Posted 13 February 2020 - 09:36 AM

View Post-Winter, on 13 February 2020 - 07:31 AM, said:

Add Mech Selection similar to FP. Why PGI wants people to pick a loadout prior to knowing the engagement is dumb. How much effort would this really take to make a massive improvement to match quality?

You could leave Map Selection, but currently we all know when certain maps come up they get chosen every time and other maps you play once a month lol.

I would support the random map selection as it used to be.

View Post-Winter, on 13 February 2020 - 08:55 AM, said:

Without choice most people won't run certain builds because there is a massive chance they are bad for the map chosen.

This is already happening.

Do you know why you do not see in the game as many LRM-armed 'Mechs as you used to see? One of the reasons is that the majority of players has realized that with the high probability people will vote for nascaring-friendly maps such as Canyon or Hibernal. And since they are going to nascar around the central rock on Canyon or on Hibernal where LRMs are the non-optimal choice since you will be more successful with short- and medium-range weapons, they are not using LRMs.

I am not saying that this is the only reason - surely there are many factors.

On the other hand, hot-running laser boats are still quite popular and I would guess that one factor is that many people know that almost nobody will vote for a hot map such as Terra Therma, so they will not be punished for taking a hot-running 'Mech..

So the map selection has already big influence on the 'Mech use and armament.

View Post-Winter, on 13 February 2020 - 08:55 AM, said:

You should be able to choose your load out to match the engagement or else you just get more Nascar... Why wouldn't you want to choose your loadout?

This would put beginning players in a serious disadvantage because your average novice player does not have a big selection of 'Mechs available to him. What does he have? Two or three 'Mechs bought for C-Bills earned through the grind and Trial 'Mechs with loadouts dating sometimes to 2013.

On the other hand, a veteran player has dozens of 'Mechs with all kinds of loadouts available.

#7 -Winter

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • 156 posts

Posted 13 February 2020 - 09:55 AM

View PostHazeclaw, on 13 February 2020 - 09:04 AM, said:

QP was supposed to be an entry level training mode. The idea was it allowed you to learn to use different loadouts under different circumstances. I guess it's also supposed to make it a more newbie friendly environment, this way generally speaking everyone will be in a position of having to play mechs that might not be well suited to the map. If you allowed picking mechs after map veterans with a lot of mech options would have an even bigger advantage over new players that don't have mechs tailored to specific maps. The plan was once you've learned to move and shoot in QP and have setup a bunch of mechs you'd go into FP: the actual primary game mode, where you select your mechs after the map is known. Little did PGI know most people didn't want to get past the training mode.


I didn't know that hmm. I was gunna say a different game mode but the small community is already pretty split up with the existing.

View Postmartian, on 13 February 2020 - 09:36 AM, said:

This would put beginning players in a serious disadvantage because your average novice player does not have a big selection of 'Mechs available to him. What does he have? Two or three 'Mechs bought for C-Bills earned through the grind and Trial 'Mechs with loadouts dating sometimes to 2013.

On the other hand, a veteran player has dozens of 'Mechs with all kinds of loadouts available.


I get that and it's tricky with such a small player base or else I would say only put cadets w/ cadets until they played X number of games like Rainbow 6 etc. Or better SBMM because Tiers are a joke in this game.

--

I don't know, the current setup just doesn't make sense. Every other game, even when they let you choose your map, lets you choose your load out for said map. FP is awesome fun, but its the same people, same groups, and tbh no new player should go in there without a few solid decks. Maybe just remove the map selection to add variation and that would in turn change up the builds and play styles.

Edited by -Winter, 13 February 2020 - 09:56 AM.


#8 Prototelis

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,789 posts

Posted 13 February 2020 - 09:58 AM

Map choice actually encourages people to specialize.

Also, **** not getting to vote against polar.

#9 -Winter

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • 156 posts

Posted 13 February 2020 - 10:05 AM

View PostPrototelis, on 13 February 2020 - 09:58 AM, said:

Map choice actually encourages people to specialize.

Also, **** not getting to vote against polar.


PGI should release map selection stats. I would say Polar beats out most maps most of the time. Terra Therma and Caustic probably least chosen. No one chooses any green maps. Feels like Snow/HPG > Crystal/Rock > Green > Hot. Maybe it wouldn't get so dull if it wasn't the same 3-4 maps on rotation everytime.

#10 Prototelis

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,789 posts

Posted 13 February 2020 - 10:08 AM

Ice maps being popular goes all the way back to MW3.

As it turns out; people really aren't all that interested in having to play around the heat mechanic.

#11 martian

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,926 posts

Posted 13 February 2020 - 10:12 AM

View Post-Winter, on 13 February 2020 - 10:05 AM, said:

PGI should release map selection stats. I would say Polar beats out most maps most of the time. Terra Therma and Caustic probably least chosen. No one chooses any green maps. Feels like Snow/HPG > Crystal/Rock > Green > Hot. Maybe it wouldn't get so dull if it wasn't the same 3-4 maps on rotation everytime.

Actually, I vote for Terra Therma every time it shows up. Posted Image

And the new Forest Colony is one of my favorite maps.

#12 -Winter

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • 156 posts

Posted 13 February 2020 - 10:18 AM

View Postmartian, on 13 February 2020 - 10:12 AM, said:

Actually, I vote for Terra Therma every time it shows up. Posted Image

And the new Forest Colony is one of my favorite maps.


Sure personal votes from active forum members aside, I think you would agree it loses to other maps majority of the time. I just think it would be cool to have random map rotation.

*I also enjoy the new forest colony map, though Ive only gotten to play it a few times unfortunately compared to other maps.

Edited by -Winter, 13 February 2020 - 10:26 AM.


#13 martian

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,926 posts

Posted 13 February 2020 - 10:29 AM

View Post-Winter, on 13 February 2020 - 10:18 AM, said:

Sure personal votes from active forum members aside, I think you would agree it loses to other maps majority of the time. I just think it would be cool to have random map rotation.

You are right.

View Post-Winter, on 13 February 2020 - 10:18 AM, said:

*I also enjoy the new forest colony map, though Ive only gotten to play it a few times unfortunately compared to other maps.

I like going less used routes on that map, if I can.

#14 FRAGTAST1C

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Fighter
  • The Fighter
  • 2,874 posts
  • LocationIndia

Posted 13 February 2020 - 07:42 PM

View Post-Winter, on 13 February 2020 - 08:55 AM, said:

Rather fight it out on Polar with ERLL vs knowing there are going to be 6+ LRM boats.

You should be able to choose your load out to match the engagement or else you just get more Nascar... Why wouldn't you want to choose your loadout? Without choice most people won't run certain builds because there is a massive chance they are bad for the map chosen.


It's called Quick Play for a reason. It's instant-action mode.

What really needs to happen is to remove voting altogether and simply pick maps and modes at random.

#15 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 13 February 2020 - 08:02 PM

View PostPrototelis, on 13 February 2020 - 10:08 AM, said:

Ice maps being popular goes all the way back to MW3.

As it turns out; people really aren't all that interested in having to play around the heat mechanic.

There are plenty of moderate-temp and high-temp maps that are voted for frequently. Heat is absolutely a factor, but visibility and layout should not be underestimated.

For example Tourmaline and Oasis are pretty common hot maps but Mordor and Cancer Valley are quite rare, suggesting that the latter are objectively badly designed maps that suck to play on. At the end of the day, I don't think there's anything wrong with bad maps being played less than good maps. The solution is to make better maps.

Edited by FupDup, 13 February 2020 - 08:03 PM.


#16 General Solo

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • 3,625 posts

Posted 14 February 2020 - 06:02 AM

No, imo voting is fine, the people asked for voting, the peoples have decided
Meta vote
and save your multipliers Posted Image

Plus with the T1 skill gap one can do well on most maps with most builds
Plus you have FW if you wish to specialist per map basis.

Edited by OZHomerOZ, 14 February 2020 - 06:06 AM.


#17 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 14 February 2020 - 02:07 PM

No Mech selection after Map selection.

It would just turn into a LARGER LRMFest on longer range maps than it already it.

No one wants that.

#18 Vxheous

    Member

  • PipPipPipPipPipPipPipPipPip
  • CS 2019 Gold Champ
  • CS 2019 Gold Champ
  • 3,822 posts
  • Location2 Time MWO World Champion

Posted 14 February 2020 - 04:30 PM

View Postjustcallme A S H, on 14 February 2020 - 02:07 PM, said:

No Mech selection after Map selection.

It would just turn into a LARGER LRMFest on longer range maps than it already it.

No one wants that.


It might......or it might end up being completely countered by people stacking multiple ECM/AMS or massed lightsabers at 1100m completely negating LRMs....I dont know, I could go either way on a mech select after map select. Would actually allow me to potentially play something other than a fast(er) dps mech that can keep pace with pusha pusha pusha nascar.

Edited by Vxheous, 14 February 2020 - 04:30 PM.


#19 justcallme A S H

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • CS 2020 Referee
  • CS 2020 Referee
  • 8,987 posts
  • LocationMelbourne, AU

Posted 14 February 2020 - 06:52 PM

This is QP remember.

You know in your heart it will be LRMs.

#20 FupDup

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26,888 posts
  • LocationThe Keeper of Memes

Posted 14 February 2020 - 07:04 PM

View Postjustcallme A S H, on 14 February 2020 - 06:52 PM, said:

This is QP remember.

You know in your heart it will be LRMs.

I dunno, tons of people started mounting AMS right after LRMs got buffed a while ago.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users