FRAGTAST1C, on 22 February 2020 - 07:06 PM, said:
Just spot a lonely assault that's trying to keep up desperately with its team. Call that target out to kill it quickly with your lance. As for the situations (rare situations) when your team is in a good position and has a line on incoming enemies around the corner, I'd prefer calling out A target so the rest of the team can hopefully shoot just that one instead of spreading damage to everyone. I've seen more often than not that when people get shot at by multiple mechs, they try to back up and cause a nice traffic jam.
For e.g., I've instructed so many times on Hibernal that the best spot for us would be to make our way to the C4 crashed dropship area, take up the high ground close to the centre and let the enemies come around from the narrow low ground from the side of that dropship, causing a severe bottleneck for themselves. When the team does listen, I'll keep calling out targets that peek around the corner. I'll also warn my team about the pesky JJ mechs that try to come around from the top so that our skirmishers can attack them quickly. What would be unhelpful on my part would be to call out targets that aren't even trying to shoot us at that moment. Only when we have a good advantage, say something like a 3 kill advantage, I'll call out the weak spots on enemies that are trying to run so that the entire team can kill it quickly with the help of our skirmishers and brawlers. It'd be detrimental to call our targets that are trying to flee into the canyon on the otherside only to find that teammates in assault and heavy mechs chase that one enemy and abandon our power position early on.
Pretty much what I said with more words