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Veagle 3 : Converting The Skill Mech Into An Actual Skill Mech


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#21 FRAGTAST1C

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Posted 07 March 2020 - 06:40 PM

View PostPrototelis, on 07 March 2020 - 12:00 PM, said:

^ It also looks like the microsoft zune logo if you change the base color to black.


Posted Image Ok, I'll buy that first instead of the missile Cyclops, Supernova C and the extra Champions that I needed.

View PostLordNothing, on 07 March 2020 - 03:46 PM, said:

it seems to have more pod space than your typical clan robot. you always seem to be able to find tonnage for whatever you want, and usually without crippling the build.


It is a 55t battlemech able to use Clan tech after all Posted Image It just feels slightly rigid when turning and the JJ quirks doesn't seem to make a difference at all.

#22 RickySpanish

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Posted 07 March 2020 - 09:43 PM

View PostFRAGTAST1C, on 07 March 2020 - 06:40 PM, said:


Posted Image Ok, I'll buy that first instead of the missile Cyclops, Supernova C and the extra Champions that I needed.



It is a 55t battlemech able to use Clan tech after all Posted Image It just feels slightly rigid when turning and the JJ quirks doesn't seem to make a difference at all.


The quirks begin to make a difference with all jets equipped, which is itself completely pointless.

#23 FRAGTAST1C

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Posted 08 March 2020 - 06:34 PM

View PostRickySpanish, on 07 March 2020 - 09:43 PM, said:

The quirks begin to make a difference with all jets equipped, which is itself completely pointless.


I figured as much but I was under the impression that it'd be better than say a Griffin using the same amount of JJ. Or maybe I haven't observed how bad the Griffin's jump capability is given I haven't played it in a long time.

#24 Ignatius Audene

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Posted 09 March 2020 - 07:46 AM

Mech is bugged. Cant get locks ;)





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