Hi i have a question:
in the Patch notes from the 24th of March
https://mw5mercs.com...03/34-mw5-patch
it is mentioned that we can now edit the Sensor Range with:
MWTargetTrackingComponent Base SensorRange
But i am completely unable to find it and therefore unable to edit the Sensor Range
Does anyone now where to find it in the Content folder?
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Mw 5 Editor Question
Started by DerGrafVonZahl, May 05 2020 08:13 AM
5 replies to this topic
#1
Posted 05 May 2020 - 08:13 AM
#2
Posted 05 May 2020 - 09:18 AM
Ok i found it but when i try to edit it i get "could not find code file"
Maybe there is an easier way to edit the sensor Range?
Maybe there is an easier way to edit the sensor Range?
#3
Posted 08 May 2020 - 08:25 PM
What did you want to edit. I uploaded a sensor optional file with my AIMod at Nexus Mods (vision 1500m, identify 750m). Otherwise look in the AI/Common/Sensors folder.
#4
Posted 10 May 2020 - 09:13 AM
i want to edit the players sensor range.
the idea is to give the weapons the Tabletop weapons range and DMG.
I also want to adjust it to the bigger mechs and scale it accordingly. Sadly the lrm range exceeds the players sensor range wthin LOS.
the idea is to give the weapons the Tabletop weapons range and DMG.
I also want to adjust it to the bigger mechs and scale it accordingly. Sadly the lrm range exceeds the players sensor range wthin LOS.
#5
Posted 10 May 2020 - 04:52 PM
i just uninstalled it, needed the space for doom eternal. the mod tools footprint of some of these newer games is absurd, so i don't think i will do any modding for mw5. games that do modding really need to use archive formats that are capable of random access. i remember this debate from my time in the freespace community.
Edited by LordNothing, 10 May 2020 - 04:55 PM.
#6
Posted 16 May 2020 - 12:35 AM
i am not a huge shooter fan. But i do like Battletech and MW5 is actually pretty decent IMHO.
i just wanted the game to feel more like the TT game.
From a gameplay perspective i like the idea of running a mercenary company, but sadly the game doesn't really make the management aspect deep or challenging enough. I would like it closer to the campaign mode of megamek
i just wanted the game to feel more like the TT game.
From a gameplay perspective i like the idea of running a mercenary company, but sadly the game doesn't really make the management aspect deep or challenging enough. I would like it closer to the campaign mode of megamek
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