Jump to content

Lp Blockers


16 replies to this topic

#1 minist3r

    Member

  • Pip
  • Compie
  • Compie
  • 12 posts

Posted 17 May 2020 - 05:00 PM

PGI needs to bring back regular scouting missions and reward LP for those so solo players and small/new units can make progress outside of the faction play stomping thanks to large skilled units.

#2 denAirwalkerrr

    Member

  • PipPipPipPipPipPipPipPip
  • The God of Death
  • The God of Death
  • 1,346 posts

Posted 17 May 2020 - 07:22 PM

Biggest units at maximum right now have about 6 players groups in FP and usually even less what are you smoking?

#3 Scout Derek

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 8,016 posts
  • Google+: Link
  • Twitch: Link
  • LocationSomewhere where you'll probably never go to

Posted 17 May 2020 - 08:01 PM

Posted Image

After your outburst on blaming MJ12 for ruining FP, I found it to be a joke you even compared two completely different units.

#4 Deathshade

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 558 posts
  • Locationplaying Planetary / Community Warfare / Faction Warfare / Faction Play

Posted 18 May 2020 - 06:10 AM

Does LP even matter when there isn't even a leader board to tally it?

#5 Brauer

    Member

  • PipPipPipPipPipPipPipPip
  • 1,066 posts

Posted 18 May 2020 - 07:45 AM

View PostDeathshade, on 18 May 2020 - 06:10 AM, said:

Does LP even matter when there isn't even a leader board to tally it?


I mean free mech bays are nice, I don't think scouting was that good of a way to grind them though.

#6 Roland09

    Member

  • PipPipPipPipPipPip
  • Tai-shu
  • Tai-shu
  • 474 posts
  • LocationLuthien, Draconis Combine

Posted 18 May 2020 - 07:58 AM

View PostScout Derek, on 17 May 2020 - 08:01 PM, said:

Posted Image

After your outburst on blaming MJ12 for ruining FP, I found it to be a joke you even compared two completely different units.


What, NKVA is back? Dear Coordinator is moved to tears of joy while swelling with patriotic pride?

#7 Davegt27

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 7,021 posts
  • LocationCO

Posted 18 May 2020 - 10:59 AM

LP = ??

#8 Brauer

    Member

  • PipPipPipPipPipPipPipPip
  • 1,066 posts

Posted 18 May 2020 - 11:32 AM

View PostDavegt27, on 18 May 2020 - 10:59 AM, said:

LP = ??


I assume they mean loyalty points.

#9 Spheroid

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,064 posts
  • LocationSouthern Wisconsin

Posted 18 May 2020 - 05:49 PM

Where is the premade on this Vitric defense map? Also why did you think it was a good idea to bring lurms? Does not compute.

Posted Image

#10 Mont

    Rookie

  • The Tip of the Spear
  • The Tip of the Spear
  • 9 posts

Posted 18 May 2020 - 11:38 PM

Don't assume that a "premade" mean skilled.

#11 Jon McFuzzy

    Member

  • PipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 144 posts

Posted 19 May 2020 - 01:23 AM

Stomp on FP is nothing new. It is a "by product" of the game mode design. Let's look at the description:

https://wiki.mwomerc...le=Faction_Play

Faction Play is where highly-competitive MechWarriors fight for control over the Inner Sphere through distinct game modes. It places a strong emphasis on team cohesion and specialized 'Mech loadouts, and there is no skill-based matchmaking system in place. Faction Play matches are thus often comprised of experienced and well-organized Units of players running heavily customized 'Mechs.

The matches can be ruthless and frustrating, no holds barred so to speak. Solo players, small groups and varying-skilled pilots/units will have to realize/accept the risk. It's not fair to blame players/units for this stomping situation. You might face similar circumstances in scouting as well.

Our offer that we said in that match vs P1E still stands - we'd be happy to share our view on how team can handle the matches better. There is no secret than use the right mechs, shoot better, communicate, and rely on team work.

#12 ghost1e

    Member

  • PipPipPipPipPipPip
  • CS 2023 Gold Champ
  • CS 2023 Gold Champ
  • 403 posts
  • Twitch: Link
  • Location2023 World Champion

Posted 19 May 2020 - 03:52 AM

Honestly it's not that hard, just have to know who to play with

#13 RJF Volkodav

    Member

  • PipPipPipPipPipPipPipPip
  • 1,444 posts

Posted 19 May 2020 - 04:23 AM

View PostdenAirwalkerrr, on 17 May 2020 - 07:22 PM, said:

Biggest units at maximum right now have about 6 players groups in FP and usually even less what are you smoking?


When we play 4-6 man group Primo always cry that we're going "twelves again" so... I think the numbers just multiply in face of the problems coming )

Edited by RJF Volkodav, 19 May 2020 - 04:33 AM.


#14 K O Z A K

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,322 posts
  • LocationTrue North Strong and Free

Posted 19 May 2020 - 08:25 AM

View PostRJF Volkodav, on 19 May 2020 - 04:23 AM, said:


When we play 4-6 man group Primo always cry that we're going "twelves again" so... I think the numbers just multiply in face of the problems coming )


according to primus every game where there are 3-4 good players on enemy team to face his 3-4 players is him facing a 12 man. It's how they justify sitting back near their spawn for dropship protection

#15 Hellbringer

    Member

  • PipPipPipPipPip
  • Point Commander
  • 177 posts
  • LocationVancouver BC

Posted 19 May 2020 - 09:28 PM

Some of you “beasts” out there are literally a 12 man by yourselves. Well... maybe not a 12 man. Maybe more like a lance of pugs (average pug does ~700-1000 damage or less with 4 mechs). So doing 3000+ damage is about a lance worth of pugs.

You know who you are !!!! Shakes fists.

#16 Warning incoming Humble Dexterer

    Member

  • PipPipPipPipPipPipPipPip
  • Bridesmaid
  • 1,077 posts

Posted 24 May 2020 - 06:03 AM

View PostdenAirwalkerrr, on 17 May 2020 - 07:22 PM, said:

Biggest units at maximum right now have about 6 players groups in FP and usually even less what are you smoking?

Biggest units at maximum right now have 12 player groups in FP, but more often include some hand picked non-unit players to further boost it.

Thing is the biggest unit groups come out during N.American time, and are most noticeable at the end of MWO prime time, probably because by then they've chased everyone out from both queues and become part of every match, becoming the reason why prime time ends with them.

So if you're playing during European time you will probably miss them, if you start playing at the end of MWO prime time they won't miss you.

#17 iLLcapitan

    Member

  • PipPipPipPipPipPipPip
  • Caladbolg
  • Caladbolg
  • 654 posts
  • LocationBirdhouse

Posted 25 May 2020 - 11:19 PM

this kind of threat never gets old xx

Edited by iLLcapitan, 25 May 2020 - 11:19 PM.






6 user(s) are reading this topic

0 members, 6 guests, 0 anonymous users