#1
Posted 25 May 2020 - 06:00 PM
Waiting to be CENSORED
#2
Posted 25 May 2020 - 06:21 PM
#3
Posted 25 May 2020 - 07:44 PM
#4
Posted 25 May 2020 - 08:10 PM
Quote
no not really
MWO has been trudging along for many years
#5
Posted 25 May 2020 - 08:49 PM
Piranha dropped this game for MW5 and that game is doing horribly. Mediocre to bad reviews, huge chunks of players refusing to buy it due to Epic. The game is even more half-assed than MW:O is, and that's saying something.
#6
Posted 28 May 2020 - 07:05 PM
https://www.reddit.c...g_pile_of_crap/
#7
Posted 28 May 2020 - 07:58 PM
~Leone.
#9
Posted 29 May 2020 - 08:36 PM
Anjian, on 29 May 2020 - 02:00 AM, said:
Its a hot topic on a reddit forum with 1.9 million members. Think about that.
Not a member of reddit but decided to look this one up.
616 votes at the time of this post on a forum with 1.9 million members.
16 other posts in the past 24 hours with less then 100 votes considered "hot topic".
Doesn't require much thought.
[EDIT: my own thoughts on the future of MW:O]
I don't see another attempt at an F2P mech simulator title by a game dev studio set in the B-tech universe anytime soon, probably more of the same "Multiplayer tacked onto a Single Player game", not counting MW:LL of course.
Edited by MadcatX, 29 May 2020 - 08:54 PM.
#10
Posted 30 May 2020 - 03:28 AM
MadcatX, on 29 May 2020 - 08:36 PM, said:
16 other posts in the past 24 hours with less then 100 votes considered "hot topic".
Even without knowing the topic, just going by the numbers ... 616 of 1.900.000 people thats about 0.03%.
Wow what a representation of opinions. Except those 0,03% make up 90% of the money spenders on your game that number means pretty much....nothing.
#11
Posted 30 May 2020 - 06:30 AM
Metalgod69, on 29 May 2020 - 02:06 AM, said:
The new faction war ai creates new missions permanently and teaches new players in a special mode. Even when there arent enough players its no problem, because the ai imitates humans so perfectly (its even salty), nowbody ever knows if its human or
.
....and then i woke up, realized the sad reality and started to get drunk. Prost !
Yep, sounded way too good to be true
#12
Posted 30 May 2020 - 12:27 PM
#13
Posted 01 June 2020 - 06:52 AM
Leone, on 28 May 2020 - 07:58 PM, said:
~Leone.
Hi Leone,
I played MW5 and I have to admit that most of this rant is true.
The current state feels like a early Alpha, AI is stupid like hell to non existent, enemy spawn behind you and it is not playable without better-spawn-mod, the story missions seem to be generic bs despite two and the generic missions are boring as hell and and and ...
MWO is a gem against this crap.
Maybe in a year after the First full conversion mod, and somebody did some good missions, and a good radar was implemented, and lanzemate KI was invented and ...
But not waste your money and your time earlier.
Sorry.
#14
Posted 01 June 2020 - 07:49 AM
Edited by Lanzman, 01 June 2020 - 07:49 AM.
#16
Posted 01 June 2020 - 09:09 AM
#17
Posted 02 June 2020 - 06:36 AM
Nearly Dead, on 01 June 2020 - 09:09 AM, said:
thats the Big Problem with procedual Terrain and genric missions...Algorithms have no sense for creativity and Art..same problem like No Mans Sky...generic Parts over and over and over mixed and you seeing one ,you seeing all
Edited by MW Waldorf Statler, 02 June 2020 - 06:38 AM.
#18
Posted 02 June 2020 - 08:31 AM
Aside of that Level Building has not improved but declined in the Industry even if done by Hand - Minecraft makes better Levels than most people are able or allowed to do.
It is probably a thing of mainstreaming the genre and/or valuing non essential traits over ability.
Jagged Alliance (1+2) is a fantastic game that would have been even better with random Maps, i allways had wished that Jagged Alliance would have a mariage with X-com...well.
#19
Posted 03 June 2020 - 02:27 AM
Quote
Edited by MW Waldorf Statler, 03 June 2020 - 02:29 AM.
#20
Posted 03 June 2020 - 05:32 AM
Edited by Thorqemada, 03 June 2020 - 05:32 AM.
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