@VixNix
No you can't force people but if it becomes more common place and more people experiance wins when they listen or when they activly play as a team more people will use it.
You will still find a lot of people not doing it but those won't change anyway. So I agree its less about forceing but enguraging people.
Also good question about how groups are calculated. It could either be highest, average or lowest.
@OneTeamPlayer
I say let the new system work out for a while. Let people sattle into their new Tier and see what matches we have then.
In theorie we should get more balanced matches at average.
Problem we have is player numbers at a given time.
For example I have experianced very little of the stuff that is mentioned here. I have played mostly solo, about 80%, of the time. I didn't made a list but from the feeling, I didn't experianced more or less stomps over time then before.
What I noticed that at certain times of the day communication actualy went up and gameplay changed with it.
When the time of comms came the better players also arrived and games became much quicker, either by our side winning or loosing faster and matchscores looked better overall.
I think a lot of how people experiance the game is depended on when you play.
For me the morning games are easy. I can get kills and do good damage and matchscores. At the evening I am mostly at the lower and of the spectrum. Happy do get one kill and sometimes I even survive.
@PeppaPig
How should FP with a PSR work? FP is about pre-made teams of sometimes up to 12 people. Good luck in finding a match for 12 people with nearly exact the same PSR on the other side.
Edited by Nesutizale, 07 June 2020 - 04:30 AM.