PGI set the ground rules for the discussion, provided the data, and made the final decision.
Basic management or parenting. Give choices, all of which you can live with, and keep choices you don't like off the table.
Not killing solo queue was never an option. Why, I am not sure.
Group queue was certainly dying. Nothing they were willing to do could save group queue from extinction. If they dumped group queue into solo queue they could keep most of the group queue players but lose some of the solo queue players. The question is, how many? Give up all of the group players, or give up an unknown number of solo players? Maybe they can mitigate the damage to solo queue player numbers with some footwork.
I think they are going to lose more solo players than the game can survive.
You could divide the players up so much that T3s only played against other T3s, but if you then dump an organized, competitive group into that mix on one side, you are going to get a stomp nine time out of ten.
Not just a stomp like we had before, but a stomp that makes the losing players feel like they were set up. You have the imbalance of mechs, and the disorganized lances. Maybe you have no lights, or no assaults. Then you see a group of Assassins or Stalkers or Annihilators or whatever come thru and just mow down your team in a 0-12 stomp like you are nothing.
Maybe it is unfair, maybe it is perception. But you know what they say, there is no such thing as reality, there is only the perception of reality.
My hope is that the competitive teams will gravitate to Tier 1 and I can settle in at Tier 3 and it will get better. If not, I am lucky to have other things I like to do.
Edited by Nearly Dead, 01 July 2020 - 07:36 AM.