I believe it is this mentality that creates a self-fulfilling prophecy which leads to the types of results we are seeing today.
Much like a politician who says government can't work, then when elected dismantles government so that it doesn't function these players claim there can be no teamwork in queue then:
- drop in groups in silence
- have voice comms turned off by default
- have ingame text chat turned off by default
- do not respond to requests to lead the team if they are the group
- do not follow attempts to lead if they are in group or solo
There will be no flanking maneuvers, no pincers, no ambush or any interesting tales out of T1 because no one is excited to tell about the match where their team rotated faster than the enemy team as it's a tale that's told literally a thousand times.
Ironically T1 players are often skilled at optimization and by optimizing into the literally easiest to use highest damage mechs (meta-mechs) near exclusively and removing any chance of deviation from a singular strategy (by closing off all avenues of communication) T1 has resigned itself to play essentially the same match on repeat consistently until the end of MWO.
If everyone is a leader there is no team and it defaults to individual play. If groups don't want to lead then it's a chunk and individuals leading to the exact same play. If everyone has no intention of communicating it leads to individuals and there is none of the wealth of possibilities and permutations that could be seen in this game.
To put simply Tier 1 is the way it is because it is a collection of the most proficient individuals in this supposedly "team" game.
Not necessarily proficient at teamwork (and often not ever even considering teamwork), but proficient at individual skills as measured by PSR (in this system especially).
Instead of a sea of possibilities and attack avenues we have a paint-by-numbers which is unquestioned and less than that, argued as the one true path.
In short, we have created our own Purgatory in what should be a Paradise of tactical opportunity.