Mw5 Mercs Dlc Info And Qna!
#1
Posted 31 July 2020 - 11:29 AM
#2
Posted 31 July 2020 - 01:42 PM
#3
Posted 31 July 2020 - 03:15 PM
#5
Posted 31 July 2020 - 09:34 PM
#7
Posted 03 August 2020 - 09:52 AM
Also please add trading cards and some goodies for it. mech icon emojies would be great and some nice mech backgrounds would be cool too. A Commando on one side and atlas on the other would make my day for my profile.
#9
Posted 03 August 2020 - 09:17 PM
OneTeamPlayer, on 03 August 2020 - 06:26 PM, said:
Hot Coffee, anyone?
Ratings boards need to get the stick out of their ***.. What ever happened to the good ol days when you could climb up a building as a wolf and eat people to regan health.. ahh what a simpler time.
(there is no blood in mech5)
#10
Posted 04 August 2020 - 01:42 PM
#11
Posted 04 August 2020 - 09:02 PM
Edited by Paladin IIC, 04 August 2020 - 09:14 PM.
#12
Posted 04 August 2020 - 09:15 PM
or just post a question in the subforum: https://mwomercs.com...-5-mercenaries/
#13
Posted 05 August 2020 - 08:25 AM
PS: please update the base game with better AI and better enemy spawn before Steam release. If mods did this very well, you can do it, PGI.
#14
Posted 06 August 2020 - 01:19 AM
#15
Posted 06 August 2020 - 10:37 AM
#16
Posted 06 August 2020 - 12:29 PM
#18
Posted 08 August 2020 - 04:51 PM
Side note: Can't wait for a visceral blood mod. >.>
Cockpit shot. Gore-splosion.
Step on infantry, leave a trail.
(P.S. If you get a chance, see if Alexander might add a "charging" mechanic/entry line to the blueprints for energy and ballistic weaponry akin to the Gauss charge up in MWO.)
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