Daeron Katz, on 28 October 2020 - 01:07 PM, said:
Been a long time since I was excited about MWO as it keeps getting trashed or ignored since 2017-ish.
That's a blunt and strong opinion of mine but since you replied Daeron I'll switch to constructive ideas for consideration.
1. I didn't log in for almost a year because nothing new and nothing to buy.
Are all my hundreds of mechs maxed, nope but I don't care.
Plenty of ideas on forums like Crusader and other Battlemechs, or adding new maps (crowd source or crowd fund), etc.
2. Players on block list currently get unmuted automatically after re-login.
Keep Muted to fix long standing issue and improve quality of gaming. (ie. Females being harassed! etc.)
Or give us the option somehow to ensure those select few stay muted.
3. Queue times aren't an issue for QP Solo NA cause I'm voting within seconds to 2 minutes.
But the dead air of loading times after voting is a wait time that's just like wow.
Maybe add mahjong/hearts/solitaire that auto loads between matches, or in game global chat, or watch a movie.
4. Every minute queued and waiting in loading screens to drop in a match give CBills & MechXP or GXP, something.
5. Don't change the game to meet the customers you have, change it for the number of customers you want.
Matchmaker needs option to split/join premade teams in Solo QuickPlay.
Match score and PSR needs work, there's literally dozens of ways to fix it mentioned here.
Look at games like No Man's Sky that had tops a hundred players a day in 2016 revive its old game to thousands a day and its even gotten to the point they will now change multiplayer teams from 4 players to 32...
Then look at failures like Galactic Junk League and Dreadnought were they ignored development, stopped adding features and for the past couple years just changed existing settings, graphics, sound files which just killed off those games RIP.
6. Examine the causes of the biggest exoduses.
Modules all CBill return = reneged & partial return
Oh unless bought module after renege announcement and then full CBill return... exodus
Skill tree forcing players to pick 80% of the same garbage and No real specialization... exodus
Fix skill tree, how... I dunno but I'll put some thought into that but will only post if I come up with something different.
7. FP 2017 ... exodus (okay it might've been 2016 its been a long time)
Start by removing the cost to join units cause it quickly killed off the play for fun units.
Remove the must play 20 bahjillion matches before getting faction points requirement.
Every minute queued & waiting in loading screens give Faction points, CBills & MechXP or GXP, etc!
I was so soured on FP after that update I don't know what's current, ie. are Long Toms still in FP....
8. Any opinions on major changes that PGI want's to know should be polled when on logging into game.
Don't listen to the same few loudest on forums/social media, they only play it their way and only have their best interests in mind and very few of that type of player has any concept that other people actually actively play the game differently. Plus in a free to play game the divide gets even bigger.
Those loudest few don't make up the majority of players, they are a pittance since most players can't be halfarsed to log into some forum or social media website for most games they play and this is true for all games since the 1990s and for no other reason but they have only an hour or two to play and don't want to waste it reading a bunch of blah blah / rant rant.
Combine most of the fixes in 1 patch and test it.
Announce that patch like its the greatest thing since sliced bread!
Well that's just some ideas.