i7-10700k
32GB DDR4-3000MHz
Asus ROG Z940E Motherboard
Gigabyte RTX 3080
Samsung 970EVO M.2 NVMe
All hooked up to a 1080p 144Hz G-Sync Monitor
I've played through the first few campaign missions and performance seems ok there. 100+ FPS most of the time. However, when I load up an instant action mission and set the map size to large and difficulty to 100 I see my fps dip to the mid 40s at certain points. This is normally when a large number of units are on screen. My GPU usage is pretty low, and I would assume on large maps with many units spawning in and out the game becomes CPU bound.
This PC seems to smash through anything else I throw at it so my question to you guys is... Is this game just poorly optimized ( would make sense considering how poorly optimized MWO is ) or is this something I should be concerned with before I give my buddy back this PC.
As always. I appreciate the you're input guys.
Edit: Also wanted to include that Ray tracing is disabled. I've tried both DX11 and DX12 and it seems 12 helps out a little in these CPU bound situations but introduces minor stutters when large groups of units spawn in, like for instance when a dropship comes through and drops off a lance of mech.
Edited by SunderODeath, 11 November 2020 - 05:39 PM.