1. No clan jenners.
2. No Oxide.
3. No strikes but uav ok.
4. Must be IS Jenners.
5. XL only engine no lfe or std.
6. Can re-do skill tree to 'optimize' builds.
As I expected the mech sucked to play and use. I died a lot. Some games I ended up with low damage or no kills carried by a trigger happy team. Other games I got a one-two kills then died horribly. Turns out you can be overly aggressive when you play lcts and develop bad habits. I died pretty bad when I tried to run through and uav the enemy.
Switched up to using hit and a lot of running. Jenner is still a big as s target no matter if you have max xl and full speed tweek you'll get hit a lot. I found the builds that worked most for me were the pulse laser ones. Constantly switched or mixed between spl and mpls. Keeping mobile with it is a must so I usually had a bare minimal two jump jets.
I missed my locusts a lot during the time in the Jenner since they are so much more better due to things like their smaller size and faster mobility. The jump jets did help some with positioning but I mostly used them to pad leg damage from high ground to low ground. Skill tree wise I ran pretty much 30-40 points into fire power, 20-22 to mobility for speed and kinetic burst, and a few points into sensors for adv zoom.
A few screen grabs with medicore results except one match where I finally did an assault's worth of damage. If I had to rank the Jenners as is now excluding Oxide: tier six trash at best;even trial mechs can do better.
![Posted Image](https://i.imgur.com/3eNk8Bd.jpg)