- better sales for new players and to tempt vets to gift new players
- double c-bill matches from 25-50 matches
- Make trial mechs hero mechs for everyone to try and test out? (but you cant edit or change loadout/skills)
- or make champion mechs give more GXP instead of mech xp and keeps (c) trial mechs, but unlock all the nodes so players can play around with and learn the skill system
- ask community about which (c) mechs to have as trials (or maybe just let all champion mechs be available at all times?)
- we need something that breathes new life into Solaris 7 for new and old alike, maybe better rewards and advertising of the ranking system? better matchmaking? the ability to customize trial mechs for free?
- missions: for both merc units and factions to kill so many x faction players, or do scouting missions. Missions give extra loyalty points
- DEFFINTELY give new players a few more mech bays
- increase incentive to do the all the training challenges and at least qualify , give a small amount of mc and good amount of c-bills for each qualification, and a good amount of mc and large amount of c-bills for qualifying all challenges and GSP for completion (not sure how many challenges there are, but players should get enough MC for a hero medium. and enough c-bills for a clan assault mech)
- keep faction play rewards, maybe even improve rewards, and give faction points for wins in QP if you dedicate to a faction
- add an 8v8 mode to quick play that is solo que only, and will increase chances of playing your tier level (and maybe a faction 4v4 or 8v8 that allows groups and drop decks?)
- more tonnage restrictions per team (find a way to balance and make lighter tonnage mechs more appealing for 12v12 QP)
- for tier: make it so the first 10 matches are a special "cadet" tier perhaps. if there are not enough players in que that are cadet then maybe they get a buff? just an idea that seems easier to implement then adding AI matches
- or 4.5 is a good idea so that if they have a knack for the game then they wont be seal clubbing for however many matches.
- i do like the idea of a more "long term" bonus for new accounts to get some free mechs. there are alot of good suggestions in this thread on how to do that. starting out giving a hunchback 4p, then a thunderbolt 5s, a raven 3L, and a battlemaster 1G. AND i would add, one omni clan mech, something versatile; the timber wolf perhaps? All come with 91 SP. this way the players can play battles, learn the game, and know that eventually they will at least have one of each mech for free! (obviously these mechs come with bays to hold them)
- turn off displaying tiers and showing your progress or lost progress by default PLEASE. the loudest might care about this, but certainly not the majority
- option to join FP que (or any que ) while still being able to customize and move around the UI, heck maybe even do a drop or two while you wait? idk
- a better experience for everyone would also include making the 1500 MC purchase of camos a permanent unlock for ALL mechs
- update class indicators to MW5 system of 1 dot, 2 dots, 3 dots
- add some unlock criteria for new players so they have to do 10 QP matches before they can go to sellaris, and when it unlocks there is a good tutorial to walk them through it. same for faction play. (tutorial should tell them how to get back to free play, and explain the tiers and why all their mechs don't show up, the new players i played with didnt understand IS vs Clan)
- incentive for new players to learn in private matches: let players earn a maximium of 50,000 c-bills per private match (take normal scoring into matches, but you get about 1/3 of the performance bonus, and it cant exceed 50,000. if you want to be generous at the chance of some cheesing you could just give a base 50,000 to all players as long as the match lasts for 5 minutes, just something small to where players still feel like they are making progress)
- i know you have to think about sales for new players as well (hopefully new players means new sales). this is why i mentioned better sales, and gift ideas for new player. Maybe make the Sales tab more obvious for mechs, camos, and colors so players know to check that tab often. Once some of these changes are implemented, and hopefully there is a new player influx, do an MC event AND sale so people who want more mechs, heroes, colors or what ever are incentivized to go spend $10-$20
And lastly, please get in contact with those of us that have been trying to get the best ideas in one place and re-posting them. I for one, would love to give feed back on rolling these features out and help get them approved. What ever it takes to improve the state of the game and get new players coming in!
Thank you for giving the community at least a little bit of hope for this game after all. I have a few ideas on how to keep this game alive until the next online mechwarrior game, or until the servers turn to dust, please reach out if slightly interested
Edited by Jordanecus, 08 February 2021 - 03:50 PM.