Zaver11, on 14 December 2020 - 01:20 PM, said:
I just don't know any more. I've even tried some of the metabuilds over the past few hours. I'm dying even faster now because they're super vulnerable to being back-shot because for some reason they recommend 99.999999% of the armor at the front. To the point where a locust with a pair of large lasers bloody near one shotted me because no one was guarding the flanks. These "metas" seem once again dependent on the idea that there are competent people on the team doing their job. I.E. the lights/mediums are guarding the flanks and watching for that. Rather than simply running forward like they're blood starved hounds that haven't eaten in a week. I literally cannot even stay alive long enough to check to see how these new "meta" builds perform because they're built around the idea that people are doing their jobs.

It's not fun to die in the first 30 seconds of a match because you get murder-balled and everyone's gone off to do their own thing, leaving you with the choice of "backpedal while facing down an armored charge because you've been left at the rear of the group" or "frantically attempt to catch up to guys 20-60 KPH faster than you and leave yourself open to being backshot by aforementioned murder ball." And it happens over. And over. And over again. Because apparently most of the people in this game think they're playing a TF2 Pyro, only without the complexity of having to know when to reflect a hostile rocket.
All I can tell you is that if you know your reality of game play, and it isn't fun, then you need to do something else. Example, you say you are dying in the first 30 seconds. Yep, I was the same trying to play slow assaults. So I don't play slow assaults anymore (unless I am dropping with a friend). Is that limiting? Yes. Do I not die in 30 seconds anymore? Yes.
You say you are getting back shot a lot. Yep me too. That's why I went from the old rule of thumb of just a few points in my rear armor to at least 6 in each section these days (sometimes more in particularly slothful mechs). Same sort of consideration with mechs that have no guns in the arms or have awful pitch. I play them less often now than I used to because the piranha and flee have changed things for me.
As to relaying on others in QP "to do their job" don't do that. I certainly don't unless I am dropping in a group and I know what me fellows expect of me, and I them. In QP I don't even trust seemingly reasonable calls. I've seen/heard to many say things like "OK guys lets go to XYZ", or "push X!", or whatever and then not only does he speaker not do what they just called, but they do something completely contrary. It may be a team game, but unfortunately unless you trust who you are playing with or know how they play and can reasonably rely on them to perform a certain way, it's every player for them self out there. If you want team play you need to join a group, and that's always been true to some extent.
Edited by Bud Crue, 14 December 2020 - 02:37 PM.