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Remove Unnecessary Game Modes.


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#1 Bigbacon

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Posted 15 December 2020 - 11:04 AM

Can we get the game modes down to Assault, Domination, and Conquest and just ditch skirmish and incursion?

They all boil down to skirmish anyway but at least these 3, the alternate win method can usually come into play. Domination at least forces you to fight or lose in the late game.

Skirmish can get dragged on although sometimes that is fine if last players are actually fighting but those crazy clutch games are very few.

#2 VonBruinwald

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Posted 15 December 2020 - 11:13 AM

View PostBigbacon, on 15 December 2020 - 11:04 AM, said:

They all boil down to skirmish anyway


Then surely we should remove every other mode instead...

But seriously, skirmish needs to go. If I was PGI I'd do it in the most "entertaining" way possible, switch it for escort but leave it labelled as Skirmish and see how long it takes the potatoes to click.

#3 RockmachinE

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Posted 15 December 2020 - 11:51 AM

What? I love skirmish. I'd drop assault if anything. Hey lets fight, but with the option of adding a potentially distracting element of a flag that gets ignored 95% of the time anyways and is a nuisance the other 5.

#4 GuardDogg

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Posted 15 December 2020 - 11:58 AM

Yeah, all modes are skirmish, no matter what game mode is. Get nothing for defending, attacking, holding bases (flag bases), or what ever. Get zero for playing game modes. Domination is nascar brain washing. Sadly, that is where the numbers are because of stats/tiers.

#5 K O Z A K

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Posted 15 December 2020 - 01:11 PM

View PostVonBruinwald, on 15 December 2020 - 11:13 AM, said:

Then surely we should remove every other mode instead...


you laugh, but removing all modes but skirmish would have less negative impact on the game, than removing skirmish and keeping all other modes

skirmish is the most popular of QP modes, hence it gets selected often, and other modes play like skirmish

this is due to the fact most people playing still prefer to fight human enemies rather than do PVE "objectives". People who prefer objectives have a whole new game specifically for them now: MW5

#6 VonBruinwald

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Posted 15 December 2020 - 01:51 PM

View PostHazeclaw, on 15 December 2020 - 01:11 PM, said:


you laugh, but removing all modes but skirmish would have less negative impact on the game, than removing skirmish and keeping all other modes

skirmish is the most popular of QP modes, hence it gets selected often, and other modes play like skirmish

this is due to the fact most people playing still prefer to fight human enemies rather than do PVE "objectives". People who prefer objectives have a whole new game specifically for them now: MW5


I understand what you're saying but given the two options I see Domination played more than Skirmish. If we were to keep a single mode it should be Domination. The funnelling of both teams towards a single location is what I believe makes it the preferable choice.

#7 R Valentine

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Posted 15 December 2020 - 02:05 PM

Skirmish should be the first mode to go, not the last. Alternate win conditions remove the possibility of griefing by shutting down in a dark corner. That alone makes them worth their weight in gold. It also puts a timer on both teams to prevent either from turtling up for the duration of the match. Incursion should go too, just given that it was never going to work the way PGI wanted it to. Not in a game where you only have one life.

#8 Haipyng

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Posted 15 December 2020 - 02:09 PM

Once upon a time, when you could select your mech, map, and game mode Conquest was a really fun game mode. Everyone in lights or very fast mediums, skirmishing over points, chases, wolf packs...It was a fun mode that allowed something other than deathmatch game after game. These days you can't play lights much without gimping your team in deathmatch. Not enough firepower and not enough armor/heath to share. Then of course you have to play a dozen or more matches in said light to get one conquest map that was likely selected by someone playing the multiplier mini-game.

Break up the whole rush for the middle and fight mechanism of the game. Make lighter mechs useful.

Edited by Haipyng, 15 December 2020 - 02:16 PM.


#9 K O Z A K

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Posted 15 December 2020 - 02:48 PM

View PostVonBruinwald, on 15 December 2020 - 01:51 PM, said:


I understand what you're saying but given the two options I see Domination played more than Skirmish. If we were to keep a single mode it should be Domination. The funnelling of both teams towards a single location is what I believe makes it the preferable choice.


that's because it shows everyone where the skirmish will take place Posted Image

#10 Bigbacon

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Posted 15 December 2020 - 03:28 PM

single mode would be terrible. Having multiple win objectives is what is needed but Incursion isn't needed. the secondary goal isn't obtainable most of time. At least the others can be won, sometimes, by a single mech if needed.

Skirmish is just built into all the other modes, why not just have the extra objective always.

Conquest, to me, only sucks on Polar highlands and sometimes I think the old way was better where caps took a lot longer to cap but it adds a variety to the game that other modes don't because you kind of have to pick and choose what to do based on the scores.

having a secondary means of winning is a good thing for the game. Yes, most of the time it ends up winning by mechs killed but having a way to win is better than not having another way to win.

View PostGuardDogg, on 15 December 2020 - 11:58 AM, said:

Yeah, all modes are skirmish, no matter what game mode is. Get nothing for defending, attacking, holding bases (flag bases), or what ever. Get zero for playing game modes. Domination is nascar brain washing. Sadly, that is where the numbers are because of stats/tiers.


Domination COULD work better if the circle was much smaller.



Although I'm all for just removing voting all together. It slows down getting into matches. Than and lowering the ready timer from 80 or 90 whatever is it, down to like 45. We spend so much time waiting to launch once MM finds people.

MM finds 24 people and bam, loading room, 45 seconds or less later we drop.

Edited by Bigbacon, 15 December 2020 - 03:31 PM.


#11 Nearly Dead

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Posted 15 December 2020 - 03:35 PM

No skirmish, no game. All the other modes are so poorly designed that if they were all that was left to play, very few people would play at all.

First kill the enemy or drive them from the field. Then take their toys and lunch. All else is BS.

#12 Bigbacon

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Posted 15 December 2020 - 03:40 PM

View PostNearly Dead, on 15 December 2020 - 03:35 PM, said:

No skirmish, no game.

First kill the enemy or drive them from the field. Then take their toys and lunch. All else is BS.


I'm pretty sure this isn't true. How is assault poor? you get on a cap and possibly win.

Conquest: you divide and conquer and possible win.

Domination: Yea, kind of poorly designed but again, another win option.

I like to win games, and if we can win by the other objective then we win.

Poorly designed would be escort....although on polar highlands it actually worked.

Edited by Bigbacon, 15 December 2020 - 03:42 PM.


#13 ThreeStooges

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Posted 15 December 2020 - 04:27 PM

If the population wasn't just a few hundred or so they could bring back the game mode check boxes. How I loved just skirmish without the one sided spawn on dom or the lame stands-in-squares mode.

#14 Bigbacon

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Posted 15 December 2020 - 04:39 PM

View PostThreeStooges, on 15 December 2020 - 04:27 PM, said:

If the population wasn't just a few hundred or so they could bring back the game mode check boxes. How I loved just skirmish without the one sided spawn on dom or the lame stands-in-squares mode.


Spawn could be fixed if they wanted to. Some maps are terrible. It can't be that hard to change.

#15 TheCaptainJZ

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Posted 15 December 2020 - 04:56 PM

You can't drop skirmish. Skirmish was added specifically because people wanted to fight without base capping :P

It would be nice to revisit gamemodes and mix things up a bit. Maybe a capture the flag mode? We've got the energy collection system in incursion. With some repositioning and changes, you could put one in each opponent's base. Ah, but you'd have to have respawns then for it to work.

#16 OP8

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Posted 15 December 2020 - 06:40 PM

I'm for more modes with wider features of separation; because fewer modes get's boring, and I'm not a simpleton who only feels comfortable doing the same thing again and again. I want chaos and variety, not "sorry sir, we only have one flavor, vanilla, because one other customer couldn't handle chocolate and strawberry." Those of you who think quickplay should only have one or two modes, instead of playing an online game, why don't you just record yourself playing one good match in your favorite mode, and watch it on repeat every night. That'll save having to ruin the game for everyone else who already wishes the matches had more diversity.

#17 PocketYoda

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Posted 15 December 2020 - 11:07 PM

If other modes actually mattered out side of kill all mechs i'd agree, but yeah op Skirmish should be the only game mode.

Edited by Samial, 15 December 2020 - 11:09 PM.






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