- We have done our best to gather feedback and input from the Community as to what you want fixed, changed, and/or added to MWO, and bake that into the roadmap. That being said, we are not done sharing, discussing, and listening to the Community as we move forward and the items on the roadmap begin to get implemented.
- We are very open to implementing items, and then doing further tweaking and/or balancing in future patches, if necessary based on results and further discussions with the Community.
- Quarterly Themes and Goals may be subject to change, based on the scope of the changes, development resources, and continued Community feedback and input.
- At the end of each Quarter, we will review with the Community what we have done, and re-assess the work ahead.
- Change Cadet Starting Tier to 5 - DONE
- Increase Cadet Bonus - DONE
- Update Trial ‘Mechs and Loadouts (batch 1)(regularly with appropriate consultation) - MARCH
- New Player Video Tutorials (official and community) - MARCH
- Lower the volume on Intro Movies - MARCH
- Remove Time of Day Change in Matches (Performance Concern) - DONE
- Update Bolt-ons (stay attached) - DONE
- Weapon Changes Pass 1 - MARCH
- BUG minor fix to Light Gauss Rifle (MinHeatpenaltylevel) - DONE
- Increase Requirement for Reconnection from 2 to 4 minutes - DONE
- Examine Match Scoring (AMS) - MARCH
- Lower C-Bill Recruitment Cost for Units - DONE
- Update MW5 Discord to MechWarrior Discord incl. MWO - FEB
- Regular Dev Vlogs - TWICE A MONTH
- New Player Packs Web and Steam - MARCH
- New Bundle Deals - FEBRUARY - MARCH
- More events Dailies/Weeklies/Streamers
- Monthly Missions for a Free Mech - MARCH
- Misc. Sales
- Lucky Charms Loot Bags
- Map Spawn Points - map change proposals
- Map Design - map change proposals
- Weapon Balance - Feedback on Pass 1
- New Mech Variants - DONE
- New Mech Chassis
- Update Trial ‘Mechs and Loadouts (batch 2)
- More New Player Video Tutorials (official and community)
- Update Wiki / Add Wiki Contributors
- New Player Welcome Emails
- Update Maps (Key QP Maps)
- Spawn Point Fixes Pass 1
- Improve select Unbalanced Maps - Changing Paths and Cover
- Tweak Lighting where appropriate (Hibernal Rift)
- New 'Mech Variants - Release 2 new Mech Variant of existing Chassis
- Improve 'Mechs Scale (for fun and role vs volumetric)
- Weapon and Equipment Changes Pass 2
- Improve Jump Jets
- Examine Match Scoring Overall
- Localization Start
- Refer-A-Friend Program
- Regular Dev Vlogs - TWICE A MONTH
- Road Map Update
- Monthly Email Campaign
- More events Dailies/Weeklies/Streamers
- Monthly Missions for a Free Mech - APRIL MAY JUNE
- Misc. Sales
- Sumer Solstice Loot Bags
- Community Designed Map
- Discussion Armor Balance for Arm Weapon-Only 'Mechs (Jenner, Jagermech, Rifleman)
- Discussion New Item Ideas (Metallic Patterns, Custom UI Colors, Voice Packs, Sound Packs, Laser Color Customization, Mech Lab Customization, Global Patterns, Improve Cockpit Item Bonuses added value) What is possible.
- Update Trial ‘Mechs and Loadouts (batch 3)
- Investigate Skilling out Trial Mechs
- Add GSP amount to Mech Bay UI (near CBills, MC, etc)
- New Quickplay Map - Community driven design
- Update Maps (Key QP Maps)
- Spawn Point Fixes Pass 2
- Improve select Unbalanced Maps Pass 2- Changing Paths and Cover
- Tweak Lighting where appropriate
- New 'Mech Variants - Release 2 new Mech Variant of existing Chassis
- Quirks / Set of 8's for Under Performers Pass 1
- Address Mech Mobility (skill tree)
- Possible New Mech Chassis
- Weapon and Equipment Changes Pass 3
- Localization Continued
- Skill Tree Improvements
- Grind Reduction
- Regular Dev Vlogs - TWICE A MONTH
- Road Map Update
- Monthly Email Campaign
- More events Dailies/Weeklies/Streamers
- Monthly Missions for a Free Mech - JULY AUGUST SEPTEMBER
- Misc. Sales
- Trick Or Treat Loot Bags
- Review / Update Game Modes
- Event Que Mode Systems and Variables
- Future of Faction play
- Future of Solaris
- Make Faction play maps available in QP?
- Make QP Maps Viable for Solaris?
- Update Trial ‘Mechs and Loadouts (batch 4)
- Skilled Trials Mechs
- Improve UI Heat Management Values Representation of Heat Efficiency
- Investigate Simplify Command Wheel
- Investigate UI Performance Pass / Scaling
- New Quickplay Map - Community driven design
- New 'Mech Variants - Release 2 new Mech Variant of existing Chassis
- Possible New Mech Chassis
- Revisit and asses Mech Changes for the year
- Weapon and Equipment Changes Pass 4
- End of Year Weapon assessment
- Possibly New Event Queue
- Possibly Advance the Timeline
- Solution for Faction Play
- Solution for Solaris
- Match Maker Improvements based on new modes etc.
- 8v8 and 12v12 modes
- Separate Solo / Group Queues (could happen sooner if Population is high enough)
- Private Lobby Updates (More Options, Maps, Host Assignment, More Spectators)
- Regular Dev Vlogs - TWICE A MONTH
- Road Map Update
- Monthly Email Campaign
- More events Dailies/Weeklies/Streamers
- Monthly Missions for a Free Mech - OCTOBER NOVEMBER DECEMBER
- Annual Customer Rewards Program
- Year in Review