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Just Imagine Mwo2..


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#21 Anjian

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Posted 05 March 2021 - 09:40 PM

View PostTheodore, on 05 March 2021 - 12:12 AM, said:

I must be in the minority... but if I was to have a wishlist for mwo2...

I would want just a few things:
1) Smaller player count per match. Maybe 8x8? Idk... I am not a fan of 12x12.
2) better optimization. Please less stress on cpu and more gpu bound. (This is probably my biggest issue with current mwo).
3) maybe a different engine... not a fan of Crysis engine.
4) oh and cleaner graphics... yah that would be nice! And possibly better usable viewing space in cockpits.
5) and possibly... an Ai bots mode like horde mode or endless waves... I don’t know, but something to help new players get accustomed to the game instead of just throwing them to the wolves. (And no, a full priced MW5 is not the answer to this... you cannot get a massive infusion of new players into mwo by forcing them to buy a full priced game first).

—- I have played mw5... Personal preference, but I dislike the hud in MW5 (thank goodness to the modding community. Strangely enough, I also dislike the tanks and aerospace.


5v5 or 6v6 is enough for some games, as long as you have respawns and a timer to end the match.

You don't really need complicated deep graphics. Something simple is enough. You don't need to over do it in the rendering and textures. You don't need to overload the eyes.

The simpler the graphics, the faster the framerate and the smoother is your game play.

Cost of entry to a game isn't as big as a barrier as the learning curve. The vast majority of players just wants to go out there to crush and kill somebody. They don't want to spend too much time tinkering around in the hanger, even if you want---no---need---to offer such options for more advanced players. So you need to streamline the game at parts, so they can spend a shorter time in the hanger and so they can go out quickly to smash someone most of the time.

It is also absolutely important to offer options for less powerful systems, or for people who want to sacrifice graphical detail for quicker gameplay.

#22 Wildstreak

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Posted 08 March 2021 - 10:32 AM

After watching some review vids of MW5, features from that actually scream, "Kill MWO, make MWO2 with these."

ECM - One video I saw had someone attacking a building that was equipped with ECM. Not the Stealth ECM we got here that caused so much of an uproar, no this ECM you could still see and target the enemy but it caused your HUD to flicker and wave about making it harder to shoot and read information, maybe other stuff, the type of ECM people wanted.

Destroyable Buildings - Another wanted feature even more needed to make some objective gameplay like attacking a base in Incursion or FW worth something.

R&R - Debatable due to its current effect on how long you play but with tweaks, this could even get rid of the whole drop deck stuff from FW. Instead you attack / defend a location, get some time to R&R then try again maybe even in a not fully fixed Mech. Perhaps the first attack happens on one map, R&R then fight on another map based off who won the first round.

EDIT - Vehicles possible just need to make them drivable by players, aircraft too.

Edited by Wildstreak, 10 March 2021 - 04:45 PM.


#23 Ch_R0me

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Posted 10 March 2021 - 01:09 AM

What I would expect from MwO2?

Pretty much Living Legends.

Also - engine replacement from CryEngine to Amazon Lumberyard, Unreal Engine 5 (tbh), or even Unigine, so much used in their benchmarks.

Cross-platform support (Windows, Linux, MacOS maybe since Apple decided to throw away public solutions for their own, like Metal or M1 ARM CPU).

And with Wildstreak proposals.

#24 Meep Meep

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Posted 10 March 2021 - 05:01 AM

Heh there will be no mwo2 guys. Just be happy mwo will get a bit more support as a maintenance mode game instead of them just shutting it down. Now if the mechwarrior franchise somehow comes back into popularity in the mainstream yeah sure but as of now its a dying franchise from the 80's the kids don't care about and the original base is getting older by the day.

#25 Dozer6

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Posted 10 March 2021 - 06:13 AM

View PostMeep Meep, on 10 March 2021 - 05:01 AM, said:

Heh there will be no mwo2 guys. Just be happy mwo will get a bit more support as a maintenance mode game instead of them just shutting it down. Now if the mechwarrior franchise somehow comes back into popularity in the mainstream yeah sure but as of now its a dying franchise from the 80's the kids don't care about and the original base is getting older by the day.

Same could be said for Eve online, but, they advertise the 20 year old game A LOT and do a lot of development to keep our old members as well as bring in new players daily.

As much as i hate CCP for destroying Dust 514, PGI could learn a few things from them.

#26 Meep Meep

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Posted 10 March 2021 - 06:37 AM

View PostDozer6, on 10 March 2021 - 06:13 AM, said:

Same could be said for Eve online, but, they advertise the 20 year old game A LOT and do a lot of development to keep our old members as well as bring in new players daily.

As much as i hate CCP for destroying Dust 514, PGI could learn a few things from them.


Eve online has been in active development for the entire time as a paid subscription service and they rake in huge amounts of money from gamers buying up plex so they can easily buy their pricey t2 and t3 ships and super caps without the grind of missions or other pve stuff. Different game and different type of player that isn't reliant on lore to attract players just the gameplay itself. This is why I think they should abandon trying to adhere closely to TT rules for mwo and simply use them as a guide and make a fun balanced online team based shooter game that anyone would want to play not just those who want to recreate the TT experience in a first person shooter. If you want lore friendly TT adhering games then get the mw5 if you want first person or the turn based one if you want pure TT play.

#27 Lanzman

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Posted 10 March 2021 - 06:51 AM

View PostMeep Meep, on 10 March 2021 - 05:01 AM, said:

Heh there will be no mwo2 guys. Just be happy mwo will get a bit more support as a maintenance mode game instead of them just shutting it down. Now if the mechwarrior franchise somehow comes back into popularity in the mainstream yeah sure but as of now its a dying franchise from the 80's the kids don't care about and the original base is getting older by the day.

The only reason MechWarrior is "dying" (which it isn't) is PGI's lackluster support for MWO and less than impressive release of MW5. Get the IP in the hands of a developer who actually wants to make something of it and it would take off.

#28 Cherge

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Posted 10 March 2021 - 10:55 AM

MWO 1 basically solved mech games

Sure there is stuff they could do but not enough to warrant a whole new game

#29 Wildstreak

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Posted 10 March 2021 - 04:49 PM

Added vehicles and aircraft to previous post.

View PostLanzman, on 10 March 2021 - 06:51 AM, said:

The only reason MechWarrior is "dying" (which it isn't) is PGI's lackluster support for MWO and less than impressive release of MW5. Get the IP in the hands of a developer who actually wants to make something of it and it would take off.

Watch them use MW5 to support it. Some have not caught on but there have been mentions where reviewers are convinced part of MW5's purpose is to sell you on playing MWO. I am waiting for the Mech customization complaints.

MW5 player: "Why is modifying Mechs so limited, I want better than this."

PGI: "Better? Play MWO."

MW5 player: (insert Office No meme / vid here.)

#30 Dozer6

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Posted 11 March 2021 - 06:25 AM

View PostMeep Meep, on 10 March 2021 - 06:37 AM, said:


Eve online has been in active development for the entire time as a paid subscription service and they rake in huge amounts of money from gamers buying up plex so they can easily buy their pricey t2 and t3 ships and super caps without the grind of missions or other pve stuff. Different game and different type of player that isn't reliant on lore to attract players just the gameplay itself. This is why I think they should abandon trying to adhere closely to TT rules for mwo and simply use them as a guide and make a fun balanced online team based shooter game that anyone would want to play not just those who want to recreate the TT experience in a first person shooter. If you want lore friendly TT adhering games then get the mw5 if you want first person or the turn based one if you want pure TT play.

Eve online is free to play...

You can go omega account if you wish but it is NOT pay to play...

Yes you can buy certain ships but you still have to grind for everything you put on and inside of it.
A lot of the better corporations "including the one i'm In" have a whole manufacturing division that mines, refines, and constructs weapons, ammo, and everything else in between.
That's the point of the game...

There are some wallet warriors out there but the primary reason for an Omega subscription is for speeding up the the skill grind because you can buy shiny stuff, but without many skills trained to 5, you aint flyin it.

Edited by Dozer6, 11 March 2021 - 06:36 AM.


#31 Meep Meep

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Posted 11 March 2021 - 02:13 PM

View PostDozer6, on 11 March 2021 - 06:25 AM, said:

Eve online is free to play...


Eve online is only free to play the last couple of years and the free to play part is a complete joke unless you want to tool around high sec in t1 crap mining scordite and running missions earning a trickle of isk. I'm sure many are grinding isk to buy plex so they can play for 'free' too and not be limited to unusable ships and a clone that stops training before you even get t2 skills. But every plex costs real money for someone to buy so they can sell it for isk to someone in game so either way ccp is getting paid. Eve online is rolling in cash because they successfully monetized it. You won't get anywhere in eve that matters unless you start dropping dollars.

#32 Dozer6

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Posted 12 March 2021 - 06:53 AM

View PostMeep Meep, on 11 March 2021 - 02:13 PM, said:


Eve online is only free to play the last couple of years and the free to play part is a complete joke unless you want to tool around high sec in t1 crap mining scordite and running missions earning a trickle of isk. I'm sure many are grinding isk to buy plex so they can play for 'free' too and not be limited to unusable ships and a clone that stops training before you even get t2 skills. But every plex costs real money for someone to buy so they can sell it for isk to someone in game so either way ccp is getting paid. Eve online is rolling in cash because they successfully monetized it. You won't get anywhere in eve that matters unless you start dropping dollars.

All i have is an omega account, never spent a dime on anything, maybe a skin for a ship and thats it.
I went omega to speed up my skill grind as i agree there with you on the skill grind, but that is the ONLY thing i agree on.

Been living in Nul-sec quite comfortably now for a year.
Then i take all the goodies and shiny things i've manufactured in a Jump Freighter To Jita or Amarr and sell it to the exact people you describe, lol. That's the fun for me, taking the risk in Nul-Sec space to harvest and build the best stuff and sell it to the wallet wumpus for his isk and go buy plex.

I have an alt with an Orca in High Sec that i hire out regularly to other corps for mining ops. He makes a TON of isk. There are tons of ways to succed in eve without buying plex...
I will disagree with you strongly as i have playing Eve for a LONG time and understand the meta obviously more than you.

Back to my original point, PGI could learn a lot from CCP on how to advertise, update and market this game to attract new players and make money.
Imagine if we had a pve element where you could eventually manufacture, equip, arm, and then go fight with your mech?

I would kill for that...

Edited by Dozer6, 12 March 2021 - 07:03 AM.


#33 Relishcakes

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Posted 13 March 2021 - 12:50 PM

View PostVellron2005, on 21 February 2021 - 08:33 AM, said:

In this instance though I'm talking about the graphics, the down-to-bolts mechlab, ability so spray-paint your own cammo, and walking around your mech bay on foot.

That's the kind of stuff I want in MWO2..

Spray painted camo would end up with MANY mechs covered in genitalia...this is probably a bad thing.

#34 Dozer6

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Posted 14 March 2021 - 05:23 AM

View PostRelishcakes, on 13 March 2021 - 12:50 PM, said:

Spray painted camo would end up with MANY mechs covered in genitalia...this is probably a bad thing.

OMG can you imagine the boobies?!

#35 Vellron2005

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Posted 14 March 2021 - 06:16 AM

View PostRelishcakes, on 13 March 2021 - 12:50 PM, said:

Spray painted camo would end up with MANY mechs covered in genitalia...this is probably a bad thing.


But it would be a hallmark of punk subculture.. still cool :)

#36 Grus

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Posted 15 March 2021 - 01:39 PM

View PostVellron2005, on 21 February 2021 - 05:56 AM, said:

Here's what it could look like...

https://store.steamp...Dl2_VxFMCah5E94

And also, kinda, what it should have been in the first place..

Make it happen PGI! :D


@title Disappointment 2.0...

Jokes aside, If I ran the team, IF!... I would pull the guys that are developing MWLL and bring them into the fold and merge MWO with them. Have the same game modes we have now but with the arena/progressive battles that MWLL has. Use Faction play as more of a event type game mode with much better rewards. I.E special skins, cammo, colors, hell even lore based mechs for the winners.

Edit: AND MUCH BIGGER MAPS one thin i dont like about MWO is the lack of land mass the maps have.

This was not a advertisement for the other game. Merely how I would better MWO moving to a new iteration.

Edited by Grus, 15 March 2021 - 01:40 PM.






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