Theodore, on 05 March 2021 - 12:12 AM, said:
I would want just a few things:
1) Smaller player count per match. Maybe 8x8? Idk... I am not a fan of 12x12.
2) better optimization. Please less stress on cpu and more gpu bound. (This is probably my biggest issue with current mwo).
3) maybe a different engine... not a fan of Crysis engine.
4) oh and cleaner graphics... yah that would be nice! And possibly better usable viewing space in cockpits.
5) and possibly... an Ai bots mode like horde mode or endless waves... I don’t know, but something to help new players get accustomed to the game instead of just throwing them to the wolves. (And no, a full priced MW5 is not the answer to this... you cannot get a massive infusion of new players into mwo by forcing them to buy a full priced game first).
—- I have played mw5... Personal preference, but I dislike the hud in MW5 (thank goodness to the modding community. Strangely enough, I also dislike the tanks and aerospace.
5v5 or 6v6 is enough for some games, as long as you have respawns and a timer to end the match.
You don't really need complicated deep graphics. Something simple is enough. You don't need to over do it in the rendering and textures. You don't need to overload the eyes.
The simpler the graphics, the faster the framerate and the smoother is your game play.
Cost of entry to a game isn't as big as a barrier as the learning curve. The vast majority of players just wants to go out there to crush and kill somebody. They don't want to spend too much time tinkering around in the hanger, even if you want---no---need---to offer such options for more advanced players. So you need to streamline the game at parts, so they can spend a shorter time in the hanger and so they can go out quickly to smash someone most of the time.
It is also absolutely important to offer options for less powerful systems, or for people who want to sacrifice graphical detail for quicker gameplay.