

Ppcs Are To Damn Hot
Started by Stitchedup, Mar 17 2021 01:43 AM
9 replies to this topic
#1
Posted 17 March 2021 - 01:43 AM
Title says it all. After testing i find cant even alpha strike two without a shut down
#3
Posted 17 March 2021 - 02:02 AM
That was the goal. Now you get more damage per poptart and mechs like the vapor eagle benefited due to the increase in alpha and splash on clan ppc. Now they are going to be even more annoying.
Edited by Meep Meep, 17 March 2021 - 02:03 AM.
#4
Posted 17 March 2021 - 02:08 AM
clan ER PPCs 2 got me straight on a linebacker to 51% heat with a quick chain 47% no wonder there is long cycle time you will cook your self in seconds
#5
Posted 17 March 2021 - 02:09 AM
Stitchedup, on 17 March 2021 - 02:08 AM, said:
clan ER PPCs 2 got me straight on a linebacker to 51% heat with a quick chain 47% no wonder there is long cycle time you will cook your self in seconds
Yea but because of CD changes you should have time to cool off before firing another time.
Edited by SirSmokes, 17 March 2021 - 02:10 AM.
#6
Posted 17 March 2021 - 02:12 AM
oh well back to lazer boating until they nerf that again i well complain about that and the cycle of PGI continues on
#8
Posted 17 March 2021 - 02:15 AM
Probably because each shot does more damage.

#10
Posted 17 March 2021 - 02:40 AM
Lasers seldom miss PPCs while more damage are lets say painful to use in higher ping scenarios.. Especially at long distance.. I saw the velocity had been raised but i'm not sure that may even help.
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