D A T A, on 13 April 2021 - 11:29 AM, said:
IS streak are nerfed because they are OP as **** and can demolish with auto aim pretty much everything.
It's hard to take you seriously with statements like this, because clearly they are not.
And I tested it to compare. I took the ARC-5W and filled it up with 6xSSRM6 and went to Frozen City Night Classic to murder the poor commando again and again. Here are the results:
Lock-on time approx 1 - 1.5 sec.
200m 15x - 16x before kill. DD spreads all over target. Same result at 100m.
3xSSRM6 as fast as possible (0.5s between volleys) = 9.5 secs before kill.
Some variation between tries.
Since you mentioned the ASN23 and the BJ2, I tested with those as well.
ASN23 3xSSRM6 full CD skilled = 14.5 secs before kill.
BJ2 4xSSRM full CD skilled = 14 secs before kill.
Clearly this is not OP as **** as you say, and neither is it insta kill, like many others claim. And this is on a stationary stock mech with less armor and no moving out of lock, which happens with a live target.
But it gets better, because then I took the sun spider and loaded it up with 6xATM6 to compare. Here are the results:
Lock-on time approx 1 - 1.5 sec.
200m 7x - 9x before kill. DD spread is less that streaks.
3xATM6 as fast as possible = 7.5 secs before kill.
Some variation between tries.
Just to check, I also loaded it up with 4xATM12. Here are the results:
2xATM12 as fast as possible = 1 sec before kill.
Now we are talking OP and insta-kill. Compared to ATMs, do you still think SSRM6 are OP as ****?