MechaGnome, on 10 April 2021 - 05:37 PM, said:
No wonder the game industry is like it is..
Math is helpful, but designing an entire game around engagement statistics like Blizzard did for their investor reports made their entire bubble burst in a spectacular manner. After heavy losses, they completely caved and are doing every single ignored request their players made since the last expansion launched.
Now they are desperately cross-promoting their games to make one player count as multiple active users (+1 each extra Blizzard game a player plays) to make up for it in their next report.
Edited by Elizander, 03 September 2021 - 08:29 PM.