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My Concern With The New Patch


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#1 Papaspud

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Posted 19 April 2021 - 05:10 AM

I really like the changes over all, the game needs a shake up, and this looks good.

My main concern is that all the weapons are getting a buff= people are going to die faster. This is probably going to lead to very timid gameplay, especially if you are in anything less than a heavy... your armor will be gone in a flash. I hope I am wrong, but there are going to be a lot of viable weapons, no tweaks to armor, and people aren't going to want to be that guy that takes the punishment.

#2 ScrapIron Prime

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Posted 19 April 2021 - 05:28 AM

Not all weapons. Some missiles got less deadly and AMS got a buff, for example. Overall, the buffs are small. Needed, but small.

Me, I’m looking forward to the light and medium mechs with light PPC’s. No minimum range is going to revamp a lot of builds.

#3 Brauer

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Posted 19 April 2021 - 05:30 AM

The minimum time to kill is not changing. The top weapons (UAC10, UAC5, IS MPL, CERPPC, LBX10, AC2) are all staying the same. All that is happening is that under-performing weapons are being buffed.

#4 John Bronco

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Posted 19 April 2021 - 05:51 AM

I don't think this playerbase can get any more cowardly than it already is.

But we'll see!

#5 pattonesque

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Posted 19 April 2021 - 06:54 AM

View PostPapaspud, on 19 April 2021 - 05:10 AM, said:

I really like the changes over all, the game needs a shake up, and this looks good.

My main concern is that all the weapons are getting a buff= people are going to die faster. This is probably going to lead to very timid gameplay, especially if you are in anything less than a heavy... your armor will be gone in a flash. I hope I am wrong, but there are going to be a lot of viable weapons, no tweaks to armor, and people aren't going to want to be that guy that takes the punishment.


Bear in mind that the next few patches will address mobility, rescale, and quirks which will counteract any TTK decrease

#6 Papaspud

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Posted 19 April 2021 - 07:45 AM

View Postpattonesque, on 19 April 2021 - 06:54 AM, said:


Bear in mind that the next few patches will address mobility, rescale, and quirks which will counteract any TTK decrease


I hope everyone is right, like I said- this game needs a shakeup.

#7 PocketYoda

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Posted 19 April 2021 - 07:16 PM

I feel in the lower tiers mechs are going to die super fast.. people will either disconnect or sit there for 8 mins every match bored as their mechs died in seconds..

I like that there is a massive shake up but i feel a faster TTK is the wrong direction for new players and poorer players. Dying in seconds gets boring after the third or fourth time.. It also doesn't give new customers a chance to learn because they die to fast.

I might be wrong but thats what i think will happen in at least tier 4 and 5.

Edited by MechaGnome, 19 April 2021 - 07:18 PM.


#8 LordNothing

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Posted 19 April 2021 - 07:46 PM

il withhold judgement until i can test it myself. with the patch dropping tomorrow, now is the worst possible time to have second thoughts. i have a feeling it will be meh. that it wont be the spectacular change it was made out to be. that without new sources of novelty or any change on the mapping front, or any other content, the game will just go through a momentary high activity period until people get bored with the change and move along like they do with every other patch.

Edited by LordNothing, 19 April 2021 - 07:46 PM.


#9 Y E O N N E

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Posted 19 April 2021 - 07:47 PM

Even if people die faster, I don't see it as a problem. If people die faster, perhaps they will be more hesitant to just W away into a mindless rotation. Coupled with the incoming mobility and scale changes, it will require active piloting input to maximize your durability once again; the bad gameplay where a pilot can waltz forward into the enemy and last long enough to do real damage without having to really torso twist much will fall away as they get cored out giga-quick and learn to not do that. The players that twist and time their pushes will be rewarded with staying alive longer.

Trading will return to the game, and pusha pusha pusha will diminish. This is not bad.

Edited by Y E O N N E, 19 April 2021 - 07:50 PM.


#10 justcallme A S H

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Posted 19 April 2021 - 07:53 PM

Ah... Look... The TTK debate has been raging in the Devlog post for weeks.

It's just not going to be as massively affected as a few individuals are claiming. Unfortunately the individuals saying these things (a small number) just don't understand MWO and have proven this via way of very, very inaccurate posts with everything from Thunderbolts have large CTs to FFA is easy to code.

TTK will be slightly lowered for 30 days. When mobilty patch hits TTK will increase, markedly. When the quirk patch hits it'll go up again.

All I can say is just don't buy into it. It'll be fine.



#11 Brauer

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Posted 19 April 2021 - 07:57 PM

If the Cauldron's hit their mark, or close to it, mechs won't die substantially faster they'll just die at roughly the same rate as before but to a broader variety of weapons.

When I was new to the game, and generally when I'm new to any game, I try to take every death or loss as a lesson. That doesn't mean I don't get frustrated, repeat mistakes, or that I've learned all those lessons even now, but I don't think it's a bad thing if players get punished by their opponents for mistakes.

#12 Razorfish

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Posted 19 April 2021 - 08:01 PM

View Postjustcallme A S H, on 19 April 2021 - 07:53 PM, said:

All I can say is just don't buy into it. It'll be fine.



I hope you are right.

Look at me all positive...

Edited by Razorfish, 19 April 2021 - 08:01 PM.


#13 Meep Meep

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Posted 19 April 2021 - 08:37 PM

My stealth light mechs are gonna love the changes since they typically boat mediums and those got a nice buff. Plus the ttk doesn't really matter to me on those because they die in a wink when caught out anyways so avoiding getting shot is my armor.

#14 MyriadDigits

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Posted 19 April 2021 - 09:08 PM

View Postjustcallme A S H, on 19 April 2021 - 07:53 PM, said:

Unfortunately the individuals saying these things (a small number) just don't understand MWO and have proven this via way of very, very inaccurate posts with everything from Thunderbolts have large CTs to FFA is easy to code.



Don't forget the one dude claiming a mech being 6.5 tons underweight is perfectly fine.

#15 Kroete

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Posted 19 April 2021 - 11:26 PM

View PostBrauer, on 19 April 2021 - 05:30 AM, said:

The minimum time to kill is not changing. The top weapons (UAC10, UAC5, IS MPL, CERPPC, LBX10, AC2) are all staying the same. All that is happening is that under-performing weapons are being buffed.

Do the people only use that 6 weapons and never all the others that get a buff?
If they only use the 6 you are right, but i see a lot other weapons used ...

TTK will go down, in the compbubble not that mutch, but for the majority it will.



View Postjustcallme A S H, on 19 April 2021 - 07:53 PM, said:

TTK will be slightly lowered for 30 days. When mobilty patch hits TTK will increase, markedly. When the quirk patch hits it'll go up again.

All I can say is just don't buy into it. It'll be fine.

Do the people out of the compbubble mostly use the 6 wapons, if not ttk will more then slightly go down.
Mobility will make the game more twitchy, but will the majority magicaly twist more or is it just from the comp bubble again?
Quirkpatch? Lots of armor quirks? If not ...

Ttk will not change, the game will not be more twitchy, all weapons get buffed then but not the 6 bestperformers and some missiles that are get a nerf because they are better then best 6 weapons we have, the changes dont come from the compbubble, and if you dont understand that you are dumb! Just buy what the compcroud says, they dont have an agenda!

Edited by Kroete, 19 April 2021 - 11:39 PM.


#16 PocketYoda

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Posted 20 April 2021 - 12:06 AM

View Postjustcallme A S H, on 19 April 2021 - 07:53 PM, said:

Ah... Look... The TTK debate has been raging in the Devlog post for weeks.

It's just not going to be as massively affected as a few individuals are claiming. Unfortunately the individuals saying these things (a small number) just don't understand MWO and have proven this via way of very, very inaccurate posts with everything from Thunderbolts have large CTs to FFA is easy to code.

TTK will be slightly lowered for 30 days. When mobilty patch hits TTK will increase, markedly. When the quirk patch hits it'll go up again.

All I can say is just don't buy into it. It'll be fine.


Yes we will see tomorrow.

#17 crazytimes

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Posted 20 April 2021 - 12:38 AM

The ATM and cMPL changes are probably going to help up TTK a bit. A lot of the outright buffs are to weapons that you don't see all that much of.

It will take a while for the meta to settle. Aside from the small IV-4 netf, there's not really much that worries me in any way.

In all fairness- a lot of the actual changes are single figure percentage points or niche builds and a lot of the population wouldn't notice if you didn't tell them.

#18 Monkey Lover

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Posted 20 April 2021 - 01:19 AM

Mechs are going to melt faster than they already do. If anyone can't see the builds that's going to open up they don't understand the game. Posted Image Basically 50% or more of the weapons used in any pug game was buffed.


Really this is what people want. They want this game to be more like fortnight. Might as well let them have it.

Edited by Monkey Lover, 20 April 2021 - 01:29 AM.


#19 kapusta11

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Posted 20 April 2021 - 01:49 AM

The bottom half of the player base will die faster for sure.

#20 MW Waldorf Statler

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Posted 20 April 2021 - 02:17 AM

View PostMechaGnome, on 19 April 2021 - 07:16 PM, said:

I feel in the lower tiers mechs are going to die super fast.. people will either disconnect or sit there for 8 mins every match bored as their mechs died in seconds..

I like that there is a massive shake up but i feel a faster TTK is the wrong direction for new players and poorer players. Dying in seconds gets boring after the third or fourth time.. It also doesn't give new customers a chance to learn because they die to fast.

I might be wrong but thats what i think will happen in at least tier 4 and 5.

when Guys run over the Ridge or tunnel in enemy Firelines or make stupid Actions, the die is fast , its longer as in the most One Hit Shooters...Nothing Mechanic can secure People from Stupidity like sitting in a Hole Basement and waiting,or drive IS LRM Boats without each Backup Weapons or Stupid Builds
When aPeople not can drive a Light or Assault use other Classes ,when aGuy have Tunnelview or bad Aim , better go to other Games or live with it.A Multiplayer Game is like the Reality not a Ponyhof, when you not can live with it ,it give mW5 and TableTop

When LRMs, Chassies or Weapons so overpowered ,why th Whining crying Snowflakes not use it to have the same Autowin like the Bad Stompers?????and fights again and aganin without Chainfire modes in Overheat Mode and as Close Max Zoom warriers, and the minimap is overpowered

Edited by MW Waldorf Statler, 20 April 2021 - 02:33 AM.






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